Effect
Atk 108
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 144
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Effect
Atk 144
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Effect
Atk 360
Special Effect
When launching auto attacks, Caster has a 10% chance to trigger assault: damage of Thief's next skill +50% auto attacks in assaulting state: +10%
Upgrade I
Atk +45, Max HP +200
Upgrade II
Atk +45, Max HP +300
Upgrade III
Atk +50, Max HP +300
Upgrade IV
STR +10; Auto Attack damage increased to 25% in Assault mode; when refining +10, Atk +5%
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Effect
Atk 360
Special Effect
When launching auto attacks, Caster has a 10% chance to trigger assault: damage of Thief's next skill +50% auto attacks in assaulting state: +10%
Upgrade I
Atk +45, Max HP +200
Upgrade II
Atk +45, Max HP +300
Upgrade III
Atk +50, Max HP +300
Upgrade IV
STR +10; Auto Attack damage increased to 25% in Assault mode; when refining +10, Atk +5%
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Effect
Atk 144
Special Effect
Agi +4 Attack Spd +4% For Each Refining, auto attack increases by 30 points
[Black Wing V] + [Bohemian Coat IV]: Str +5, ignore Def +10% Upgrade I
Atk +40
Upgrade II
Atk +44, Agi +2
Upgrade III
Atk +48, Agi +4
Upgrade IV
Atk +52, Attack Spd +2%
Upgrade V
Atk +56, Attack Spd +4%
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Effect
Atk 144
Special Effect
Agi +4 Attack Spd +4% For Each Refining, auto attack increases by 30 points
[Black Wing V] + [Bohemian Coat IV]: Str +5, ignore Def +10% Upgrade I
Atk +40
Upgrade II
Atk +44, Agi +2
Upgrade III
Atk +48, Agi +4
Upgrade IV
Atk +52, Attack Spd +2%
Upgrade V
Atk +56, Attack Spd +4%
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Effect
Atk 132
Special Effect
Str +4 Agi +3
auto attack has a chance (8%) to trigger [Disperse] effect. [Disperse]: damage of [Back Stab] and [Disabling Strike] increases by 50%; the effect lasts 2 seconds Upgrade I
Atk +42, Str +3
Upgrade II
Atk +46, Str +3
Upgrade III
Atk +50, Agi +3
Upgrade IV
Atk +56, Hit +20
Upgrade V
Atk +62; for Refining +10, +15, Atk +5%, +10% respectively
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Effect
Atk 132
Special Effect
Str +4 Agi +3
auto attack has a chance (8%) to trigger [Disperse] effect. [Disperse]: damage of [Back Stab] and [Disabling Strike] increases by 50%; the effect lasts 2 seconds Upgrade I
Atk +42, Str +3
Upgrade II
Atk +46, Str +3
Upgrade III
Atk +50, Agi +3
Upgrade IV
Atk +56, Hit +20
Upgrade V
Atk +62; for Refining +10, +15, Atk +5%, +10% respectively
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Effect
Atk 96
Special Effect
auto attack has a chance to set targets into Stunning effect, which will lasts a certain period
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Effect
Atk 96
Special Effect
auto attack has a chance to set targets into Stunning effect, which will lasts a certain period
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 600
Special Effect
Hit +50 Damage to L-size monsters +30% Damage to middle-size monsters +10%
Auto Attack has a chance to cause the target lose ASPD for a while Each Refining +1, Ignore Def +1% When Refine +5, Atk +5%; When Refine +10, increase middle-size monster Dmg by 5%; When Refine +12, increase L-size monster Dmg by 10%; When Refine +15, [Sonic Blow] Skill multiplier +100%, increase middle-size monster Dmg by 5% |
Effect
Atk 600
Special Effect
