Effect
Atk 20
|
Effect
Atk 48
Special Effect
Max SP +150 SP costs of skill use -5%
Upgrade I
Atk +7
Upgrade II
Atk +7
Upgrade III
Atk +7, Max SP +50
Upgrade IV
Atk +7, Max SP +50
Upgrade V
Atk +8, Max SP +50
|
Effect
Atk 48
Special Effect
Max SP +150 SP costs of skill use -5%
Upgrade I
Atk +7
Upgrade II
Atk +7
Upgrade III
Atk +7, Max SP +50
Upgrade IV
Atk +7, Max SP +50
Upgrade V
Atk +8, Max SP +50
|
Effect
Atk 73
Special Effect
Agi +5 Attack Spd +6%
Upgrade I
AGI +1, Atk +15
Upgrade II
AGI +2, Atk +16
Upgrade III
AGI +2, Atk +16
Upgrade IV
When refining +12, Attack Spd +6%
|
Effect
Atk 73
Special Effect
Agi +5 Attack Spd +6%
Upgrade I
AGI +1, Atk +15
Upgrade II
AGI +2, Atk +16
Upgrade III
AGI +2, Atk +16
Upgrade IV
When refining +12, Attack Spd +6%
|
Effect
Atk 48
MAtk 48 Special Effect
Atk +2%, M.Atk +2%
|
Effect
Atk 12
Special Effect
Str +1, Dex +1, Agi +1, Luk +1 Increase Atk by BaseLv×0.5
|
Effect
Atk 108
Special Effect
DEX +8 Dmg to Undead monsters +5%
When Refine +12,Pen. +3% |
Effect
Atk 108
Special Effect
DEX +8 Dmg to Undead monsters +5%
When Refine +12,Pen. +3% |
Effect
Atk 42
Special Effect
Agi +2
Upgrade I
Atk +6, AGI +1
Upgrade II
Atk +6, AGI +1
Upgrade III
Atk +6, AGI +1
Upgrade IV
Atk +6, Attack Spd +2%
Upgrade V
Atk +7, Attack Spd +4%
|
Effect
Atk 42
Special Effect
Agi +2
Upgrade I
Atk +6, AGI +1
Upgrade II
Atk +6, AGI +1
Upgrade III
Atk +6, AGI +1
Upgrade IV
Atk +6, Attack Spd +2%
Upgrade V
Atk +7, Attack Spd +4%
|
Effect
Atk 30
Special Effect
Max SP +125
Upgrade I
Atk +5
Upgrade II
Max SP +25
Upgrade III
Atk +13
Upgrade IV
The SP costs of skills are reduced by 5%
|
Effect
Atk 30
Special Effect
Max SP +125
Upgrade I
Atk +5
Upgrade II
Max SP +25
Upgrade III
Atk +13
Upgrade IV
The SP costs of skills are reduced by 5%
|
Effect
MAtk 12
Special Effect
Int +1, Dex +1, Vit +1, Agi +1 Increase M.Atk by BaseLv×0.5
|
Effect
Atk 60
Special Effect
Critical +5
|
Effect
Atk 60
Special Effect
Critical +5
|
Effect
Atk 40
|
Effect
MAtk 600
Special Effect
+100% CT Variable reduction -100% SP Cost +100% Ignores MDef Reflects 50% magical damage Reflects 50% physical damage
Wind, Earth, Water, Fire element Dmg+50% M.Dmg+50% M.Pen+50% Immune to all Crowd control effects 20% of damage dealt to enemies is converted into self healing Won't die when receiving a death blow. 1 HP will be kept. Become invincible in the next 3 seconds before restoring 20% HP |
Effect
MAtk 600
Special Effect
+100% CT Variable reduction -100% SP Cost +100% Ignores MDef Reflects 50% magical damage Reflects 50% physical damage
Wind, Earth, Water, Fire element Dmg+50% M.Dmg+50% M.Pen+50% Immune to all Crowd control effects 20% of damage dealt to enemies is converted into self healing Won't die when receiving a death blow. 1 HP will be kept. Become invincible in the next 3 seconds before restoring 20% HP |
Effect
MaxHp 1314
|
Effect
Atk 42
|
Effect
Atk 64
Special Effect
Dex +5 Dmg to demon race +5%
Upgrade I
DEX +1, Atk +16
Upgrade II
DEX +2, Atk +16
Upgrade III
