Effect
Atk 81
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Effect
Atk 144
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Effect
Atk 144
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 580
Special Effect
DEX +18 Atk+75 Ignore Def +5%
When Dexterity reaches 95, Atk +10% When Dexterity reaches 120, Atk +3% When Dexterity reaches 150, Atk +3% When Dexterity reaches 240, Atk +2% Auto Attack has a 30% chance to increase Auto Attack damage by 25 for 10s, stacking up to 3 times Auto Attacks have a chance of triggering [Arrow Shower] Lv.1 When Refine +5,Atk +2%; When Refine 10,Atk +5%; When Refine 15, Dmg +5%, each 10 DEX increases Atk by 4 |
Effect
Atk 580
Special Effect
DEX +18 Atk+75 Ignore Def +5%
When Dexterity reaches 95, Atk +10% When Dexterity reaches 120, Atk +3% When Dexterity reaches 150, Atk +3% When Dexterity reaches 240, Atk +2% Auto Attack has a 30% chance to increase Auto Attack damage by 25 for 10s, stacking up to 3 times Auto Attacks have a chance of triggering [Arrow Shower] Lv.1 When Refine +5,Atk +2%; When Refine 10,Atk +5%; When Refine 15, Dmg +5%, each 10 DEX increases Atk by 4 |
Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 158
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Effect
Atk 158
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Effect
Atk 87
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Effect
Atk 87
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 57
Special Effect
Dex +2 Atk +10
When Dexterity reaches 95, Ranged Phy, Atk +10% Upgrade I
Dex +3
Upgrade II
Atk +135
Upgrade III
Atk +60
Upgrade IV
When DEX is 120, 150, Atk +3%, 6%
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Effect
Atk 57
Special Effect
Dex +2 Atk +10
When Dexterity reaches 95, Ranged Phy, Atk +10% Upgrade I
Dex +3
Upgrade II
Atk +135
Upgrade III
Atk +60
Upgrade IV
When DEX is 120, 150, Atk +3%, 6%
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Effect
Atk 180
Special Effect
Agi +5 INT +5
auto attack has a chance to trigger [Double Strafe] Lv.10 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] will increases by 100% When auto attack triggers [Blitz Beat], There is a chance to reduce the target's SP value (this effect is valid only on PVP maps) [Cursed Lyre IV] +[Ranger Clothes IV]: improve the influence of Atk on Falcon's Atk Upgrade I
Atk +45, INT +2
Upgrade II
Atk +50, Int +3
Upgrade III
Atk +55, Agi +2
Upgrade IV
Atk +60, Agi +3, [Cursed Lyre IV] +[Ranger Clothes IV]: improves the influence of Atk on Pet's Atk
Upgrade V
Atk +45, INT +2
Upgrade VI
Atk +50, INT +3, [Beastmastery] Dmg +30%
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Effect
Atk 180
Special Effect
Agi +5 INT +5
auto attack has a chance to trigger [Double Strafe] Lv.10 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] will increases by 100% When auto attack triggers [Blitz Beat], There is a chance to reduce the target's SP value (this effect is valid only on PVP maps) [Cursed Lyre IV] +[Ranger Clothes IV]: improve the influence of Atk on Falcon's Atk Upgrade I
Atk +45, INT +2
Upgrade II
Atk +50, Int +3
Upgrade III
Atk +55, Agi +2
Upgrade IV
Atk +60, Agi +3, [Cursed Lyre IV] +[Ranger Clothes IV]: improves the influence of Atk on Pet's Atk
Upgrade V
Atk +45, INT +2
Upgrade VI
Atk +50, INT +3, [Beastmastery] Dmg +30%
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Effect
Atk 100
Special Effect
Agi +2
auto attack has a chance to trigger [Double Strafe] Lv.5 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20% Upgrade I
Agi +5
Upgrade II
Atk +30, INT +2
Upgrade III
Atk +50, INT +3
Upgrade IV
When you have learned Lv.10 [Beastmastery], [Beastmastery] Dmg increases by 100%.
