Effect
Def 57
Special Effect
M.Def +10 Dex +2 Max HP +500 For Refining +8, Atk +3%; For Refining +12, Ignore Def +5%
Upgrade I
Def +12, DEX +1, Max HP +100
Upgrade II
Def +12, DEX +1, Max HP +100
Upgrade III
Def +12, DEX +1, Max HP +100
Upgrade IV
Def +12,DEX +1,Max HP +200; [Improved Acid Demonstration] Extra Damage +5%
|
Effect
Def 57
Special Effect
M.Def +10 Dex +2 Max HP +500 For Refining +8, Atk +3%; For Refining +12, Ignore Def +5%
Upgrade I
Def +12, DEX +1, Max HP +100
Upgrade II
Def +12, DEX +1, Max HP +100
Upgrade III
Def +12, DEX +1, Max HP +100
Upgrade IV
Def +12,DEX +1,Max HP +200; [Improved Acid Demonstration] Extra Damage +5%
|
Effect
Def 46
Special Effect
Flee +5 Max HP +600 Max SP +150
When casting a single target skill, the next physical attack skill has a chance to deal 100% extra damage Upgrade I
Def +7, Flee +5
Upgrade II
Def +8, Max HP +100
Upgrade III
Def +8, Max HP +100
Upgrade IV
Max SP +100 and Max HP +200. When Refining is +10, Melee ATK +5%. When Refining +15, Max HP +5%
|
Effect
Def 46
Special Effect
Flee +5 Max HP +600 Max SP +150
When casting a single target skill, the next physical attack skill has a chance to deal 100% extra damage Upgrade I
Def +7, Flee +5
Upgrade II
Def +8, Max HP +100
Upgrade III
Def +8, Max HP +100
Upgrade IV
Max SP +100 and Max HP +200. When Refining is +10, Melee ATK +5%. When Refining +15, Max HP +5%
|
Effect
Def 33
Special Effect
Attack Spd +5%
Upgrade I
Def +13
Upgrade II
Attack Spd +2%
Upgrade III
Attack Spd +3%
Upgrade IV
When the Swordsmen/Merchants equip it, every 1% of the Attack Spd will provide 1 Atk. [Holy Avenger]: trigger probability of Fallen Star +12%
|
Effect
Def 33
Special Effect
Attack Spd +5%
Upgrade I
Def +13
Upgrade II
Attack Spd +2%
Upgrade III
Attack Spd +3%
Upgrade IV
When the Swordsmen/Merchants equip it, every 1% of the Attack Spd will provide 1 Atk. [Holy Avenger]: trigger probability of Fallen Star +12%
|
Effect
Def 46
Special Effect
Attack Spd +10%
When equipped by Acolyte or Wizards, it brings 1 point of Atk for every 1% Attack Spd. [Holy Avenger] +[Noble Bracer]: trigger probability of Fallen Star +12% [Loki's Nail V] +[Noble Bracer]: Every 2% Attack Spd will provide 1 Atk Upgrade I
Def +10, Attack Spd +2%
Upgrade II
Def +13, Attack Spd +3%
Upgrade III
Max HP +500
Upgrade IV
For Refining +10, auto attack has a chance to trigger [Morale]. [Morale]: Melee Atk +5%, ignore Def +5%; the effect lasts 5 seconds
[Fist IV] +[Noble Bracer IV]: the probability to trigger Spirit Bomb of each attack increases to 60%
|
Effect
Def 46
Special Effect
Attack Spd +10%
When equipped by Acolyte or Wizards, it brings 1 point of Atk for every 1% Attack Spd. [Holy Avenger] +[Noble Bracer]: trigger probability of Fallen Star +12% [Loki's Nail V] +[Noble Bracer]: Every 2% Attack Spd will provide 1 Atk Upgrade I
Def +10, Attack Spd +2%
Upgrade II
Def +13, Attack Spd +3%
Upgrade III
Max HP +500
Upgrade IV
For Refining +10, auto attack has a chance to trigger [Morale]. [Morale]: Melee Atk +5%, ignore Def +5%; the effect lasts 5 seconds
[Fist IV] +[Noble Bracer IV]: the probability to trigger Spirit Bomb of each attack increases to 60%
|
Effect
Def 46
Special Effect
Atk +25 Crit.Dmg +15%
|
Effect
Def 46
Special Effect
Atk +25 Crit.Dmg +15%
|
Effect
Def 78
Special Effect
MDef +30 STR +3 Max SP +150 +15% [Sphere Mine] and [Sphere Parasitism] damage +15% [Crazy Weed] damage
Upgrade I
Def +10
Upgrade II
Def +12, STR +1
Upgrade III
Def +12, STR +1
Upgrade IV
Max HP +600, STR +1; When Refine is +5, [Sphere Mine] & [Sphere Parasitism] Dmg +10%^; When Refine +10, [Cart Cannon] Dmg +15%, [Crazy Weed] Dmg +15%; When Refine +15, Ignore Def +10%
|
Effect
Def 78
Special Effect
MDef +30 STR +3 Max SP +150 +15% [Sphere Mine] and [Sphere Parasitism] damage +15% [Crazy Weed] damage
Upgrade I
Def +10
Upgrade II
Def +12, STR +1
Upgrade III
Def +12, STR +1
Upgrade IV
Max HP +600, STR +1; When Refine is +5, [Sphere Mine] & [Sphere Parasitism] Dmg +10%^; When Refine +10, [Cart Cannon] Dmg +15%, [Crazy Weed] Dmg +15%; When Refine +15, Ignore Def +10%
|
Effect
Def 28
Special Effect
Flee +5 Max HP +60
Upgrade I
Def +18, Max HP +200
Upgrade II
Max HP +340
Upgrade III
Max SP +150
Upgrade IV
When casting a single target skill, the next physical attack skill has a chance to deal 100% extra damage
|
Effect
Def 28
Special Effect
Flee +5 Max HP +60
Upgrade I
Def +18, Max HP +200
Upgrade II
Max HP +340
Upgrade III
Max SP +150
Upgrade IV
When casting a single target skill, the next physical attack skill has a chance to deal 100% extra damage
|