Effect
MAtk 60
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Effect
MAtk 244
Special Effect
Dex +5 INT +10 Max HP +15%
Upgrade I
M.Atk +20, Dex +1
Upgrade II
M.Atk +23, Dex +2
Upgrade III
M.Atk +25, Dex +2
Upgrade IV
Magic ATK +28. When Refining is +5, Healing Boost +5%. When Refining is +10, Healing Boost +5%. When Refining is +15, Max HP +5%
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Effect
MAtk 244
Special Effect
Dex +5 INT +10 Max HP +15%
Upgrade I
M.Atk +20, Dex +1
Upgrade II
M.Atk +23, Dex +2
Upgrade III
M.Atk +25, Dex +2
Upgrade IV
Magic ATK +28. When Refining is +5, Healing Boost +5%. When Refining is +10, Healing Boost +5%. When Refining is +15, Max HP +5%
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Effect
MAtk 118
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Effect
MAtk 118
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Effect
MAtk 87
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Effect
MAtk 87
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Effect
MAtk 144
Special Effect
INT +5 SP Regeneration +30% Healing bonus +4% for each Refining point gained
[Croce Staff IV] + [Holy Robe IV]: Healing increase + 5%. And when [Holy Robe] Refining is +10 or above, the healing increases by 10% Upgrade I
M.Atk +18
Upgrade II
M.Atk +18, INT +2
Upgrade III
M.Atk +18, INT +3
Upgrade IV
M.Atk +18
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +40, DEX +2
Upgrade VII
M.Atk +44, DEX +3
Upgrade VIII
SP Regeneration +15%. When refining +13, Magic ATK +5% and Healing Boost +10%
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Effect
MAtk 144
Special Effect
INT +5 SP Regeneration +30% Healing bonus +4% for each Refining point gained
[Croce Staff IV] + [Holy Robe IV]: Healing increase + 5%. And when [Holy Robe] Refining is +10 or above, the healing increases by 10% Upgrade I
M.Atk +18
Upgrade II
M.Atk +18, INT +2
Upgrade III
M.Atk +18, INT +3
Upgrade IV
M.Atk +18
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +40, DEX +2
Upgrade VII
M.Atk +44, DEX +3
Upgrade VIII
SP Regeneration +15%. When refining +13, Magic ATK +5% and Healing Boost +10%
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Effect
MAtk 180
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Effect
MAtk 180
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Effect
MAtk 108
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Effect
MAtk 108
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Effect
MAtk 72
Special Effect
When equipped by Mages: SP Cost of [Soul Strike], [Fire Bolt], [Cold Bolt], [Lightning Bolt], [Heaven's Drive], [Magic Crasher] reduced by 10%, and Dmg increased by BaseLv×15
When equipped by Priests: Healing +10%, SP Cost reduced 10%, Dmg of [Holy Light Strike] and [Magnus Exorcismus] increased by BaseLv×20 |
Effect
MAtk 210
Special Effect
Agi +5 Attack Spd +15%
Spray damage to targets and all targets surrounding in a small area (only effective to Mages) For Each Refining, Flee +3, Attack Spd +1% |
Effect
MAtk 210
Special Effect
Agi +5 Attack Spd +15%
Spray damage to targets and all targets surrounding in a small area (only effective to Mages) For Each Refining, Flee +3, Attack Spd +1% |
Effect
MAtk 108
Special Effect
Dex +3 INT +3 VIT +3
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Effect
MAtk 108
Special Effect
Dex +3 INT +3 VIT +3
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Effect
MAtk 320
Special Effect
INT +20 Dex +10 All Attributes +8 AOE Dmg +15% CT Variable -5% M.Atk +30% Demi-Human Race Damage +30% Max HP +13500
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Effect
MAtk 510
Special Effect
INT +20 Dex +10 All Attributes +14 AOE Dmg +15% CT Variable -5% M.Atk +40% Demi-Human Race Damage +40% Max HP +20000 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
MAtk 700
Special Effect
INT +20 Dex +10 All Attributes +20 AOE Dmg +15% CT Variable -5% M.Atk +50% Demi-Human Race Damage +50% Max HP +26500 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