When the auto attack triggers [Blitz Beat], has a chance to reduce target's SP by a certain amount. (This effect is only valid in PvP)
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Effect
Atk 100
Special Effect
Agi +2
auto attack has a chance to trigger [Double Strafe] Lv.5 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20% Upgrade I
Agi +5
Upgrade II
Atk +30, INT +2
Upgrade III
Atk +50, INT +3
Upgrade IV
When you have learned Lv.10 [Beastmastery], [Beastmastery] Dmg increases by 100%.
When the auto attack triggers [Blitz Beat], has a chance to reduce target's SP by a certain amount. (This effect is only valid in PvP)
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 115
Special Effect
Dex +3
Costs of [Arrow Repel] and [Heavy Arrow] -40% Upgrade I
DEX +2, Atk +20
Upgrade II
Atk +45
Upgrade III
Skill CD of [Heavy Arrow] -1s
Upgrade IV
[Arrow Repel] Dmg increases by 100%
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Effect
Atk 115
Special Effect
Dex +3
Costs of [Arrow Repel] and [Heavy Arrow] -40% Upgrade I
DEX +2, Atk +20
Upgrade II
Atk +45
Upgrade III
Skill CD of [Heavy Arrow] -1s
Upgrade IV
[Arrow Repel] Dmg increases by 100%
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Effect
Atk 435
Special Effect
Crit +5 Crit DMG +10% From Refining +8, [Deadly Snipe] skill multiplier +10% for each each Refining point earned (for up to 70%) When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, [Deadly Snipe] skill DMG +10%
Upgrade I
Atk +25,AGI +4; Crit +2
Upgrade II
Atk +25,AGI +4; Crit +3; Crit. Dmg +5%
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Effect
Atk 435
Special Effect
Crit +5 Crit DMG +10% From Refining +8, [Deadly Snipe] skill multiplier +10% for each each Refining point earned (for up to 70%) When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, [Deadly Snipe] skill DMG +10%
Upgrade I
Atk +25,AGI +4; Crit +2
Upgrade II
Atk +25,AGI +4; Crit +3; Crit. Dmg +5%
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Effect
Atk 90
Special Effect
SP Cos of [Double Strafe] (Archer) [Arrow Shower] [Claymore Trap] reduced by 10%, Dmg increased by BaseLv×15; SP Cost of [Double Strafe] (Rogue) reduced by 10%, Dmg increased by BaseLv×15
Dmg of Auto ATK increased by BaseLv×5 |
Effect
Atk 87
Special Effect
Luk +3 Crit.Dmg +10%
Upgrade I
Atk +20
Upgrade II
Atk +40
Upgrade III
Atk +63, Crit.Dmg +5%
Upgrade IV
When LUK reaches 90, Crit.Dmg +10%
When Refining +5, +10, +15, Extra Crit.Dmg +5%, 5%, 15% respectively
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Effect
Atk 87
Special Effect
Luk +3 Crit.Dmg +10%
Upgrade I
Atk +20
Upgrade II
Atk +40
Upgrade III
Atk +63, Crit.Dmg +5%
Upgrade IV
When LUK reaches 90, Crit.Dmg +10%
When Refining +5, +10, +15, Extra Crit.Dmg +5%, 5%, 15% respectively
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
|
Effect
Atk 180
|
Effect
Atk 57
|
Effect
Atk 100
Special Effect
Atk +24
[Luna Bow VI] +[Luna Brooch VI]: Intelligence +2, SP Regen +10% Upgrade I
Atk +16
Upgrade II
Atk +16
Upgrade III
Atk +20, INT +1
Upgrade IV
Atk +20, INT +4
Upgrade V
SP cost of all trap skills -10%
Upgrade VI
Atk +24
Upgrade VII
Atk +75, INT +2
Upgrade VIII
Atk +85, INT +3
Upgrade IX
Atk +95, Dex +5
Upgrade X
Reduces SP Consumption for trap-type skills by 20%. When Refining is +10, trap-type skill DMG +8%. When Refining is +15, trap-type skill DMG +12%