Hit +50 Damage to L-size monsters +30% Damage to middle-size monsters +10%
Auto Attack has a chance to cause the target lose ASPD for a while Each Refining +1, Ignore Def +1% When Refine +5, Atk +5%; When Refine +10, increase middle-size monster Dmg by 5%; When Refine +12, increase L-size monster Dmg by 10%; When Refine +15, [Sonic Blow] Skill multiplier +100%, increase middle-size monster Dmg by 5% |
Effect
Atk 144
Special Effect
Hit +30 Damage to L-size monsters +25%
Upgrade I
HIT +10, Atk +30
Upgrade II
Increases Dmg to big monsters by 5%, Atk +36
Upgrade III
Increases Dmg to mid monsters by 10%
Upgrade IV
auto attack has a chance to cause the target loses Attack Spd for a while
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Effect
Atk 144
Special Effect
Hit +30 Damage to L-size monsters +25%
Upgrade I
HIT +10, Atk +30
Upgrade II
Increases Dmg to big monsters by 5%, Atk +36
Upgrade III
Increases Dmg to mid monsters by 10%
Upgrade IV
auto attack has a chance to cause the target loses Attack Spd for a while
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 120
Special Effect
Earth Knife Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 120
Special Effect
Earth Knife Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 355
Special Effect
AGI +8 ASPD +5% ATK +5% DMG to fire-type monsters +10% When Refining is +10, ATK +5% and DMG to fire-type monsters +10%. When Refining is +15, ATK +5% and DMG to fire-type monsters +10%
auto attack may release [Freezing Wind]. [Freezing Wind]: Atk +5%, Damage to fire monsters +15%; the effect lasts 5 seconds. |
Effect
Atk 355
Special Effect
AGI +8 ASPD +5% ATK +5% DMG to fire-type monsters +10% When Refining is +10, ATK +5% and DMG to fire-type monsters +10%. When Refining is +15, ATK +5% and DMG to fire-type monsters +10%
auto attack may release [Freezing Wind]. [Freezing Wind]: Atk +5%, Damage to fire monsters +15%; the effect lasts 5 seconds. |
Effect
Atk 120
Special Effect
Fire Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 120
Special Effect
Fire Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 210
Special Effect
Int +10 Max HP +600 Soul Breaker Damage +20% For Refining +15, Soul Breaker will bring bonus of Ranged damage
Upgrade I
Atk +60, INT +1
Upgrade II
Atk +70, INT +2
Upgrade III
Atk +70, INT +2, Max HP +200
Upgrade IV
Atk +80, Max HP +400; when refining +10, [Soul Breaker] damage +20%
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Effect
Atk 210
Special Effect
Int +10 Max HP +600 Soul Breaker Damage +20% For Refining +15, Soul Breaker will bring bonus of Ranged damage
Upgrade I
Atk +60, INT +1
Upgrade II
Atk +70, INT +2
Upgrade III
Atk +70, INT +2, Max HP +200
Upgrade IV
Atk +80, Max HP +400; when refining +10, [Soul Breaker] damage +20%
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Effect
Atk 57
Special Effect
Str +2 Atk +10
When Strength reaches 75, Melee Atk +10% Upgrade I
Atk +70
Upgrade II
STR +3, Atk +103
Upgrade III
When Strength reaches 95, Atk +5%
Upgrade IV
When STR is over 150, Atk +5%. Has a high chance to increase Atk by 30 during auto attacks, Lasting for 15 seconds. It stacks up to 3 times.
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Effect
Atk 57
Special Effect
Str +2 Atk +10
When Strength reaches 75, Melee Atk +10% Upgrade I
Atk +70
Upgrade II
STR +3, Atk +103
Upgrade III
When Strength reaches 95, Atk +5%
Upgrade IV
When STR is over 150, Atk +5%. Has a high chance to increase Atk by 30 during auto attacks, Lasting for 15 seconds. It stacks up to 3 times.
