staff


Items

Advanced Eden Team Staff [1] [Staff]
The newest Mercenary Staff. In order to guarantee the adventure of the Novice Adventurers, the Eden Team specially made the newest Mercenary Staff.

Effect
MAtk 60

Advanced Survival Staff [1] [Staff]
Taking the ascetic practitioners into consideration, the Mage Guild and the Congregation together created two types of Rods.

Effect
MAtk 244

Special Effect
Dex +5 INT +10 Max HP +15%

Upgrade I
M.Atk +20, Dex +1
Upgrade II
M.Atk +23, Dex +2
Upgrade III
M.Atk +25, Dex +2
Upgrade IV
Magic ATK +28. When Refining is +5, Healing Boost +5%. When Refining is +10, Healing Boost +5%. When Refining is +15, Max HP +5%

Advanced Survival Staff [2] [Staff]
Taking the ascetic practitioners into consideration, the Mage Guild and the Congregation together created two types of Rods.

Effect
MAtk 244

Special Effect
Dex +5 INT +10 Max HP +15%

Upgrade I
M.Atk +20, Dex +1
Upgrade II
M.Atk +23, Dex +2
Upgrade III
M.Atk +25, Dex +2
Upgrade IV
Magic ATK +28. When Refining is +5, Healing Boost +5%. When Refining is +10, Healing Boost +5%. When Refining is +15, Max HP +5%

Ancient Tree Staff [Staff]
This staff, made from the powers of the oldest Divine Trees of the dark jungle, looks like an ordinary wooden stick but it actually contains abundant amounts of magical energy.

Effect
MAtk 118

Ancient Tree Staff [2] [Staff]
This staff, made from the powers of the oldest Divine Trees of the dark jungle, looks like an ordinary wooden stick but it actually contains abundant amounts of magical energy.

Effect
MAtk 118

Aqua Staff [2] [Staff]
A staff with the force of frozen water.

Effect
MAtk 180

Aqua Staff [3] [Staff]
A staff with the force of frozen water.

Effect
MAtk 180

Arc Wand [Staff]
A magic Rod commonly used by the fresh Mages.

Effect
MAtk 64

Arc Wand [2] [Staff]
A magic Rod commonly used by the fresh Mages.

Effect
MAtk 64

Army Staff [Staff]
The design has been continuously revised and finalized after many wars. A wand with great battling usage.

Effect
MAtk 87

Army Staff [2] [Staff]
The design has been continuously revised and finalized after many wars. A wand with great battling usage.

Effect
MAtk 87

Astral·Mage [Staff]
It is made of the precious minerals extracted from stars. The strong magic adaptability makes its power more stable. It is the mage's best choice.

Belief Wand [Staff]
Baphomet once led an unprecedented invasion of Morroc, where tens of thousands of civilians were injured or killed. In time of peril, thirteen warriors stepped out and saved Morroc at the cost of their own lives. Their weapons were left behind after their death and these weapons were deemed as a tok

Blazing soul·Flaming Shadow [Staff]
Rod that possess the soul of fire Element, fire soul Core gives the rod endless magic power, weapon belong to the legendary fire wizard of Midgard.

Bright Star [Staff]
The staff of Lucifer Warlock. Thousands of years ago, Lucifer and the great emperor Tristan passed through the ruins of a city which was later rebuilt as Glast Heim. They took pity on the millions of spirits wandering in the ruins, so they used all the strength of the staff to comfort the dead peopl

Crimson Staff [1] [Staff]
A staff with the force of burning fire.

Effect
MAtk 180

Crimson Staff [2] [Staff]
A staff with the force of burning fire.

Effect
MAtk 180

Croce Staff [1] [Staff]
A special staff with the red pattern of Prontera Congregation specially used by the high-status Clergyman.

Effect
MAtk 144

Special Effect
INT +5 SP Regeneration +30% Healing bonus +4% for each Refining point gained
[Croce Staff IV] + [Holy Robe IV]: Healing increase + 5%. And when [Holy Robe] Refining is +10 or above, the healing increases by 10%

Upgrade I
M.Atk +18
Upgrade II
M.Atk +18, INT +2
Upgrade III
M.Atk +18, INT +3
Upgrade IV
M.Atk +18
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +40, DEX +2
Upgrade VII
M.Atk +44, DEX +3
Upgrade VIII
SP Regeneration +15%. When refining +13, Magic ATK +5% and Healing Boost +10%

Croce Staff [2] [Staff]
A special staff with the red pattern of Prontera Congregation specially used by the high-status Clergyman.