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Effect
Atk 100
Special Effect
Atk +24
[Luna Bow VI] +[Luna Brooch VI]: Intelligence +2, SP Regen +10% Upgrade I
Atk +16
Upgrade II
Atk +16
Upgrade III
Atk +20, INT +1
Upgrade IV
Atk +20, INT +4
Upgrade V
SP cost of all trap skills -10%
Upgrade VI
Atk +24
Upgrade VII
Atk +75, INT +2
Upgrade VIII
Atk +85, INT +3
Upgrade IX
Atk +95, Dex +5
Upgrade X
Reduces SP Consumption for trap-type skills by 20%. When Refining is +10, trap-type skill DMG +8%. When Refining is +15, trap-type skill DMG +12%
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Effect
Atk 210
Special Effect
Luk +5 Crit.Dmg +15%
When LUK reaches 90, Crit.Dmg +10% When Refining +5, +10, +15, Extra Crit.Dmg +5%, 5%, 15% respectively [Sniping Suit IV] +[Malang Snow Crab IV]: Agi +5, Crit.Dmg +10% Upgrade I
Atk +50
Upgrade II
Atk +60, Luk +2
Upgrade III
Atk +70, Luk +3
Upgrade IV
When auto attack causes Crit, there is a chance to trigger [Accurate Aiming]. [Accurate Aiming]: Ranged Dmg +10%; the effect lasts 5 seconds
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Effect
Atk 210
Special Effect
Luk +5 Crit.Dmg +15%
When LUK reaches 90, Crit.Dmg +10% When Refining +5, +10, +15, Extra Crit.Dmg +5%, 5%, 15% respectively [Sniping Suit IV] +[Malang Snow Crab IV]: Agi +5, Crit.Dmg +10% Upgrade I
Atk +50
Upgrade II
Atk +60, Luk +2
Upgrade III
Atk +70, Luk +3
Upgrade IV
When auto attack causes Crit, there is a chance to trigger [Accurate Aiming]. [Accurate Aiming]: Ranged Dmg +10%; the effect lasts 5 seconds
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Effect
Atk 129
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Effect
Atk 129
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Effect
Atk 100
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Effect
Atk 100
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Effect
Atk 580
Special Effect
INT +15, DEX +5 Max SP +200 Wind, Fire, Water, Earth Element Dmg +5%
SP cost of trap skills -30% When Refine +5,+10,+15, trap skill Dmg +5%,10%,15% |
Effect
Atk 580
Special Effect
INT +15, DEX +5 Max SP +200 Wind, Fire, Water, Earth Element Dmg +5%
SP cost of trap skills -30% When Refine +5,+10,+15, trap skill Dmg +5%,10%,15% |
Effect
Atk 192
Special Effect
Dex +5 Atk +75
When Dexterity reaches 95, Atk +10% When Dexterity reaches 120, Atk +3% When Dexterity reaches 150, Atk +3% Upgrade I
Atk +30
Upgrade II
Atk +30, DEX +2
Upgrade III
Atk +30, DEX +3
Upgrade IV
Atk +50
Upgrade V
Atk +50
Upgrade VI
Atk +50, Dex +2
Upgrade VII
Auto Attack has a 30% chance to increase Auto Attack damage by 25 for 10s, stacking up to 3 times
Upgrade VIII
When DEX reaches 240, Atk +53, DEX +3; when refining +10, Atk +2%; Atk +2%; when refining +15, every 10 DEX grants 4 Atk
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Effect
Atk 192
Special Effect
Dex +5 Atk +75
When Dexterity reaches 95, Atk +10% When Dexterity reaches 120, Atk +3% When Dexterity reaches 150, Atk +3% Upgrade I
Atk +30
Upgrade II
Atk +30, DEX +2
Upgrade III
Atk +30, DEX +3
Upgrade IV
Atk +50
Upgrade V
Atk +50
Upgrade VI
Atk +50, Dex +2
Upgrade VII
Auto Attack has a 30% chance to increase Auto Attack damage by 25 for 10s, stacking up to 3 times
Upgrade VIII