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Effect
Atk 72
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Effect
Atk 72
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Effect
Atk 198
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Effect
Atk 198
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Effect
Atk 240
Special Effect
Str +5
auto attack has a great chance to cause Atk increases by 30 points; this effect lasts 15 seconds, and can stacks up 3 times. When Strength reaches 95, Atk +10% When Strength reaches 120, Atk +5% When Strength reaches 150, Atk +5% [Thief Clothes VIII] + [Holy Dagger VIII]: +15% damage against S-sized targets, +5% to M-sized targets and +10% to L-sized targets Upgrade I
Atk +30
Upgrade II
Atk +30
Upgrade III
Atk +30, STR +3
Upgrade IV
Atk +30, STR +4
Upgrade V
Atk +40, Str +1
Upgrade VI
Atk +40, Str +2
Upgrade VII
Atk +60
Upgrade VIII
When STR reaches 240, Atk +3% ; when refining +10, increases "Atk Inc." stacks applied by Auto Attack from 3 to 5; when refining +15, every 10 STR grants 4 Atk
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Effect
Atk 240
Special Effect
Str +5
auto attack has a great chance to cause Atk increases by 30 points; this effect lasts 15 seconds, and can stacks up 3 times. When Strength reaches 95, Atk +10% When Strength reaches 120, Atk +5% When Strength reaches 150, Atk +5% [Thief Clothes VIII] + [Holy Dagger VIII]: +15% damage against S-sized targets, +5% to M-sized targets and +10% to L-sized targets Upgrade I
Atk +30
Upgrade II
Atk +30
Upgrade III
Atk +30, STR +3
Upgrade IV
Atk +30, STR +4
Upgrade V
Atk +40, Str +1
Upgrade VI
Atk +40, Str +2
Upgrade VII
Atk +60
Upgrade VIII
When STR reaches 240, Atk +3% ; when refining +10, increases "Atk Inc." stacks applied by Auto Attack from 3 to 5; when refining +15, every 10 STR grants 4 Atk
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Effect
Atk 340
Special Effect
Max HP +300 Luk +3 Ignore Def +25% For Refining +5, +10, +15, the basic trigger probability of [Strip Accessory] and [Strip Shield] +5%, +5%, 10% respectively
Upgrade I
Atk +50, LUK +2
Upgrade II
Atk +55, LUK +2
Upgrade III
Atk +55, LUK +3
Upgrade IV
Ignore Def +5%, Max HP +500; when refining +5, +1% base chance to trigger [Strip Accessory] and [Strip Shield] for each refining level gained after (Up to 10%)
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Effect
Atk 340
Special Effect
Max HP +300 Luk +3 Ignore Def +25% For Refining +5, +10, +15, the basic trigger probability of [Strip Accessory] and [Strip Shield] +5%, +5%, 10% respectively
Upgrade I
Atk +50, LUK +2
Upgrade II
Atk +55, LUK +2
Upgrade III
Atk +55, LUK +3
Upgrade IV
Ignore Def +5%, Max HP +500; when refining +5, +1% base chance to trigger [Strip Accessory] and [Strip Shield] for each refining level gained after (Up to 10%)
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Effect
Atk 360
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Effect
Atk 180
Special Effect
Luk +4 Dex +4 the basic trigger probability of [Strip Accessory] and [Strip Shield] +3%
Upgrade I
Atk +38, Luk +1
Upgrade II
Atk +42, Luk +3
Upgrade III
Atk +48, Dex +1
Upgrade IV
Atk +52, Dex +3; for Refining +8, basic trigger probability of [Strip Accessory] and [Strip Shield] +3%
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Effect
Atk 180
Special Effect
Luk +4 Dex +4 the basic trigger probability of [Strip Accessory] and [Strip Shield] +3%
Upgrade I
Atk +38, Luk +1
Upgrade II
Atk +42, Luk +3
Upgrade III
Atk +48, Dex +1
Upgrade IV
Atk +52, Dex +3; for Refining +8, basic trigger probability of [Strip Accessory] and [Strip Shield] +3%
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 240
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Effect
Atk 360
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Effect
Atk 162