Effect
MAtk 144

Special Effect
INT +5 SP Regeneration +30% Healing bonus +4% for each Refining point gained
[Croce Staff IV] + [Holy Robe IV]: Healing increase + 5%. And when [Holy Robe] Refining is +10 or above, the healing increases by 10%

Upgrade I
M.Atk +18
Upgrade II
M.Atk +18, INT +2
Upgrade III
M.Atk +18, INT +3
Upgrade IV
M.Atk +18
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +40, DEX +2
Upgrade VII
M.Atk +44, DEX +3
Upgrade VIII
SP Regeneration +15%. When refining +13, Magic ATK +5% and Healing Boost +10%

Dead Tree Cane [2] [Staff]
The canes made of the branches that are exposed to magic for a long time. It also has tremendous magic, but it can easily make one look like an old man.

Effect
MAtk 180

Dead Tree Cane [3] [Staff]
The canes made of the branches that are exposed to magic for a long time. It also has tremendous magic, but it can easily make one look like an old man.

Effect
MAtk 180

Demon Weapon - Crocell [Staff]
Forbidden weapon forged with Morroc shards, corresponding to the otherworld demon No. 49 Crocell. It can see through secrets and teach geometry and other liberal sciences.

Enchanted Staff [Staff]
The magic Rune on the staff has the secondary magic which can enhance the wearer's attributes. Because it is the work of magic apprentice, so it is much cheaper than general magic props.

Effect
MAtk 108

Enchanted Staff [2] [Staff]
The magic Rune on the staff has the secondary magic which can enhance the wearer's attributes. Because it is the work of magic apprentice, so it is much cheaper than general magic props.

Effect
MAtk 108

Epic Spirit·Gern's Singing [Staff]
The staff owned by the god of magic power, Gern Dahl. It is inlaid with the dense Rune Spell. Use it and the magic power of the user will be upgraded to another level. Only the magic practitioners who have greatly contributed to Valhalla and were appreciated by Gern Dahl can get this reward.

Evernight · Lost Star Track [Staff]
"Tracks of the twinkling stars are directions of fate." -- Antereia the intelligent warlock's magic staff. The only warlock in this world with mastery of the night magic, Antereia travels to the star observation platform daily to watch each meteor's fall in silence.

Evil Bone Wand [2] [Staff]
A Rod with Evil Wind.

Effect
MAtk 180

Evil Bone Wand [3] [Staff]
A Rod with Evil Wind.

Effect
MAtk 180

Fluorescence [1] [Staff]
The tiny light of firefly brings hope in the dark. The light of sorcery will guide you.

Effect
MAtk 72

Special Effect
When equipped by Mages: SP Cost of [Soul Strike], [Fire Bolt], [Cold Bolt], [Lightning Bolt], [Heaven's Drive], [Magic Crasher] reduced by 10%, and Dmg increased by BaseLv×15
When equipped by Priests: Healing +10%, SP Cost reduced 10%, Dmg of [Holy Light Strike] and [Magnus Exorcismus] increased by BaseLv×20

Forest Staff [1] [Staff]
A staff with a great force of earth.

Effect
MAtk 210

Special Effect
Agi +5 Attack Spd +15%
Spray damage to targets and all targets surrounding in a small area (only effective to Mages) For Each Refining, Flee +3, Attack Spd +1%

Forest Staff [2] [Staff]
A staff with a great force of earth.

Effect
MAtk 210

Special Effect
Agi +5 Attack Spd +15%
Spray damage to targets and all targets surrounding in a small area (only effective to Mages) For Each Refining, Flee +3, Attack Spd +1%

Fusion Staff [Staff]
It'll be so cool to fuse technology with magic!

Effect
MAtk 108

Effect
MAtk 108

Gentleman's Staff [1] [Staff]
A magic wand favored by a Mage in some country. It is said that the thin swords are hidden in some wands.

Effect
MAtk 108

Special Effect
Dex +3 INT +3 VIT +3

Gentleman's Staff [2] [Staff]
The magic staff of an unknown Mage. Legend has it that slender swords are hidden in some staffs.

Effect
MAtk 108

Special Effect
Dex +3 INT +3 VIT +3

Gods' Gaze [2] [Staff]
In front of the walkway to the Valhalla Palace, 10,000 Valkyries prayed for a thousand nights. Finally, the magic of the four elements combined, and thus appeared this supreme staff.

Effect
MAtk 320

Special Effect
INT +20 Dex +10 All Attributes +8 AOE Dmg +15% CT Variable -5% M.Atk +30% Demi-Human Race Damage +30% Max HP +13500

Gods' Gaze 2 [2] [Staff]
In front of the walkway to the Valhalla Palace, 10,000 Valkyries prayed for a thousand nights. Finally, the magic of the four elements combined, and thus appeared this supreme staff.

Effect
MAtk 510

Special Effect
INT +20 Dex +10 All Attributes +14 AOE Dmg +15% CT Variable -5% M.Atk +40% Demi-Human Race Damage +40% Max HP +20000 Dmg Reduc. +5%, Magic Reduc. +5%

Gods' Gaze 3 [2] [Staff]
In front of the walkway to the Valhalla Palace, 10,000 Valkyries prayed for a thousand nights. Finally, the magic of the four elements combined, and thus appeared this supreme staff.