DEX +2, Atk +16, Damage dealt to brutes +5%
Upgrade IV
When refining +12, +4% ranged damage
|
Effect
Atk 64
Special Effect
Dex +5 Dmg to demon race +5%
Upgrade I
DEX +1, Atk +16
Upgrade II
DEX +2, Atk +16
Upgrade III
DEX +2, Atk +16, Damage dealt to brutes +5%
Upgrade IV
When refining +12, +4% ranged damage
|
Effect
Atk 73
Special Effect
VIT +5 Max HP +3%
Upgrade I
VIT+1 Atk +15
Upgrade II
VIT+2 Atk +16
Upgrade III
VIT+2 Atk +16
Upgrade IV
When refining +12, +3% Max HP
|
Effect
MaxHp 1314
|
Effect
MAtk 66
Special Effect
Dex +5 INT +5
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef [Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3% Upgrade I
M.Atk +11, INT +1, DEX +1
Upgrade II
M.Atk +11, INT +1, DEX +1
Upgrade III
M.Atk +11, INT +1, DEX +1
Upgrade IV
When Refining is +10, Magic ATK +10%. After, Magic ATK +1% for each Refining point earned (up to 5%)
Upgrade V
M.Atk +11, INT +1, DEX +1
Upgrade VI
M.Atk +11, INT +1, DEX +1
Upgrade VII
SP Regen +5%
Upgrade VIII
Refining at + 12, Ignore 5% MDef and -5% CT Variable
|
Effect
MAtk 66
Special Effect
Dex +5 INT +5
[Wizardry Staff VIII] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: -5% CT Variable, +3% M.Dmg, +3% Ignore MDef [Wizard’s Power] + [Robe of Cast VIII] + [Eye of Dullahan VIII] + [Crystal Pumps IV]: CT Variable -5%, M.Dmg +3%, Ignore M.Def +3% Upgrade I
M.Atk +11, INT +1, DEX +1
Upgrade II
M.Atk +11, INT +1, DEX +1
Upgrade III
M.Atk +11, INT +1, DEX +1
Upgrade IV
When Refining is +10, Magic ATK +10%. After, Magic ATK +1% for each Refining point earned (up to 5%)
Upgrade V
M.Atk +11, INT +1, DEX +1
Upgrade VI
M.Atk +11, INT +1, DEX +1
Upgrade VII
SP Regen +5%
Upgrade VIII
Refining at + 12, Ignore 5% MDef and -5% CT Variable
|
Effect
Atk 94
Special Effect
Hit +20
auto attack has a 5% chance to trigger [Berserker Rage], [Berserker Rage]: Crit.Dmg +100%; the effect lasts 3 seconds Upgrade I
Atk +12, Hit +5
Upgrade II
Atk +12, Hit +5
Upgrade III
Atk +13, Hit +5
Upgrade IV
Atk +13; When Refinement is +10, [Berserker Rage] duration time +1 sec; When Refinement is +15, [Berserker Rage] duration time +1 sec
|
Effect
Atk 94
Special Effect
Hit +20
auto attack has a 5% chance to trigger [Berserker Rage], [Berserker Rage]: Crit.Dmg +100%; the effect lasts 3 seconds Upgrade I
Atk +12, Hit +5
Upgrade II
Atk +12, Hit +5
Upgrade III
Atk +13, Hit +5
Upgrade IV
Atk +13; When Refinement is +10, [Berserker Rage] duration time +1 sec; When Refinement is +15, [Berserker Rage] duration time +1 sec
|
Effect
MAtk 80
Special Effect
INT +5 Fire Dmg +10%
|
Effect
MAtk 80
Special Effect
INT +5 Fire Dmg +10%
|
Effect
Atk 30
Special Effect
ATK +20 DMG dealt by the Plant Race -10%
Upgrade I
Atk +5
Upgrade II
Atk +10
Upgrade III
Atk +13
Upgrade IV
When equipped, won't be actively attacked by the Plant monsters.
|
Effect
Atk 30
Special Effect
ATK +20 DMG dealt by the Plant Race -10%
Upgrade I
Atk +5
Upgrade II
Atk +10
Upgrade III
Atk +13
Upgrade IV
When equipped, won't be actively attacked by the Plant monsters.