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Effect
Atk 162
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Effect
Atk 126
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Effect
Atk 126
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Effect
Atk 1300
Special Effect
Str +18 VIT +12 All Attributes +8 Hit +50 Atk +24% Demi-Human Race Damage +30% Max HP +15000
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Effect
Atk 2000
Special Effect
Str +18 VIT +12 All Attributes +14 Hit +50 Atk +36% Demi-Human Race Damage +40% Max HP +23500 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
Atk 2700
Special Effect
Str +18 VIT +12 All Attributes +20 Hit +50 Atk +48% Demi-Human Race Damage +50% Max HP +32000 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
Atk 126
Special Effect
auto attack has a large probability to set targets into poisoning state For Refining +1, ignore Def +2%
Upgrade I
Str +5
Upgrade II
Atk +34
Upgrade III
Atk +50
Upgrade IV
For Refining +1, ignore Def +3%; Damage of [Virus Diffusion] and [Venom Knife] +100%; Poison state cannot be cured by Panacea
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Effect
Atk 126
Special Effect
auto attack has a large probability to set targets into poisoning state For Refining +1, ignore Def +2%
Upgrade I
Str +5
Upgrade II
Atk +34
Upgrade III
Atk +50
Upgrade IV
For Refining +1, ignore Def +3%; Damage of [Virus Diffusion] and [Venom Knife] +100%; Poison state cannot be cured by Panacea
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 120
Special Effect
SP Cost of [Enchant Poison], [Virus Diffusion] reduced by 15%; Dmg of [Sonic Blow] increased by BaseLv×20
When equipped by Rogue: SP Cost reduced by 15% Dmg of Auto ATK increased by BaseLv×8 |
Effect
Atk 210
Special Effect
Hit +40 Damage to L-size monsters +30% Damage to middle-size monsters +10%
auto attack has a chance to cause the target loses Attack Spd for a while Upgrade I
Atk +45
Upgrade II
Atk +45
Upgrade III
Atk +50, Hit +4
Upgrade IV
Atk +50, Hit +6; for Refining +10, +12, +15, the damage to middle-size monsters +5%, Damage to L-size monsters +10%, Skill multiplier of [Sonic Blow] +100%
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Effect
Atk 210
Special Effect
Hit +40 Damage to L-size monsters +30% Damage to middle-size monsters +10%
auto attack has a chance to cause the target loses Attack Spd for a while Upgrade I
Atk +45
Upgrade II
Atk +45
Upgrade III
Atk +50, Hit +4
Upgrade IV
Atk +50, Hit +6; for Refining +10, +12, +15, the damage to middle-size monsters +5%, Damage to L-size monsters +10%, Skill multiplier of [Sonic Blow] +100%
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 180
Special Effect
Str +4 Max HP +500 For Refining +10, the damage of [Back Stab] to Demi-Human +5%; For Refining +15, the damage of [Back Stab] to Demi-Human +10%
Upgrade I
Atk +45, Str +2
Upgrade II
Atk +55, Str +2
Upgrade III
Atk +65, Max HP +200
Upgrade IV
Atk +75, Max HP +300
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Effect
Atk 180
Special Effect
Str +4 Max HP +500 For Refining +10, the damage of [Back Stab] to Demi-Human +5%; For Refining +15, the damage of [Back Stab] to Demi-Human +10%
Upgrade I
Atk +45, Str +2
Upgrade II
Atk +55, Str +2
Upgrade III
Atk +65, Max HP +200
Upgrade IV
Atk +75, Max HP +300
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Effect
Atk 600
Special Effect
STR+20 Damage to middle-size monsters +10%
Auto Attack has a high chance to increase Atk +30 for 15 sec,can be stacked 3 times max; When Refine +10%,Auto Attack triggers Auo Attack increase effect changes from 3 stacks to 5 stacks When Strength reaches 95, Atk +10% When Strength reaches 120, Atk +5% When Strength reaches 150, Atk +5% When Strength reaches 240, Atk +5% When Refine +5,Atk +5%; When Refine +10,Atk +5%; When Refine +15,Dmg +5% [Stalker's Knife] + [Thief Clothes VIII]: Dmg to Small-sized targets +15%, Dmg to Mid-sized targets +5%, Dmg to Large-sized targets +10% |