Effect
MAtk 700

Special Effect
INT +20 Dex +10 All Attributes +20 AOE Dmg +15% CT Variable -5% M.Atk +50% Demi-Human Race Damage +50% Max HP +26500 Dmg Reduc. +10%, Magic Reduc. +10%

Golden Bough [2] [Staff]
The Yggdrasil Tree only grows a new branch every 100,000 years, and the highest branches bloom with flowers only once in a million years. This Golden Bough is made with the flowering branch of the Yggdrasil Tree. It is imbued with the magic to create life.

Effect
MAtk 300

Special Effect
INT +18 VIT +12 All Attributes +8 Healing +15% SP cost of all skills -10% M.Atk +15% Ignore M.Def +15% Demi-Human Race Damage +30% Max HP +14000

Golden Bough 2 [2] [Staff]
The Yggdrasil Tree only grows a new branch every 100,000 years, and the highest branches bloom with flowers only once in a million years. This Golden Bough is made with the flowering branch of the Yggdrasil Tree. It is imbued with the magic to create life.

Effect
MAtk 500

Special Effect
INT +18 VIT +12 All Attributes +14 Healing +15% SP cost of all skills -10% M.Atk +20% Ignore M.Def +25% Demi-Human Race Damage +40% Max HP +21000 Dmg Reduc. +5%, Magic Reduc. +5%

Golden Bough 3 [2] [Staff]
The Yggdrasil Tree only grows a new branch every 100,000 years, and the highest branches bloom with flowers only once in a million years. This Golden Bough is made with the flowering branch of the Yggdrasil Tree. It is imbued with the magic to create life.

Effect
MAtk 700

Special Effect
INT +18 VIT +12 All Attributes +20 Healing +15% SP cost of all skills -10% M.Atk +25% Ignore M.Def +35% Demi-Human Race Damage +50% Max HP +28000 Dmg Reduc. +10%, Magic Reduc. +10%

Golden Rod Staff [2] [Staff]
A staff with the force of whirling wind.

Effect
MAtk 180

Golden Rod Staff [3] [Staff]
A staff with the force of whirling wind.

Effect
MAtk 180

Healing Staff [1] [Staff]
A staff made from the trunk of a blessed Yggdrasil for healing purposes. The words written in ancient language are: healthy is the origin of longevity.

Effect
MAtk 54

Special Effect
SP Regeneration +20% Healing bonus +3% for each Refining point gained

Upgrade I
M.Atk +90
Upgrade II
SP Regen +10%
Upgrade III
INT +5
Upgrade IV
Healing Boost increases by extra 1% for each Refining point gained

Healing Staff [2] [Staff]
A staff made from the trunk of a blessed Yggdrasil for healing purposes. The words written in ancient language are: healthy is the origin of longevity.

Effect
MAtk 54

Special Effect
SP Regeneration +20% Healing bonus +3% for each Refining point gained

Upgrade I
M.Atk +90
Upgrade II
SP Regen +10%
Upgrade III
INT +5
Upgrade IV
Healing Boost increases by extra 1% for each Refining point gained

Holy Stick [1] [Staff]
A scepter specially used in the ritual of exorcism.

Effect
MAtk 75

Special Effect
M.Atk +10%
CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%

Upgrade I
Luk +5
Upgrade II
M.Atk +51
Upgrade III
M.Atk +48, M.Atk +5%
Upgrade IV
Luck value brings extra damage to [Holy Light Strike], [Judex]

Holy Stick [2] [Staff]
A scepter specially used in the ritual of exorcism.

Effect
MAtk 75

Special Effect
M.Atk +10%
CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%

Upgrade I
Luk +5
Upgrade II
M.Atk +51
Upgrade III
M.Atk +48, M.Atk +5%
Upgrade IV
Luck value brings extra damage to [Holy Light Strike], [Judex]

Holy·Gern Dahl's anthem [Staff]
The staff owned by the god of magic power, Gern Dahl. It is inlaid with the dense Rune Spell. Use it and the magic power of the user will be upgraded to another level.

Hypnotist's Staff [2] [Staff]
Hypnotist's Staff can make the beginner feel like being a senior Mage.

Effect
MAtk 180

Hypnotist's Staff [3] [Staff]
Hypnotist's Staff can make the beginner feel like being a senior Mage.

Effect
MAtk 180

Effect
MAtk 180

Judger [2] [Staff]
A staff named after a Warlock in the Middle Ages.

Kronos [1] [Staff]
The top is decorated with the golden dragon which dominates the time and space and with the crystal ball containing strong magic. It was beautiful, but the problem is it's too heavy.