|
Effect
Atk 2000
Special Effect
Atk +20
Damage from plant monster's attack -10% % % % % % % |
Effect
Atk 48
Special Effect
ATK +30 DMG dealt by the Plant Race -10% The wearer will not become the target of plant-type monsters' auto attack
Upgrade I
Atk +6
Upgrade II
Atk +6
Upgrade III
Atk +6
Upgrade IV
Atk +6
Upgrade V
DMG dealt by the plant race -10% and DMG dealt to the plant race +20%
|
Effect
Atk 48
Special Effect
ATK +30 DMG dealt by the Plant Race -10% The wearer will not become the target of plant-type monsters' auto attack
Upgrade I
Atk +6
Upgrade II
Atk +6
Upgrade III
Atk +6
Upgrade IV
Atk +6
Upgrade V
DMG dealt by the plant race -10% and DMG dealt to the plant race +20%
|
Effect
Atk 42
Special Effect
Dex +2
Upgrade I
Atk +7
Upgrade II
Atk +15
Upgrade III
Dex +3
Upgrade IV
Dmg to Demons +5%
|
Effect
Atk 42
Special Effect
Dex +2
Upgrade I
Atk +7
Upgrade II
Atk +15
Upgrade III
Dex +3
Upgrade IV
Dmg to Demons +5%
|
Effect
MAtk 42
Special Effect
INT +2
Upgrade I
M.Atk +5
Upgrade II
INT +1, M.Atk +5
Upgrade III
INT +2, M.Atk +20
Upgrade IV
Fire Dmg +10%
|
Effect
MAtk 42
Special Effect
INT +2
Upgrade I
M.Atk +5
Upgrade II
INT +1, M.Atk +5
Upgrade III
INT +2, M.Atk +20
Upgrade IV
Fire Dmg +10%
|
Effect
Atk 84
Special Effect
Luk +6 Crit.Dmg +2%
Upgrade I
LUK +2, Atk +14
Upgrade II
LUK +2, Atk +15
Upgrade III
LUK +2, Atk +15
Upgrade IV
Refine +12, Crit.Dmg +4%
|
Effect
Atk 84
Special Effect
Luk +6 Crit.Dmg +2%
Upgrade I
LUK +2, Atk +14
Upgrade II
LUK +2, Atk +15
Upgrade III
LUK +2, Atk +15
Upgrade IV
Refine +12, Crit.Dmg +4%
|
Effect
Atk 42
Special Effect
Max SP +75 SP Regen +5%
[Luna Bow VI] +[Luna Brooch VI]: Intelligence +2, SP Regen +10% Upgrade I
Atk +5, Max SP +45
Upgrade II
Atk +5, Max SP +45
Upgrade III
Atk +5, Max SP +90
Upgrade IV
Atk +8, Max SP +45, SP Regen +5%
Upgrade V
Atk +8, Max SP +45, Dmg when [Ankle Snare] roots the target +10%
Upgrade VI
When [Stardust Robe IV] and [Luna Brooch VI] are both equipped, all trap skill Dmg +10%
Upgrade VII
Atk +18,DEX +2,SP Regen +2
Upgrade VIII
Atk +18, DEX +1, INT +2, SP Regen +3
Upgrade IX
Atk +19, DEX +1, INT +2, SP Regen +5%
Upgrade X
Each Refinement +1, all trap skills Dmg +1%
|
Effect
Atk 42
Special Effect
Max SP +75 SP Regen +5%
[Luna Bow VI] +[Luna Brooch VI]: Intelligence +2, SP Regen +10% Upgrade I
Atk +5, Max SP +45
Upgrade II
Atk +5, Max SP +45
Upgrade III
Atk +5, Max SP +90
Upgrade IV
Atk +8, Max SP +45, SP Regen +5%
Upgrade V
Atk +8, Max SP +45, Dmg when [Ankle Snare] roots the target +10%
Upgrade VI
When [Stardust Robe IV] and [Luna Brooch VI] are both equipped, all trap skill Dmg +10%
Upgrade VII
Atk +18,DEX +2,SP Regen +2
Upgrade VIII
Atk +18, DEX +1, INT +2, SP Regen +3
Upgrade IX
Atk +19, DEX +1, INT +2, SP Regen +5%
Upgrade X
