Effect
Atk 180
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Effect
Atk 266
Special Effect
auto attack has a 5% chance to increase Attack Spd by 5%; the effect lasts 5 seconds, and can stack up 3 times Damage of [Triple Attack] +15%
Upgrade I
Atk +55, Str +2
Upgrade II
Atk +60, AGI +2
Upgrade III
Atk +64, Dex +2
Upgrade IV
Atk +65, STR +2, AGI +2, DEX +2; [Tiger Cannon] damage +5%; [Tiger Cannon] skill multiplier +10% for each refining level; when refining +10, [Tiger Cannon] skill multiplier +40%; when refining +15, [Tiger Cannon] skill multiplier +80%
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Effect
Atk 266
Special Effect
auto attack has a 5% chance to increase Attack Spd by 5%; the effect lasts 5 seconds, and can stack up 3 times Damage of [Triple Attack] +15%
Upgrade I
Atk +55, Str +2
Upgrade II
Atk +60, AGI +2
Upgrade III
Atk +64, Dex +2
Upgrade IV
Atk +65, STR +2, AGI +2, DEX +2; [Tiger Cannon] damage +5%; [Tiger Cannon] skill multiplier +10% for each refining level; when refining +10, [Tiger Cannon] skill multiplier +40%; when refining +15, [Tiger Cannon] skill multiplier +80%
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Effect
Atk 253
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Effect
Atk 253
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Effect
Atk 180
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Effect
Atk 303
Special Effect
Str +10 When Refining +5, +10, +15, Atk +5%, +10%, +15% respectively
When Refine +1,Auto Attack + 60 points Upgrade I
Atk +50, Str +1
Upgrade II
Atk +52, Str +2
Upgrade III
Atk +55, STR +2, Auto Attack +30
Upgrade IV
Atk +60, Auto Attack +60, SP cost of [Dragon Combo] -10%; SP Cost of [Fallen Empire] -10%
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Effect
Atk 303
Special Effect
Str +10 When Refining +5, +10, +15, Atk +5%, +10%, +15% respectively
When Refine +1,Auto Attack + 60 points Upgrade I
Atk +50, Str +1
Upgrade II
Atk +52, Str +2
Upgrade III
Atk +55, STR +2, Auto Attack +30
Upgrade IV
Atk +60, Auto Attack +60, SP cost of [Dragon Combo] -10%; SP Cost of [Fallen Empire] -10%
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Effect
Atk 180
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Effect
Atk 480
Special Effect
Str +20 Dex +10 All Attributes +8 Max SP +500 Pen. +20% Ignore Def +25% Demi-Human Race Damage +30% Max HP +18000
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Effect
Atk 780
Special Effect
Str +20 Dex +10 All Attributes +14 Max SP +500 Pen. +25% Ignore Def +35% Demi-Human Race Damage +40% Max HP +26500 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
Atk 1080
Special Effect
Str +20 Dex +10 All Attributes +20 Max SP +500 Pen. +30% Ignore Def +45% Demi-Human Race Damage +50% Max HP +35000 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
Atk 180
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Effect
Atk 320
Special Effect
INT +10 CT Variable -10% For refining level +5, +10, +15, Max SP +6%, +9%, +12% respectively For [Asura Strike], the damage multiplier of [Skill level x4 + Remaining Sp/100] increases by 5
Upgrade I
Atk +50, Str +1
Upgrade II
Atk +55, Str +2
Upgrade III
Atk +55, STR +2, Max SP +200
Upgrade IV
Atk +60, Damage to L-size monster +15%
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Effect
Atk 320
Special Effect
INT +10 CT Variable -10% For refining level +5, +10, +15, Max SP +6%, +9%, +12% respectively For [Asura Strike], the damage multiplier of [Skill level x4 + Remaining Sp/100] increases by 5
Upgrade I
Atk +50, Str +1
Upgrade II
Atk +55, Str +2
Upgrade III
Atk +55, STR +2, Max SP +200
Upgrade IV
Atk +60, Damage to L-size monster +15%