When DEX reaches 240, Atk +53, DEX +3; when refining +10, Atk +2%; Atk +2%; when refining +15, every 10 DEX grants 4 Atk
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Effect
Atk 580
Special Effect
Luk +20 Crit. Dmg +15%
When Luk reaches 90, Crit. Dmg +10% When Auto Attack causes a Crit, there is a chance to trigger [Precise Aim]. [Precise Aim]: Ranged Dmg +10% for 5 sec Auto Attacks have a chance to trigger [Heavy Arrow] Lv.1 Each Refining +1, Auto Attack’s Atk increases by 20 points When Refine +5,+10,+15, Crit. Dmg increases an extra +5%,+5%,+15% [Overlord Crab Bow] + [Sniping Suit IV]: AGI +5,Crit. Dmg +10% |
Effect
Atk 580
Special Effect
Luk +20 Crit. Dmg +15%
When Luk reaches 90, Crit. Dmg +10% When Auto Attack causes a Crit, there is a chance to trigger [Precise Aim]. [Precise Aim]: Ranged Dmg +10% for 5 sec Auto Attacks have a chance to trigger [Heavy Arrow] Lv.1 Each Refining +1, Auto Attack’s Atk increases by 20 points When Refine +5,+10,+15, Crit. Dmg increases an extra +5%,+5%,+15% [Overlord Crab Bow] + [Sniping Suit IV]: AGI +5,Crit. Dmg +10% |
Effect
Atk 43
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Effect
Atk 43
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Effect
Atk 580
Special Effect
AGI +10 & INT +20
Auto Attack has a chance to trigger [Double Strafe] Lv.10 [Beastmastery] damage increases by 30% When [Beastmastery] reaches Lv.10, the damage of [Beastmastery] will increase by 100% When Auto Attack triggers [Blitz Beat], There is a chance to Decrease the target's Magic (this effect is valid on player battle modes such as PVP & GVG battlefields) All Skill SP cost is reduced by 10%; Increase Atk against Beasts; Each Refining +1, Neutral Atk +1% [PAinful Torture] + [Ranger Clothes IV]: Increase the influence of Atk on Beast’s Atk |
Effect
Atk 580
Special Effect
AGI +10 & INT +20
Auto Attack has a chance to trigger [Double Strafe] Lv.10 [Beastmastery] damage increases by 30% When [Beastmastery] reaches Lv.10, the damage of [Beastmastery] will increase by 100% When Auto Attack triggers [Blitz Beat], There is a chance to Decrease the target's Magic (this effect is valid on player battle modes such as PVP & GVG battlefields) All Skill SP cost is reduced by 10%; Increase Atk against Beasts; Each Refining +1, Neutral Atk +1% [PAinful Torture] + [Ranger Clothes IV]: Increase the influence of Atk on Beast’s Atk |
Effect
Atk 580
Special Effect
DEX +12,AGI+6 ASPD +10% Max SP +200 [Triangle Shot] Dmg +20% Each Refining +1, [Triangle Shot] Dmg +3%
Auto Attack has a 6% chance to trigger [Bow Proficiency]. [Bow Proficiency]: ASPD +5%, Ranged Dmg +10%; the effect lasts 5 seconds. When Refine +5,Atk +5%; When Refine 10,Ignore Def +10%; When Refine 15,Dmg +5% |
Effect
Atk 580
Special Effect
DEX +12,AGI+6 ASPD +10% Max SP +200 [Triangle Shot] Dmg +20% Each Refining +1, [Triangle Shot] Dmg +3%
Auto Attack has a 6% chance to trigger [Bow Proficiency]. [Bow Proficiency]: ASPD +5%, Ranged Dmg +10%; the effect lasts 5 seconds. When Refine +5,Atk +5%; When Refine 10,Ignore Def +10%; When Refine 15,Dmg +5% |
Effect
Atk 180
Special Effect
Dex +4 Attack Spd +5%
auto attack has a chance to trigger [Archery Proficient]. [Archery Proficient]: Attack Spd +5%, Ranged Dmg +10%; the effect lasts 3 seconds. Upgrade I
Atk +60
Upgrade II
Atk +70, Agi +6