Effect
MAtk 205

Special Effect
Int +5 Max HP +500 For Refining +1, Int +1, Max HP +100
When using magic skills, there is 3% chance to enter a "Vision" state: M.Atk +25%, SP Cost +50%; the effect lasts 10 seconds

Upgrade I
M.Atk +30, INT +2,Max HP+200
Upgrade II
M.Atk +35, INT +2,Max HP+200
Upgrade III
M.Atk +35, INT +3,Max HP+300
Upgrade IV
M.Atk +35, INT +3, Max HP +300; When Refine +5, when gaining “Spirit Vision”, increase M.Atk by 50%; When Refine +10, “Spirit Vision” trigger rate becomes 10%; When Refine 15, when gaining “Spirit Vision”, SP cost increase is reduced to 0%

Kronos [2] [Staff]
The top is decorated with the golden dragon which dominates the time and space and with the crystal ball containing strong magic. It was beautiful, but the problem is it's too heavy.

Effect
MAtk 205

Special Effect
Int +5 Max HP +500 For Refining +1, Int +1, Max HP +100
When using magic skills, there is 3% chance to enter a "Vision" state: M.Atk +25%, SP Cost +50%; the effect lasts 10 seconds

Upgrade I
M.Atk +30, INT +2,Max HP+200
Upgrade II
M.Atk +35, INT +2,Max HP+200
Upgrade III
M.Atk +35, INT +3,Max HP+300
Upgrade IV
M.Atk +35, INT +3, Max HP +300; When Refine +5, when gaining “Spirit Vision”, increase M.Atk by 50%; When Refine +10, “Spirit Vision” trigger rate becomes 10%; When Refine 15, when gaining “Spirit Vision”, SP cost increase is reduced to 0%

Lich Staff [1] [Staff]
A Rod that can transform the mental force of the user into destructive force when used.

Effect
MAtk 87

Special Effect
Dex +5 CT Variable -20%

Upgrade I
M.Atk +13, DEX +2
Upgrade II
M.Atk +13, DEX +2
Upgrade III
M.Atk +13, DEX +1, INT +2
Upgrade IV
M.Atk +13, INT +3
Upgrade V
Damage to target with less than 30% HP +15%
Upgrade VI
Damage to target with less than 10% HP +30%
Upgrade VII
M.Atk +30, INT +1
Upgrade VIII
M.Atk +35, INT +2
Upgrade IX
M.Atk +45, INT +2; +5% damage dealt to target with less than 45% HP
Upgrade X
M.Atk +51. When refining +15, +10% damage dealt to any target

Lich Staff [2] [Staff]
A Rod that can transform the mental force of the user into destructive force when used.

Effect
MAtk 87

Special Effect
Dex +5 CT Variable -20%

Upgrade I
M.Atk +13, DEX +2
Upgrade II
M.Atk +13, DEX +2
Upgrade III
M.Atk +13, DEX +1, INT +2
Upgrade IV
M.Atk +13, INT +3
Upgrade V
Damage to target with less than 30% HP +15%
Upgrade VI
Damage to target with less than 10% HP +30%
Upgrade VII
M.Atk +30, INT +1
Upgrade VIII
M.Atk +35, INT +2
Upgrade IX
M.Atk +45, INT +2; +5% damage dealt to target with less than 45% HP
Upgrade X
M.Atk +51. When refining +15, +10% damage dealt to any target

Lich's Bone Wand [2] [Staff]
A staff made of bones. The spell sealed inside will curse all enemies.

Effect
MAtk 180

Lich's Bone Wand [3] [Staff]
A staff made of bones. The spell sealed inside will curse all enemies.

Effect
MAtk 180

Lost Staff[1] [Staff]
This last owner of this wand was an unlucky one. He got lost while passing through time and space.

Effect
MAtk 408

Special Effect
AGI +10, INT +10 Attack Spd +15% M.Atk +10%
Auto Attack inflicts Splash Damage to all enemies in the area around the target (Can only be used by Mages) Each Refining +1, Flee +3, Attack Spd +2%, Auto Attack Atk +30

Lost Staff[2] [Staff]
This last owner of this wand was an unlucky one. He got lost while passing through time and space.

Effect
MAtk 408

Special Effect
AGI +10, INT +10 Attack Spd +15% M.Atk +10%
Auto Attack inflicts Splash Damage to all enemies in the area around the target (Can only be used by Mages) Each Refining +1, Flee +3, Attack Spd +2%, Auto Attack Atk +30

Maple Wand [Staff]
She told me she came from the Maple Kingdom. I asked where that was but she simply replied with a smile that it was somewhere I didn't know. I regret that I didn't ask more. If I did, I might not be here staring blankly at this wand she has left...

Mercenary Staff [Staff]
An oak wand specially made for mercenaries. Adapt to a variety of complex environments.

Effect
MAtk 97

Mercenary Staff [2] [Staff]
An oak wand specially made for mercenaries. Adapt to a variety of complex environments.

Effect
MAtk 97

Metal Staff [Staff]
A new type of long stick made by several regular metals with a special alchemy formula.

Effect
MAtk 75

Metal Staff [2] [Staff]
A new type of long stick made by several regular metals with a special alchemy formula.