MAtk 300
Special Effect
INT +18 VIT +12 All Attributes +8 Healing +15% SP cost of all skills -10% M.Atk +15% Ignore M.Def +15% Demi-Human Race Damage +30% Max HP +14000
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Effect
MAtk 500
Special Effect
INT +18 VIT +12 All Attributes +14 Healing +15% SP cost of all skills -10% M.Atk +20% Ignore M.Def +25% Demi-Human Race Damage +40% Max HP +21000 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
MAtk 700
Special Effect
INT +18 VIT +12 All Attributes +20 Healing +15% SP cost of all skills -10% M.Atk +25% Ignore M.Def +35% Demi-Human Race Damage +50% Max HP +28000 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
MAtk 54
Special Effect
SP Regeneration +20% Healing bonus +3% for each Refining point gained
Upgrade I
M.Atk +90
Upgrade II
SP Regen +10%
Upgrade III
INT +5
Upgrade IV
Healing Boost increases by extra 1% for each Refining point gained
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Effect
MAtk 54
Special Effect
SP Regeneration +20% Healing bonus +3% for each Refining point gained
Upgrade I
M.Atk +90
Upgrade II
SP Regen +10%
Upgrade III
INT +5
Upgrade IV
Healing Boost increases by extra 1% for each Refining point gained
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Effect
MAtk 75
Special Effect
M.Atk +10%
CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25% Upgrade I
Luk +5
Upgrade II
M.Atk +51
Upgrade III
M.Atk +48, M.Atk +5%
Upgrade IV
Luck value brings extra damage to [Holy Light Strike], [Judex]
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Effect
MAtk 75
Special Effect
M.Atk +10%
CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25% Upgrade I
Luk +5
Upgrade II
M.Atk +51
Upgrade III
M.Atk +48, M.Atk +5%
Upgrade IV
Luck value brings extra damage to [Holy Light Strike], [Judex]
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Effect
MAtk 180
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Effect
MAtk 180
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Effect
MAtk 205
Special Effect
Int +5 Max HP +500 For Refining +1, Int +1, Max HP +100
When using magic skills, there is 3% chance to enter a "Vision" state: M.Atk +25%, SP Cost +50%; the effect lasts 10 seconds Upgrade I
M.Atk +30, INT +2,Max HP+200
Upgrade II
M.Atk +35, INT +2,Max HP+200
Upgrade III
M.Atk +35, INT +3,Max HP+300
Upgrade IV
M.Atk +35, INT +3, Max HP +300; When Refine +5, when gaining “Spirit Vision”, increase M.Atk by 50%; When Refine +10, “Spirit Vision” trigger rate becomes 10%; When Refine 15, when gaining “Spirit Vision”, SP cost increase is reduced to 0%
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Effect
MAtk 205
Special Effect
Int +5 Max HP +500 For Refining +1, Int +1, Max HP +100
When using magic skills, there is 3% chance to enter a "Vision" state: M.Atk +25%, SP Cost +50%; the effect lasts 10 seconds Upgrade I
M.Atk +30, INT +2,Max HP+200
Upgrade II
M.Atk +35, INT +2,Max HP+200
Upgrade III
M.Atk +35, INT +3,Max HP+300
Upgrade IV
M.Atk +35, INT +3, Max HP +300; When Refine +5, when gaining “Spirit Vision”, increase M.Atk by 50%; When Refine +10, “Spirit Vision” trigger rate becomes 10%; When Refine 15, when gaining “Spirit Vision”, SP cost increase is reduced to 0%
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Effect
MAtk 87
Special Effect
Dex +5 CT Variable -20%
Upgrade I
M.Atk +13, DEX +2
Upgrade II
M.Atk +13, DEX +2
Upgrade III
M.Atk +13, DEX +1, INT +2
Upgrade IV
M.Atk +13, INT +3
Upgrade V
Damage to target with less than 30% HP +15%
Upgrade VI
Damage to target with less than 10% HP +30%
Upgrade VII
M.Atk +30, INT +1
Upgrade VIII
M.Atk +35, INT +2
Upgrade IX
M.Atk +45, INT +2; +5% damage dealt to target with less than 45% HP
Upgrade X
M.Atk +51. When refining +15, +10% damage dealt to any target
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Effect
MAtk 87
Special Effect
Dex +5 CT Variable -20%