Upgrade III
Atk +80, Attack Spd +5%
Upgrade IV
For Refining +1, Damage of [Triangle Shot] +3%
Upgrade V
Atk +45,Dex +2,Max SP +100
Upgrade VI
Atk +50,Dex +3,Max SP +100; [Triangle Shot] Dmg +10%
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Effect
Atk 180
Special Effect
Dex +4 Attack Spd +5%
auto attack has a chance to trigger [Archery Proficient]. [Archery Proficient]: Attack Spd +5%, Ranged Dmg +10%; the effect lasts 3 seconds. Upgrade I
Atk +60
Upgrade II
Atk +70, Agi +6
Upgrade III
Atk +80, Attack Spd +5%
Upgrade IV
For Refining +1, Damage of [Triangle Shot] +3%
Upgrade V
Atk +45,Dex +2,Max SP +100
Upgrade VI
Atk +50,Dex +3,Max SP +100; [Triangle Shot] Dmg +10%
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Effect
Atk 72
Special Effect
Holy INT +3
Equip it to receive [Heal] Lv.1 Upgrade I
Atk +10, INT +1
Upgrade II
Acquire [Heal] Lv.2
Upgrade III
Atk +15, INT +2
Upgrade IV
Atk +15, INT +4
Upgrade V
Atk +14, Each higher Refining level increases trap skill Dmg by 2%
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Effect
Atk 72
Special Effect
Holy INT +3
Equip it to receive [Heal] Lv.1 Upgrade I
Atk +10, INT +1
Upgrade II
Acquire [Heal] Lv.2
Upgrade III
Atk +15, INT +2
Upgrade IV
Atk +15, INT +4
Upgrade V
Atk +14, Each higher Refining level increases trap skill Dmg by 2%
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Effect
Atk 180
Special Effect
Dex +5
Costs of [Arrow Repel] and [Heavy Arrow] -40% Skill CD of [Heavy Arrow] -1s Damage of [Arrow Repel] +100% With a chance to trigger [Heavy Arrow] Lv.1 during auto attacks. For Each Refining, auto attack increases by 20 points Upgrade I
Atk +45, Dex +1
Upgrade II
Atk +50, Dex +2
Upgrade III
Atk +55, Dex +2
Upgrade IV
Atk +60; for Refining +10, +15, Attack Spd +8%, Crit.Dmg +10% respectively
Upgrade V
Atk +45,DEX +2
Upgrade VI
Atk +50,Dex +3; When Refine +5,Auto Attack +60; When Refine +10,Attack Spd +4%; When Refine +15,Crit. Dmg +5%
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Effect
Atk 180
Special Effect
Dex +5
Costs of [Arrow Repel] and [Heavy Arrow] -40% Skill CD of [Heavy Arrow] -1s Damage of [Arrow Repel] +100% With a chance to trigger [Heavy Arrow] Lv.1 during auto attacks. For Each Refining, auto attack increases by 20 points Upgrade I
Atk +45, Dex +1
Upgrade II
Atk +50, Dex +2
Upgrade III
Atk +55, Dex +2
Upgrade IV
Atk +60; for Refining +10, +15, Attack Spd +8%, Crit.Dmg +10% respectively
Upgrade V
Atk +45,DEX +2
Upgrade VI
Atk +50,Dex +3; When Refine +5,Auto Attack +60; When Refine +10,Attack Spd +4%; When Refine +15,Crit. Dmg +5%
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Effect
Atk 450
Special Effect
Dex +18 Agi +12 All Attributes +8 Cri +50 Crit.Dmg +30% Demi-Human Race Damage +30% Max HP +16000
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Effect
Atk 725
Special Effect
Dex +18 Agi +12 All Attributes +14 Cri +50 Crit.Dmg +40% Demi-Human Race Damage +40% Max HP +23000 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
Atk 1000
Special Effect
Dex +18 Agi +12 All Attributes +20 Cri +50 Crit.Dmg +50% Demi-Human Race Damage +50% Max HP +30000 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
Atk 180
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Effect
Atk 180
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