Effect
MAtk 75

Moonlight - Hunting Wand [Staff]
The iconic weapon of Dark Moon Circus, because of its gorgeous and rare style, has become a popular weapon pursued by young adventurers.

Nemesis [1] [Staff]
A gigantic silver scepter made for exorcism.

Effect
MAtk 174

Special Effect
M.Atk +15% Luk +5 CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex]

Upgrade I
M.Atk +20, Luk +1
Upgrade II
M.Atk +22, Luk +2
Upgrade III
M.Atk +24, Luk +2
Upgrade IV
M.Atk +18, M.Atk +5%; Refining increases by 1, Magnus Exorcismus damage increases by 3%; When Refine +10, LUK will increase the damage of Holy Light Strike; When Refine +15, LUK will increase the damage of Judex.

Nemesis [2] [Staff]
A gigantic silver scepter made for exorcism.

Effect
MAtk 174

Special Effect
M.Atk +15% Luk +5 CT Variable of [Holy Light Strike], [Turn Undead], [Magnus Exorcismus] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex]

Upgrade I
M.Atk +20, Luk +1
Upgrade II
M.Atk +22, Luk +2
Upgrade III
M.Atk +24, Luk +2
Upgrade IV
M.Atk +18, M.Atk +5%; Refining increases by 1, Magnus Exorcismus damage increases by 3%; When Refine +10, LUK will increase the damage of Holy Light Strike; When Refine +15, LUK will increase the damage of Judex.

O’Neill’s Staff[1] [Staff]
The name O’Neill represents the dark face of magic.

Effect
MAtk 405

Special Effect
M.Atk +20% Luk +20 Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex]
Each Refining +1, Magnus Exorcismus Dmg +1%; When Refine +10, increased LUK increases [Holy Light Strike] Dmg; When Refine +15, increased LUK increases [Judex] Dmg
When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5%

O’Neill’s Staff[2] [Staff]
The name O’Neill represents the dark face of magic.

Effect
MAtk 405

Special Effect
M.Atk +20% Luk +20 Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex]
Each Refining +1, Magnus Exorcismus Dmg +1%; When Refine +10, increased LUK increases [Holy Light Strike] Dmg; When Refine +15, increased LUK increases [Judex] Dmg
When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5%

Obsidian Wand [Staff]
Originally a toy wand of a little girl, who wished she could cure her mother with magic before her death. However, she died without realizing her dream. Goddess Hella learned of this incident and inlaid obsidian into the wand in person along with some powerful magic. The toy has become a mighty wand

Ouroboros Staff [Staff]
The magic power borrowed from the serpent in the darkness can make enemies lost in endless reincarnations.

P. Staff [Staff]
A weapon that is more powerful than a normal Rod.

Effect
MAtk 33

P. Staff [2] [Staff]
A weapon that is more powerful than a normal Rod.

Effect
MAtk 33

Piercing Staff [1] [Staff]
A staff inlaid with a mysterious gem. The fluctuation of gemstones can partially invalidate the opponent's M.Def.

Effect
MAtk 43

Special Effect
INT +2 M.Atk +5%

Upgrade I
M.Atk +54
Upgrade II
INT +1, M.Atk +2%
Upgrade III
M.Atk +3%
Upgrade IV
Every Refining +1, M.Def Ignoring +2%

Piercing Staff [2] [Staff]
A staff inlaid with a mysterious gem. The fluctuation of gemstones can partially invalidate the opponent's M.Def.

Effect
MAtk 43

Special Effect
INT +2 M.Atk +5%

Upgrade I
M.Atk +54
Upgrade II
INT +1, M.Atk +2%
Upgrade III
M.Atk +3%
Upgrade IV
Every Refining +1, M.Def Ignoring +2%

Rafini Staff [2] [Staff]
A stick made of the stones frequently used by the Lamini clan when gathering magic.

Effect
MAtk 180

Rafini Staff [3] [Staff]
A stick made of the stones frequently used by the Lamini clan when gathering magic.

Effect
MAtk 180

Release of Wish [1] [Staff]
A wand made of crystal which gives out a reflecting shine can recover the ability of the master.

Effect
MAtk 75

Special Effect
INT +2
When casting a single target skill, there is a 10% chance to restore 5% HP and 5% SP

Upgrade I
INT +3
Upgrade II
M.Atk +43
Upgrade III
M.Atk +56
Upgrade IV
When using a single target magic skill, has a 20% chance to restore 5% HP and 5% SP. When killing a monster with a single target magic skill, restores 5% HP and 5% SP immediately. (CoolDown: 10 seconds)

Release of Wish [2] [Staff]
A magic staff made of crystal with fascinating brilliance. It has an ability to restore the owner's attributes.