Effect
Atk 600
Special Effect
STR+20 Damage to middle-size monsters +10%
Auto Attack has a high chance to increase Atk +30 for 15 sec,can be stacked 3 times max; When Refine +10%,Auto Attack triggers Auo Attack increase effect changes from 3 stacks to 5 stacks When Strength reaches 95, Atk +10% When Strength reaches 120, Atk +5% When Strength reaches 150, Atk +5% When Strength reaches 240, Atk +5% When Refine +5,Atk +5%; When Refine +10,Atk +5%; When Refine +15,Dmg +5% [Stalker's Knife] + [Thief Clothes VIII]: Dmg to Small-sized targets +15%, Dmg to Mid-sized targets +5%, Dmg to Large-sized targets +10% |
Effect
Atk 108
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 90
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Effect
Atk 90
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Effect
Atk 428
Special Effect
Str +8 Max HP +1000 For Refining +10, the damage of [Back Stab] to Demi-Human +5%; For Refining +15, the damage of [Back Stab] to Demi-Human +10%
Upgrade I
Atk +35, STR +2; [Back Stab] Skill Dmg +15%
Upgrade II
Atk +35 & STR +2; When STR reaches 200, Atk +3%; When STR reaches 240, Atk +5%; When Refine +5, [Back Stab] Dmg to Demi-Humans +5%
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Effect
Atk 428
Special Effect
Str +8 Max HP +1000 For Refining +10, the damage of [Back Stab] to Demi-Human +5%; For Refining +15, the damage of [Back Stab] to Demi-Human +10%
Upgrade I
Atk +35, STR +2; [Back Stab] Skill Dmg +15%
Upgrade II
Atk +35 & STR +2; When STR reaches 200, Atk +3%; When STR reaches 240, Atk +5%; When Refine +5, [Back Stab] Dmg to Demi-Humans +5%
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Effect
Atk 240
Special Effect
Str +18 VIT +12 All Attributes +8 Hit +50 Atk +24% Demi-Human Race Damage +30% Max HP +15000
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Effect
Atk 210
Special Effect
Str +5
With a large probability to set target into poisoning state when launching auto attacks For Each Refining, increase 3% ignore Def Poison state cannot be cured by Panacea Damage of [Venom Dagger] and [Venom Knife] increases by 100% Upgrade I
Atk +65
Upgrade II
Atk +75
Upgrade III
Atk +90, Str +5
Upgrade IV
Melee auto attack has a chance to release [Venom Knife] Lv.5, If you have learned [Venom Knife] Lv.10, the skill will be automatically released. For Each Refining, the skill multiplier of [Virus Diffusion] and [Venom Knife] increases by 5%, 10% respectively
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Effect
Atk 210
Special Effect
Str +5
With a large probability to set target into poisoning state when launching auto attacks For Each Refining, increase 3% ignore Def Poison state cannot be cured by Panacea Damage of [Venom Dagger] and [Venom Knife] increases by 100% Upgrade I
Atk +65
Upgrade II
Atk +75
Upgrade III
Atk +90, Str +5
Upgrade IV
Melee auto attack has a chance to release [Venom Knife] Lv.5, If you have learned [Venom Knife] Lv.10, the skill will be automatically released. For Each Refining, the skill multiplier of [Virus Diffusion] and [Venom Knife] increases by 5%, 10% respectively
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Effect
Atk 120
Special Effect
Water Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 120
Special Effect
Water Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 360
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Effect
Atk 360
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Effect
Atk 120
Special Effect
Wind Str +5 For Each Refining +1, Dmg +1%
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Effect
Atk 120
Special Effect
Wind Str +5 For Each Refining +1, Dmg +1%
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