Upgrade I
M.Atk +13, DEX +2
Upgrade II
M.Atk +13, DEX +2
Upgrade III
M.Atk +13, DEX +1, INT +2
Upgrade IV
M.Atk +13, INT +3
Upgrade V
Damage to target with less than 30% HP +15%
Upgrade VI
Damage to target with less than 10% HP +30%
Upgrade VII
M.Atk +30, INT +1
Upgrade VIII
M.Atk +35, INT +2
Upgrade IX
M.Atk +45, INT +2; +5% damage dealt to target with less than 45% HP
Upgrade X
M.Atk +51. When refining +15, +10% damage dealt to any target
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Effect
MAtk 180
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Effect
MAtk 180
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Effect
MAtk 408
Special Effect
AGI +10, INT +10 Attack Spd +15% M.Atk +10%
Auto Attack inflicts Splash Damage to all enemies in the area around the target (Can only be used by Mages) Each Refining +1, Flee +3, Attack Spd +2%, Auto Attack Atk +30 |
Effect
MAtk 408
Special Effect
AGI +10, INT +10 Attack Spd +15% M.Atk +10%
Auto Attack inflicts Splash Damage to all enemies in the area around the target (Can only be used by Mages) Each Refining +1, Flee +3, Attack Spd +2%, Auto Attack Atk +30 |
Effect
MAtk 97
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Effect
MAtk 97
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Effect
MAtk 75
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Effect
MAtk 75
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Effect
MAtk 174
Special Effect
M.Atk +15% Luk +5 CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex] Upgrade I
M.Atk +20, Luk +1
Upgrade II
M.Atk +22, Luk +2
Upgrade III
M.Atk +24, Luk +2
Upgrade IV
M.Atk +18, M.Atk +5%; Refining increases by 1, Magnus Exorcismus damage increases by 3%; When Refine +10, LUK will increase the damage of Holy Light Strike; When Refine +15, LUK will increase the damage of Judex.
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Effect
MAtk 174
Special Effect
M.Atk +15% Luk +5 CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex] Upgrade I
M.Atk +20, Luk +1
Upgrade II
M.Atk +22, Luk +2
Upgrade III
M.Atk +24, Luk +2
Upgrade IV
M.Atk +18, M.Atk +5%; Refining increases by 1, Magnus Exorcismus damage increases by 3%; When Refine +10, LUK will increase the damage of Holy Light Strike; When Refine +15, LUK will increase the damage of Judex.
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Effect
MAtk 405
Special Effect
M.Atk +20% Luk +20 Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex] Each Refining +1, Magnus Exorcismus Dmg +1%; When Refine +10, increased LUK increases [Holy Light Strike] Dmg; When Refine +15, increased LUK increases [Judex] Dmg When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5% |
Effect
MAtk 405
Special Effect
M.Atk +20% Luk +20 Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex] Each Refining +1, Magnus Exorcismus Dmg +1%; When Refine +10, increased LUK increases [Holy Light Strike] Dmg; When Refine +15, increased LUK increases [Judex] Dmg When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5% |
Effect
MAtk 43
Special Effect
INT +2 M.Atk +5%
Upgrade I
M.Atk +54
Upgrade II
INT +1, M.Atk +2%
Upgrade III
M.Atk +3%
Upgrade IV
Every Refining +1, M.Def Ignoring +2%
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Effect
MAtk 43
Special Effect
INT +2 M.Atk +5%
Upgrade I
M.Atk +54
Upgrade II
INT +1, M.Atk +2%
Upgrade III
M.Atk +3%
Upgrade IV
Every Refining +1, M.Def Ignoring +2%
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Effect
MAtk 180
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Effect
MAtk 180
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Effect
MAtk 75
Special Effect
INT +2
When casting a single target skill, there is a 10% chance to restore 5% HP and 5% SP Upgrade I
INT +3
Upgrade II
M.Atk +43
Upgrade III
M.Atk +56
Upgrade IV
When using a single target magic skill, has a 20% chance to restore 5% HP and 5% SP. When killing a monster with a single target magic skill, restores 5% HP and 5% SP immediately. (CoolDown: 10 seconds)