Effect
MAtk 75

Special Effect
INT +2
When casting a single target skill, there is a 10% chance to restore 5% HP and 5% SP

Upgrade I
INT +3
Upgrade II
M.Atk +43
Upgrade III
M.Atk +56
Upgrade IV
When using a single target magic skill, has a 20% chance to restore 5% HP and 5% SP. When killing a monster with a single target magic skill, restores 5% HP and 5% SP immediately. (CoolDown: 10 seconds)

Rod [Staff]
A stick made by Eden Team. The basic items prepared for new Mages.

Effect
MAtk 21

Rod [2] [Staff]
A stick made by Eden Team. The basic items prepared for new Mages.

Effect
MAtk 21

Rod [2] (pending) [Staff]
A light and short Rod.

Effect
MAtk 15

Rod [3] (pending) [Staff]
A light and short Rod.

Effect
MAtk 15

Saint Staff [1] [Staff]
The new generation of the staff, Jointly studied by the Geffen Magic Institute and the Ecclesia, has good magical performance and is suitable for Mages at all levels. It is now widely used in churches and Geffen magic forces. Blessed by the saint of light, the number of consumptive equipment is redu

Saint Staff [2] [Staff]
The new generation of the staff, Jointly studied by the Geffen Magic Institute and the Ecclesia, has good magical performance and is suitable for Mages at all levels. It is now widely used in churches and Geffen magic forces. Blessed by the saint of light, the number of consumptive equipment is redu

Shadow Sand [Staff]
When you face yourself from the future, can you recognize "yourself"? The flowing sand will not tell you the answer. No matter how hard you try, it will be scattered from your palm. Maybe that is the fate...

Shattering snow·Icy phantom [Staff]
Rod that possess the soul of ice Element, ice soul Core gives the rod endless magic power, weapon belong to the legendary icy wizard of Midgard.

Spiritual Rod[1] [Staff]
Strong willpower is a basic quality of becoming a Mage.

Effect
MAtk 96

Special Effect
VIT +2 DEX +2 M.Atk +5%

Upgrade I
M.Atk +25,VIT +1,DEX +1
Upgrade II
M.Atk +25,VIT +1,DEX +1
Upgrade III
M.Atk +30,VIT +1,DEX +1
Upgrade IV
M.Atk +30; Ignore M.Def +5%; When Refine +5, Ignore M.Def+5%; When Refine +10, Ignore M.Def +10%; When Refine +15, [Soul Siphon] Dmg +15%,Success Rate +5%
Upgrade V
M.Atk +32,VIT +1,DEX +1
Upgrade VI
M.Atk +32,VIT +1,DEX +1
Upgrade VII
M.Atk +35,VIT +1,DEX +1
Upgrade VIII
M.Atk +35; M.Atk +5%; When Refine +12, M.Dmg +5%

Spiritual Rod[2] [Staff]
Strong willpower is a basic quality of becoming a Mage.

Effect
MAtk 96

Special Effect
VIT +2 DEX +2 M.Atk +5%

Upgrade I
M.Atk +25,VIT +1,DEX +1
Upgrade II
M.Atk +25,VIT +1,DEX +1
Upgrade III
M.Atk +30,VIT +1,DEX +1
Upgrade IV
M.Atk +30; Ignore M.Def +5%; When Refine +5, Ignore M.Def+5%; When Refine +10, Ignore M.Def +10%; When Refine +15, [Soul Siphon] Dmg +15%,Success Rate +5%
Upgrade V
M.Atk +32,VIT +1,DEX +1
Upgrade VI
M.Atk +32,VIT +1,DEX +1
Upgrade VII
M.Atk +35,VIT +1,DEX +1
Upgrade VIII
M.Atk +35; M.Atk +5%; When Refine +12, M.Dmg +5%

Staff [Staff]
A magic Rod.

Effect
MAtk 43

Staff [2] [Staff]
A magic Rod.

Effect
MAtk 43

Staff Of Bordeaux [2] [Staff]
A stick as short as a Staff. It is inlaid with the jewels containing Order Str.

Effect
MAtk 180

Staff Of Bordeaux [3] [Staff]
A stick as short as a Staff. It is inlaid with the jewels containing Order Str.

Effect
MAtk 180

Staff of Destruction [2] [Staff]
The two-handed rod seems to be able to destroy all things. The better the stick, the stronger its explosive power. The user must sacrifice part of his mental strength.

Effect
MAtk 180

Staff of Destruction [3] [Staff]
The two-handed rod seems to be able to destroy all things. The better the stick, the stronger its explosive power. The user must sacrifice part of his mental strength.

Effect
MAtk 180

Staff of Element Fusion [1] [Staff]
The gem at the top of the staff miraculously stores the Str of various elemental magic.

Effect
MAtk 144

Special Effect
Dex +5 AOE Dmg +20% For Refining +8, +10, Damage +30%, +40% respectively (ranged skills include: [Storm Gust], [Lord of Vermilion], [Sightrasher], [Heaven's Drive], Etc.)