Each Refinement +1, all trap skills Dmg +1%
|
Effect
Atk 66
Special Effect
Can use skill - [Speeding Up] (moving speed +100%, the effect lasts 5 seconds, CD: 60)
Upgrade I
Atk +6
Upgrade II
Atk +7
Upgrade III
Atk +8
Upgrade IV
Atk +8
Upgrade V
Atk +9
Upgrade VI
Atk +10
Upgrade VII
Atk +10
Upgrade VIII
Atk +10
Upgrade IX
Atk +10
Upgrade X
When Refinement is +10,[Speeding Up] skill’s duration time +1 sec; When Refinement +15,[Speeding Up] skill’s duration time +2 sec
|
Effect
Atk 66
Special Effect
Can use skill - [Speeding Up] (moving speed +100%, the effect lasts 5 seconds, CD: 60)
Upgrade I
Atk +6
Upgrade II
Atk +7
Upgrade III
Atk +8
Upgrade IV
Atk +8
Upgrade V
Atk +9
Upgrade VI
Atk +10
Upgrade VII
Atk +10
Upgrade VIII
Atk +10
Upgrade IX
Atk +10
Upgrade X
When Refinement is +10,[Speeding Up] skill’s duration time +1 sec; When Refinement +15,[Speeding Up] skill’s duration time +2 sec
|
Effect
MaxHp 100
|
Effect
MaxHp 100
|
Effect
MAtk 60
Special Effect
Dex +3 M.Atk +30
Upgrade I
M.Atk +8
Upgrade II
M.Atk +10
Upgrade III
M.Atk +10, Dex +1
Upgrade IV
M.Atk +12
Upgrade V
M.Atk +14
Upgrade VI
Magic ATK +16 and DEX +2. When Refining is +5, DEX +4. When Refining is +10, Magic ATK +5%. When Refining is +15, Variable Cast Time -20%
Upgrade VII
M.Atk +18
Upgrade VIII
M.Atk +18, Dex +1
Upgrade IX
M.Atk +18, Dex +1
Upgrade X
When Refine is +5, M.Atk +30; When Refine is +10, M.Atk +3%
|
Effect
MAtk 60
Special Effect
Dex +3 M.Atk +30
Upgrade I
M.Atk +8
Upgrade II
M.Atk +10
Upgrade III
M.Atk +10, Dex +1
Upgrade IV
M.Atk +12
Upgrade V
M.Atk +14
Upgrade VI
Magic ATK +16 and DEX +2. When Refining is +5, DEX +4. When Refining is +10, Magic ATK +5%. When Refining is +15, Variable Cast Time -20%
Upgrade VII
M.Atk +18
Upgrade VIII
M.Atk +18, Dex +1
Upgrade IX
M.Atk +18, Dex +1
Upgrade X
When Refine is +5, M.Atk +30; When Refine is +10, M.Atk +3%
|
Effect
MAtk 60
Special Effect
Dex +2 M.Atk +10%
Upgrade I
M.Atk +6, DEX +1
Upgrade II
M.Atk +6, DEX +1
Upgrade III
M.Atk +6, DEX +1
Upgrade IV
M.Atk +6, M.Atk +1%
Upgrade V
M.Atk +6, M.Atk +2%
Upgrade VI
M.Atk +18, Dex +1
Upgrade VII
M.Atk +18, DEX +1, INT +2
Upgrade VIII
M.Atk +18, DEX +1, INT +2
Upgrade IX
M.Atk +3% when refining +12 is reached
|
Effect
MAtk 60
Special Effect
Dex +2 M.Atk +10%
Upgrade I
M.Atk +6, DEX +1
Upgrade II
M.Atk +6, DEX +1
Upgrade III
M.Atk +6, DEX +1
Upgrade IV
M.Atk +6, M.Atk +1%
Upgrade V
M.Atk +6, M.Atk +2%
Upgrade VI
M.Atk +18, Dex +1
Upgrade VII
M.Atk +18, DEX +1, INT +2
Upgrade VIII
M.Atk +18, DEX +1, INT +2
Upgrade IX
M.Atk +3% when refining +12 is reached
|
Effect
Atk 73
Special Effect
Str +5 Atk +3%
Upgrade I
STR +1, Atk +15
Upgrade II
STR +2, Atk +16
Upgrade III
STR +2, Atk +16
Upgrade IV
When refining +12, +3% Atk
|
Effect
Atk 73
Special Effect
Str +5 Atk +3%
Upgrade I