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Effect
MAtk 75
Special Effect
INT +2
When casting a single target skill, there is a 10% chance to restore 5% HP and 5% SP Upgrade I
INT +3
Upgrade II
M.Atk +43
Upgrade III
M.Atk +56
Upgrade IV
When using a single target magic skill, has a 20% chance to restore 5% HP and 5% SP. When killing a monster with a single target magic skill, restores 5% HP and 5% SP immediately. (CoolDown: 10 seconds)
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Effect
MAtk 96
Special Effect
VIT +2 DEX +2 M.Atk +5%
Upgrade I
M.Atk +25,VIT +1,DEX +1
Upgrade II
M.Atk +25,VIT +1,DEX +1
Upgrade III
M.Atk +30,VIT +1,DEX +1
Upgrade IV
M.Atk +30; Ignore M.Def +5%; When Refine +5, Ignore M.Def+5%; When Refine +10, Ignore M.Def +10%; When Refine +15, [Soul Siphon] Dmg +15%,Success Rate +5%
Upgrade V
M.Atk +32,VIT +1,DEX +1
Upgrade VI
M.Atk +32,VIT +1,DEX +1
Upgrade VII
M.Atk +35,VIT +1,DEX +1
Upgrade VIII
M.Atk +35; M.Atk +5%; When Refine +12, M.Dmg +5%
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Effect
MAtk 96
Special Effect
VIT +2 DEX +2 M.Atk +5%
Upgrade I
M.Atk +25,VIT +1,DEX +1
Upgrade II
M.Atk +25,VIT +1,DEX +1
Upgrade III
M.Atk +30,VIT +1,DEX +1
Upgrade IV
M.Atk +30; Ignore M.Def +5%; When Refine +5, Ignore M.Def+5%; When Refine +10, Ignore M.Def +10%; When Refine +15, [Soul Siphon] Dmg +15%,Success Rate +5%
Upgrade V
M.Atk +32,VIT +1,DEX +1
Upgrade VI
M.Atk +32,VIT +1,DEX +1
Upgrade VII
M.Atk +35,VIT +1,DEX +1
Upgrade VIII
M.Atk +35; M.Atk +5%; When Refine +12, M.Dmg +5%
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Effect
MAtk 180
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Effect
MAtk 180
|
Effect
MAtk 180
|
Effect
MAtk 180
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Effect
MAtk 144
Special Effect
Dex +5 AOE Dmg +20% For Refining +8, +10, Damage +30%, +40% respectively (ranged skills include: [Storm Gust], [Lord of Vermilion], [Sightrasher], [Heaven's Drive], Etc.)
Upgrade I
M.Atk +22
Upgrade II
M.Atk +24
Upgrade III
M.Atk +24, Dex +2
Upgrade IV
M.Atk +26, Dex +3, AOE Dmg +10%
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Effect
MAtk 144
Special Effect
Dex +5 AOE Dmg +20% For Refining +8, +10, Damage +30%, +40% respectively (ranged skills include: [Storm Gust], [Lord of Vermilion], [Sightrasher], [Heaven's Drive], Etc.)
Upgrade I
M.Atk +22
Upgrade II
M.Atk +24
Upgrade III
M.Atk +24, Dex +2
Upgrade IV
M.Atk +26, Dex +3, AOE Dmg +10%
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Effect
MAtk 280
Special Effect
INT +5 Dex +5 M.Atk +12%
Every magic skill attack has a 15% chance to gain +10% M.Dmg Bonus for 10s [Staff of Mana Storm II] + [Shoes of Mana Storm]: M.Atk +5%, when Staff of Mana Storm is +10, M.Atk +10% Upgrade I
M.Atk +30, Dex +2
Upgrade II
M.Atk +30, INT +2; When Refine +10 and above for every extra Refining +1, [Elemental Enhancement] Skill Elemental Dmg is increased by an extra 1% (Max of 5%)
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Effect
MAtk 280
Special Effect
INT +5 Dex +5 M.Atk +12%
Every magic skill attack has a 15% chance to gain +10% M.Dmg Bonus for 10s [Staff of Mana Storm II] + [Shoes of Mana Storm]: M.Atk +5%, when Staff of Mana Storm is +10, M.Atk +10% Upgrade I
M.Atk +30, Dex +2
Upgrade II
M.Atk +30, INT +2; When Refine +10 and above for every extra Refining +1, [Elemental Enhancement] Skill Elemental Dmg is increased by an extra 1% (Max of 5%)
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Effect
MAtk 144
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Effect
MAtk 408
Special Effect
INT +15, DEX +5 SP Regeneration +45% Healing Boost +10% Healing Boost +4% for each Refining point earned
When Refining is +5, Healing Boost +10%. When Refining is +10, Max HP +10%. When Refining +13, Magic ATK +5% and Healing Boost +10% [Staff of Vitality] + [Holy Robe IV]: Healing Increase +5%,[Holy Robe IV] when Refine is +10 and above, Healing Increase + 10% |