Upgrade I
M.Atk +22
Upgrade II
M.Atk +24
Upgrade III
M.Atk +24, Dex +2
Upgrade IV
M.Atk +26, Dex +3, AOE Dmg +10%

Staff of Element Fusion [2] [Staff]
The gem at the top of the staff miraculously stores the Str of various elemental magic.

Effect
MAtk 144

Special Effect
Dex +5 AOE Dmg +20% For Refining +8, +10, Damage +30%, +40% respectively (ranged skills include: [Storm Gust], [Lord of Vermilion], [Sightrasher], [Heaven's Drive], Etc.)

Upgrade I
M.Atk +22
Upgrade II
M.Atk +24
Upgrade III
M.Atk +24, Dex +2
Upgrade IV
M.Atk +26, Dex +3, AOE Dmg +10%

Staff of Mana Storm [1] [Staff]
A special wand that can only be driven by person who has a great magic can turn the users' magic into power .Mastering it is a required course to become a warlock. "in the face of my magic storm, the enemy will wither like a fallen leaf. Reyen

Effect
MAtk 280

Special Effect
INT +5 Dex +5 M.Atk +12%
Every magic skill attack has a 15% chance to gain +10% M.Dmg Bonus for 10s
[Staff of Mana Storm II] + [Shoes of Mana Storm]: M.Atk +5%, when Staff of Mana Storm is +10, M.Atk +10%

Upgrade I
M.Atk +30, Dex +2
Upgrade II
M.Atk +30, INT +2; When Refine +10 and above for every extra Refining +1, [Elemental Enhancement] Skill Elemental Dmg is increased by an extra 1% (Max of 5%)

Staff of Mana Storm [2] [Staff]
A special wand that can only be driven by person who has a great magic can turn the users' magic into power .Mastering it is a required course to become a warlock. "in the face of my magic storm, the enemy will wither like a fallen leaf. Reyen

Effect
MAtk 280

Special Effect
INT +5 Dex +5 M.Atk +12%
Every magic skill attack has a 15% chance to gain +10% M.Dmg Bonus for 10s
[Staff of Mana Storm II] + [Shoes of Mana Storm]: M.Atk +5%, when Staff of Mana Storm is +10, M.Atk +10%

Upgrade I
M.Atk +30, Dex +2
Upgrade II
M.Atk +30, INT +2; When Refine +10 and above for every extra Refining +1, [Elemental Enhancement] Skill Elemental Dmg is increased by an extra 1% (Max of 5%)

Staff of the Dead [Staff]
Although the name is rather unlucky, the staff is exceptionally easy to use.

Effect
MAtk 144

Staff of Vitality[1] [Staff]
Magic can bring life, but if used improperly it will cause destruction. Please use it well.

Effect
MAtk 408

Special Effect
INT +15, DEX +5 SP Regeneration +45% Healing Boost +10% Healing Boost +4% for each Refining point earned
When Refining is +5, Healing Boost +10%. When Refining is +10, Max HP +10%. When Refining +13, Magic ATK +5% and Healing Boost +10%
[Staff of Vitality] + [Holy Robe IV]: Healing Increase +5%,[Holy Robe IV] when Refine is +10 and above, Healing Increase + 10%

Staff of Vitality[2] [Staff]
Magic can bring life, but if used improperly it will cause destruction. Please use it well.

Effect
MAtk 408

Special Effect
INT +15, DEX +5 SP Regeneration +45% Healing Boost +10% Healing Boost +4% for each Refining point earned
When Refining is +5, Healing Boost +10%. When Refining is +10, Max HP +10%. When Refining +13, Magic ATK +5% and Healing Boost +10%
[Staff of Vitality] + [Holy Robe IV]: Healing Increase +5%,[Holy Robe IV] when Refine is +10 and above, Healing Increase + 10%

Stardust Dragon Staff[1] [Staff]
Each time you wave it, it shimmers like a legendary dragon in flight.

Effect
MAtk 405

Special Effect
DEX +10 & INT +10 Max HP +2000 Max HP +15% Each Refinement +1, Max HP +200 & M.Def +1%
When Refine +5,Healing Bonus of 5%; When Refine +10,Max HP +5%; When Refine +15, Max HP +5%, Magic Reduc. +5%

Stardust Dragon Staff[2] [Staff]
Each time you wave it, it shimmers like a legendary dragon in flight.

Effect
MAtk 405

Special Effect
DEX +10 & INT +10 Max HP +2000 Max HP +15% Each Refinement +1, Max HP +200 & M.Def +1%
When Refine +5,Healing Bonus of 5%; When Refine +10,Max HP +5%; When Refine +15, Max HP +5%, Magic Reduc. +5%

Sunlight - Golden Wand [Staff]
The iconic weapon of Sun Circus, because of its dazzling light and exquisite design, Is popular among adventurers who purse love and justice.

Survivor's Rod [1] [Staff]
Taking the ascetic practitioners into consideration, the Mage Guild and the Congregation together created two types of Rods.