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Effect
Atk 320
Special Effect
Int +5 Damage of [Triple Attack] +10%, damage of [Chain Combo] +10%, damage of [Combo Finish] +15%
[Fist IV] +[Noble Bracer IV]: the probability of each auto attack bringing spirit bomb increases to 60% Upgrade I
Atk +30, Hit +5
Upgrade II
Atk +30, Hit +5, Int +2
Upgrade III
Atk +30, Int +8
Upgrade IV
[Tiger Knuckle Fist]'s damage +30%, [Chain Crush Combo]'s damage +30%, each auto attack has a 30% chance to gain a Spirit Bomb
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Effect
Atk 320
Special Effect
Int +5 Damage of [Triple Attack] +10%, damage of [Chain Combo] +10%, damage of [Combo Finish] +15%
[Fist IV] +[Noble Bracer IV]: the probability of each auto attack bringing spirit bomb increases to 60% Upgrade I
Atk +30, Hit +5
Upgrade II
Atk +30, Hit +5, Int +2
Upgrade III
Atk +30, Int +8
Upgrade IV
[Tiger Knuckle Fist]'s damage +30%, [Chain Crush Combo]'s damage +30%, each auto attack has a 30% chance to gain a Spirit Bomb
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Effect
Atk 140
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Effect
Atk 320
Special Effect
Str +10 Damage to L-size monsters +15% For Refining +1, Damage to L-size monsters +2%
Upgrade I
Atk +22
Upgrade II
Atk +22, Damage to L-size monster +10%
Upgrade III
Atk +22, Damage to middle-size monster +15%,
Upgrade IV
ATK +24. When Refining is +5, ATK +40. When Refining is +10, Max SP +200. When Refining is +15, ATK +5%
Upgrade V
Atk +45,STR +2
Upgrade VI
Atk +45,STR+3; When Refinement is +5, Atk +2%; When Refinement is +10, Max SP +200; When Refinement is +15, Atk +3%
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Effect
Atk 320
Special Effect
Str +10 Damage to L-size monsters +15% For Refining +1, Damage to L-size monsters +2%
Upgrade I
Atk +22
Upgrade II
Atk +22, Damage to L-size monster +10%
Upgrade III
Atk +22, Damage to middle-size monster +15%,
Upgrade IV
ATK +24. When Refining is +5, ATK +40. When Refining is +10, Max SP +200. When Refining is +15, ATK +5%
Upgrade V
Atk +45,STR +2
Upgrade VI
Atk +45,STR+3; When Refinement is +5, Atk +2%; When Refinement is +10, Max SP +200; When Refinement is +15, Atk +3%
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Effect
Atk 650
Special Effect
INT +10, STR+10 Max SP +200 CT Variable -10% Max SP +5% Dmg +5% When Refining Level is +5,+10+15, Max SP +6%,+9%,+12% Increases the multiplier of [Asura Strike] formula’s [Skill level x4 + Remaining Sp/100] by 5
L-size monster Dmg +15% [Asura Strike] has a 10% chance of not consuming SP Each Refining +1, [Asura Strike] has an extra 2% chance of not consuming SP |
Effect
Atk 650
Special Effect
INT +10, STR+10 Max SP +200 CT Variable -10% Max SP +5% Dmg +5% When Refining Level is +5,+10+15, Max SP +6%,+9%,+12% Increases the multiplier of [Asura Strike] formula’s [Skill level x4 + Remaining Sp/100] by 5
L-size monster Dmg +15% [Asura Strike] has a 10% chance of not consuming SP Each Refining +1, [Asura Strike] has an extra 2% chance of not consuming SP |
Effect
Atk 223
Special Effect
VIT +3 Max HP +800 HP Regen +10
Upgrade I
Atk +40, VIT +1
Upgrade II
Atk +40, VIT +2, Max HP +100
Upgrade III
Atk +40, Max HP +300
Upgrade IV
Max HP +400, HP Regen +5, Removes the Movement SPD penalty from the bearer in [Steel Body] status
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Effect
Atk 223
Special Effect
VIT +3 Max HP +800 HP Regen +10
Upgrade I
Atk +40, VIT +1
Upgrade II
Atk +40, VIT +2, Max HP +100
Upgrade III
Atk +40, Max HP +300
Upgrade IV
Max HP +400, HP Regen +5, Removes the Movement SPD penalty from the bearer in [Steel Body] status