Effect
MAtk 408
Special Effect
INT +15, DEX +5 SP Regeneration +45% Healing Boost +10% Healing Boost +4% for each Refining point earned
When Refining is +5, Healing Boost +10%. When Refining is +10, Max HP +10%. When Refining +13, Magic ATK +5% and Healing Boost +10% [Staff of Vitality] + [Holy Robe IV]: Healing Increase +5%,[Holy Robe IV] when Refine is +10 and above, Healing Increase + 10% |
Effect
MAtk 405
Special Effect
DEX +10 & INT +10 Max HP +2000 Max HP +15% Each Refinement +1, Max HP +200 & M.Def +1%
When Refine +5,Healing Bonus of 5%; When Refine +10,Max HP +5%; When Refine +15, Max HP +5%, Magic Reduc. +5% |
Effect
MAtk 405
Special Effect
DEX +10 & INT +10 Max HP +2000 Max HP +15% Each Refinement +1, Max HP +200 & M.Def +1%
When Refine +5,Healing Bonus of 5%; When Refine +10,Max HP +5%; When Refine +15, Max HP +5%, Magic Reduc. +5% |
Effect
MAtk 64
Special Effect
Dex +3 Max HP +200
Upgrade I
M.Atk +40
Upgrade II
INT +1, M.Atk +60
Upgrade III
INT +2, M.Atk +80
Upgrade IV
DEX +2, INT +7, Max HP +15%
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Effect
MAtk 64
Special Effect
Dex +3 Max HP +200
Upgrade I
M.Atk +40
Upgrade II
INT +1, M.Atk +60
Upgrade III
INT +2, M.Atk +80
Upgrade IV
DEX +2, INT +7, Max HP +15%
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Effect
MAtk 144
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Effect
MAtk 408
Special Effect
Dex +10, INT +10 Wind, Fire, Water, Earth Element Dmg +10% Increase Mage’s AoE Skill Dmg by 30% When Refine +8,+10,+15, Dmg will increase by 10%,10%,10% (AoE Skills include: [Storm Gust],[Lord of Vermilion],[Sightrasher],[Heaven's Drive] etc.)
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Effect
MAtk 408
Special Effect
Dex +10, INT +10 Wind, Fire, Water, Earth Element Dmg +10% Increase Mage’s AoE Skill Dmg by 30% When Refine +8,+10,+15, Dmg will increase by 10%,10%,10% (AoE Skills include: [Storm Gust],[Lord of Vermilion],[Sightrasher],[Heaven's Drive] etc.)
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Effect
MAtk 174
Special Effect
INT +5
When casting a single target skill, there is a 20% chance to restore 5% HP and 5% SP When killing a monster with a single target skill, restore 5% HP and 5% SP (CoolDown: 10 seconds) |
Effect
MAtk 174
Special Effect
INT +5
When casting a single target skill, there is a 20% chance to restore 5% HP and 5% SP When killing a monster with a single target skill, restore 5% HP and 5% SP (CoolDown: 10 seconds) |
Effect
MAtk 408
Special Effect
INT +18 M.Atk +15% Each Refining +1, Ignore M.Def +2%
When Refine +5, Ignore M.Def +5%; When Refine +10, M.ATk +5%; From Refining +10, each Refining +1 gives M.Dmg +1% (Max of 6%) [Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3% |
Effect
MAtk 408
Special Effect
INT +18 M.Atk +15% Each Refining +1, Ignore M.Def +2%
When Refine +5, Ignore M.Def +5%; When Refine +10, M.ATk +5%; From Refining +10, each Refining +1 gives M.Dmg +1% (Max of 6%) [Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3% |
Effect
MAtk 97
Special Effect
Int +3 M.Atk +10% For Refining +1, ignore M.Def +2%
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef Upgrade I
M.Atk +15, INT +2
Upgrade II
M.Atk +20, INT +2
Upgrade III
M.Atk +23, INT +3
Upgrade IV
M.Atk +5%
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +35
Upgrade VII
M.Atk +40
Upgrade VIII
When refining +12, M.Atk +45. M.Dmg +3%
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Effect
MAtk 97
Special Effect
Int +3 M.Atk +10% For Refining +1, ignore M.Def +2%
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef Upgrade I
M.Atk +15, INT +2
Upgrade II
M.Atk +20, INT +2
Upgrade III
M.Atk +23, INT +3
Upgrade IV
M.Atk +5%
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +35
Upgrade VII
M.Atk +40
Upgrade VIII
When refining +12, M.Atk +45. M.Dmg +3%
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