Effect
MAtk 64

Special Effect
Dex +3 Max HP +200

Upgrade I
M.Atk +40
Upgrade II
INT +1, M.Atk +60
Upgrade III
INT +2, M.Atk +80
Upgrade IV
DEX +2, INT +7, Max HP +15%

Survivor's Rod [2] [Staff]
Taking the ascetic practitioners into consideration, the Mage Guild and the Congregation together created two types of Rods.

Effect
MAtk 64

Special Effect
Dex +3 Max HP +200

Upgrade I
M.Atk +40
Upgrade II
INT +1, M.Atk +60
Upgrade III
INT +2, M.Atk +80
Upgrade IV
DEX +2, INT +7, Max HP +15%

Undead Staff [2] [Staff]
Although the name is rather unlucky, the staff is exceptionally easy to use.

Effect
MAtk 144

Unlimited[1] [Staff]
The power of this wand is unliiiiiiiimited...

Effect
MAtk 408

Special Effect
Dex +10, INT +10 Wind, Fire, Water, Earth Element Dmg +10% Increase Mage’s AoE Skill Dmg by 30% When Refine +8,+10,+15, Dmg will increase by 10%,10%,10% (AoE Skills include: [Storm Gust],[Lord of Vermilion],[Sightrasher],[Heaven's Drive] etc.)

Unlimited[2] [Staff]
The power of this wand is unliiiiiiiimited...

Effect
MAtk 408

Special Effect
Dex +10, INT +10 Wind, Fire, Water, Earth Element Dmg +10% Increase Mage’s AoE Skill Dmg by 30% When Refine +8,+10,+15, Dmg will increase by 10%,10%,10% (AoE Skills include: [Storm Gust],[Lord of Vermilion],[Sightrasher],[Heaven's Drive] etc.)

Wand [Staff]
A Rod with magic Str.

Effect
MAtk 54

Wand [2] [Staff]
A Rod with magic Str.

Effect
MAtk 54

Wand of Occult [1] [Staff]
A Rod used by a holy temple priest.

Effect
MAtk 315

Wand of Occult [2] [Staff]
A Rod used by a holy temple priest.

Effect
MAtk 315

Wing Staff [1] [Staff]
The Rod with an elf of wind in it. Carrying it, the user will be faster when casting a spell.

Effect
MAtk 174

Special Effect
INT +5
When casting a single target skill, there is a 20% chance to restore 5% HP and 5% SP
When killing a monster with a single target skill, restore 5% HP and 5% SP (CoolDown: 10 seconds)

Wing Staff [2] [Staff]
A staff with windy elves inside, it help the user to better cast spells.

Effect
MAtk 174

Special Effect
INT +5
When casting a single target skill, there is a 20% chance to restore 5% HP and 5% SP
When killing a monster with a single target skill, restore 5% HP and 5% SP (CoolDown: 10 seconds)

Wizard’s Power[1] [Staff]
A weapon designed specifically for wizardry. It can employ 100% of the power of wizards.

Effect
MAtk 408

Special Effect
INT +18 M.Atk +15% Each Refining +1, Ignore M.Def +2%
When Refine +5, Ignore M.Def +5%; When Refine +10, M.ATk +5%; From Refining +10, each Refining +1 gives M.Dmg +1% (Max of 6%)
[Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3%

Wizard’s Power[2] [Staff]
A weapon designed specifically for wizardry. It can employ 100% of the power of wizards.

Effect
MAtk 408

Special Effect
INT +18 M.Atk +15% Each Refining +1, Ignore M.Def +2%
When Refine +5, Ignore M.Def +5%; When Refine +10, M.ATk +5%; From Refining +10, each Refining +1 gives M.Dmg +1% (Max of 6%)
[Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3%

Wizardry Staff [1] [Staff]
It is said that the cane was made by a Archmage. Its power is similar to the power of God.

Effect
MAtk 97

Special Effect
Int +3 M.Atk +10% For Refining +1, ignore M.Def +2%
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef

Upgrade I
M.Atk +15, INT +2
Upgrade II
M.Atk +20, INT +2
Upgrade III
M.Atk +23, INT +3
Upgrade IV
M.Atk +5%
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +35
Upgrade VII
M.Atk +40
Upgrade VIII
When refining +12, M.Atk +45. M.Dmg +3%

Wizardry Staff [2] [Staff]
It is said that the cane was made by a Archmage. Its power is similar to the power of God.

Effect
MAtk 97

Special Effect
Int +3 M.Atk +10% For Refining +1, ignore M.Def +2%
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef

Upgrade I
M.Atk +15, INT +2
Upgrade II
M.Atk +20, INT +2
Upgrade III
M.Atk +23, INT +3
Upgrade IV
M.Atk +5%
Upgrade V
M.Atk +35
Upgrade VI
M.Atk +35
Upgrade VII
M.Atk +40
Upgrade VIII
When refining +12, M.Atk +45. M.Dmg +3%