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Effect
Atk 240
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Effect
Atk 240
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 650
Special Effect
STR +10, INT +10 All Skill SP cost -10% [Hell Gate] multiplier +100% [Hell Gate] Dmg +1% for each Refining +1 When Refine +5,+10,+15, increases Dmg of [Hell Gate] after using [Fallen Empire] by +5%,+5%,+10% Each Refining +1, [Spirit Bomb Explosion] Skill Dmg +2%
When Refine +5, Max SP +10%; When Refine +10, Dmg +5%; When Refine +15, middle-size monster Dmg +15% [Sky Smash] + [Staunch Clothes X] + [Staunch Ring IV]: 【Hell Gate] Dmg +5% |
Effect
Atk 650
Special Effect
STR +10, INT +10 All Skill SP cost -10% [Hell Gate] multiplier +100% [Hell Gate] Dmg +1% for each Refining +1 When Refine +5,+10,+15, increases Dmg of [Hell Gate] after using [Fallen Empire] by +5%,+5%,+10% Each Refining +1, [Spirit Bomb Explosion] Skill Dmg +2%
When Refine +5, Max SP +10%; When Refine +10, Dmg +5%; When Refine +15, middle-size monster Dmg +15% [Sky Smash] + [Staunch Clothes X] + [Staunch Ring IV]: 【Hell Gate] Dmg +5% |
Effect
Atk 390
Special Effect
VIT +6 Max HP +1600 HP Regen +15 Remove wearer's moving speed penalty in state -[Steel Body]
[Studded Knuckles] + [Saint's Cape IV]: Max HP +5% |
Effect
Atk 390
Special Effect
VIT +6 Max HP +1600 HP Regen +15 Remove wearer's moving speed penalty in state -[Steel Body]
[Studded Knuckles] + [Saint's Cape IV]: Max HP +5% |
Effect
Atk 470
Special Effect
STR +6 INT +6 +100% [Hell Gate] multiplier +1% [Hell Gate] damage for each refining level gained At refining +5/+10/+15, +5%/5%/10% [Hell Gate] damage when used after [Fallen Empire]
[Sura Rampage] + [Staunch Clothes X] + [Staunch Ring IV]: +5% [Hell Gate] damage Upgrade I
Atk +35, INT +2
Upgrade II
Atk +35, STR +2; Each Refinement +1, [Spirit Bomb Explosion] Skill Dmg +2%
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Effect
Atk 470
Special Effect
STR +6 INT +6 +100% [Hell Gate] multiplier +1% [Hell Gate] damage for each refining level gained At refining +5/+10/+15, +5%/5%/10% [Hell Gate] damage when used after [Fallen Empire]
[Sura Rampage] + [Staunch Clothes X] + [Staunch Ring IV]: +5% [Hell Gate] damage Upgrade I
Atk +35, INT +2
Upgrade II
Atk +35, STR +2; Each Refinement +1, [Spirit Bomb Explosion] Skill Dmg +2%
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Effect
Atk 650
Special Effect
STR +20 L-size monster Dmg +30% middle-size monster Dmg +15% Each Refinement +1, L-size monster Dmg +2%
When Refine +5, Atk +60, Atk +2%; When Refine +10, Max SP +400 & L-size monster Dmg +10%; When Refine +15, Atk +8%, Dmg+5% |
Effect
Atk 650
Special Effect
STR +20 L-size monster Dmg +30% middle-size monster Dmg +15% Each Refinement +1, L-size monster Dmg +2%
When Refine +5, Atk +60, Atk +2%; When Refine +10, Max SP +400 & L-size monster Dmg +10%; When Refine +15, Atk +8%, Dmg+5% |
Effect
Atk 132
Special Effect
SP Cost reduced by 10% Dmg of [Triple Attack] increased by BaseLv×20; Dmg of [Asura Strike] increased by BaseLv×40
Dmg of Auto ATK increased by BaseLv×8 |
Effect
Atk 202
Special Effect
Str +3 When refining +5, +10, Atk +5%, +10% respectively
Upgrade I
Atk +30
Upgrade II
Atk +30, STR +2
Upgrade III
Atk +30, STR +2
Upgrade IV
Atk +21, STR +3, when Refine +15, Atk +15%
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Effect
Atk 202
Special Effect
Str +3 When refining +5, +10, Atk +5%, +10% respectively
Upgrade I
Atk +30
Upgrade II
Atk +30, STR +2
Upgrade III
Atk +30, STR +2
Upgrade IV
Atk +21, STR +3, when Refine +15, Atk +15%
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