STR +1, Atk +15
Upgrade II
STR +2, Atk +16
Upgrade III
STR +2, Atk +16
Upgrade IV
When refining +12, +3% Atk
|
Effect
MaxHp 1314
|
Effect
Atk 42
|
Effect
MaxHp 1314
|
Effect
MAtk 5
|
Effect
Atk 60
Special Effect
Can use skill - [Steal] (Not active yet)
|
Effect
Atk 60
Special Effect
Can use skill - [Steal] (Not active yet)
|
Effect
Atk 48
Special Effect
Luk +3
Upgrade I
Atk +9, LUK +1
Upgrade II
Atk +9, LUK +1
Upgrade III
Atk +9, LUK +1
Upgrade IV
Atk +9, Crit.Dmg +2%
|
Effect
Atk 48
Special Effect
Luk +3
Upgrade I
Atk +9, LUK +1
Upgrade II
Atk +9, LUK +1
Upgrade III
Atk +9, LUK +1
Upgrade IV
Atk +9, Crit.Dmg +2%
|
Effect
Atk 42
|
Effect
MaxHp 1314
|
Effect
Atk 54
Special Effect
Max HP +400 Max SP +150 Healing Boost +5% The DMG multiplier of the [Skill level *4 + Remaining Sp/100] part in the [Asura Strike] formula increases by 1.5
[Sura Rampage] + [Staunch Clothes X] + [Staunch Ring IV]: +5% [Hell Gate] damage [Sky Smash] + [Staunch Clothes X] + [Staunch Ring IV]: 【Hell Gate] Dmg +5% Upgrade I
Atk +15, Max HP +300
Upgrade II
Atk +16, Max HP +300
Upgrade III
Atk +17, Max HP +300
Upgrade IV
Atk +18, Max HP +300, Max SP +250; when refining +10, +5% [Hell Gate] damage bonus against S-sized and L-sized tagets; when refining +15, +10% [Hell Gate] damage bonus against S-sized and L-sized tagets
|
Effect
Atk 54
Special Effect
Max HP +400 Max SP +150 Healing Boost +5% The DMG multiplier of the [Skill level *4 + Remaining Sp/100] part in the [Asura Strike] formula increases by 1.5
[Sura Rampage] + [Staunch Clothes X] + [Staunch Ring IV]: +5% [Hell Gate] damage [Sky Smash] + [Staunch Clothes X] + [Staunch Ring IV]: 【Hell Gate] Dmg +5% Upgrade I
Atk +15, Max HP +300
Upgrade II
Atk +16, Max HP +300
Upgrade III
Atk +17, Max HP +300
Upgrade IV
Atk +18, Max HP +300, Max SP +250; when refining +10, +5% [Hell Gate] damage bonus against S-sized and L-sized tagets; when refining +15, +10% [Hell Gate] damage bonus against S-sized and L-sized tagets
|
Effect
Atk 73
Special Effect
VIT +5 Max HP +3%
Upgrade I
VIT+1 Atk +15
Upgrade II
VIT+2 Atk +16
Upgrade III
VIT+2 Atk +16
Upgrade IV
When refining +12, +3% Max HP
|
Effect
Atk 42
Special Effect
Str +2
Upgrade I
Atk +6, STR +1
Upgrade II
Atk +6, STR +1
Upgrade III
Atk +6, STR +1
Upgrade IV
Atk +6, Atk +1%
Upgrade V
Atk +7, Atk +2%
|
Effect
Atk 42
Special Effect
Str +2
Upgrade I
Atk +6, STR +1
Upgrade II
Atk +6, STR +1
Upgrade III
Atk +6, STR +1
Upgrade IV
Atk +6, Atk +1%
Upgrade V
Atk +7, Atk +2%
|
Effect
Atk 42
Special Effect
VIT +2
Upgrade I
Atk +7, VIT +1
Upgrade II
Atk +7, VIT +1
Upgrade III
Atk +7, VIT +1
Upgrade IV
Atk +10, Max HP +3%
|
Effect
Atk 42
Special Effect
VIT +2
Upgrade I
Atk +7, VIT +1
Upgrade II
Atk +7, VIT +1
Upgrade III
Atk +7, VIT +1
Upgrade IV
Atk +10, Max HP +3%
|