Effect
Atk 645
Special Effect
STR +10,INT +8 Max HP +1000 Increase the basic rate of equipment destruction caused by alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration] For Refining +1, the damage of [Acid Demonstration] +5%, Damage of [Acid Terror] +2%, skill multiplier of [Improved Acid Demonstration] +30% When INT & STR both reach above 119, [Acid Demonstration] Dmg +10%, [Acid Terror] Dmg +5%, [Improved Acid Demonstration] Skill multiplier +75%
When Refining is +5, ATK +5%. When Refining is +10, DEF Ignorance +10%. When Refining is +15, DMG +5% |
Effect
Atk 645
Special Effect
STR +10,INT +8 Max HP +1000 Increase the basic rate of equipment destruction caused by alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration] For Refining +1, the damage of [Acid Demonstration] +5%, Damage of [Acid Terror] +2%, skill multiplier of [Improved Acid Demonstration] +30% When INT & STR both reach above 119, [Acid Demonstration] Dmg +10%, [Acid Terror] Dmg +5%, [Improved Acid Demonstration] Skill multiplier +75%
When Refining is +5, ATK +5%. When Refining is +10, DEF Ignorance +10%. When Refining is +15, DMG +5% |
Effect
Atk 126
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Effect
Atk 126
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Effect
Atk 144
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Effect
Atk 144
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Effect
Atk 180
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Effect
Atk 198
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Effect
Atk 198
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 340
Special Effect
STR +4 Increase the basic rate of equipment destruction causes by alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration] For Refining +1, the damage of [Acid Demonstration] +5%, Damage of [Acid Terror] +2%, skill multiplier of [Improved Acid Demonstration] +30%
Upgrade I
Atk +45, Str +3
Upgrade II
Atk +50, Str +3
Upgrade III
Atk +50, Max HP +500
Upgrade IV
Atk +50, INT+6, Max HP +500; When INT and STR are both above 119: [Acid Demonstration] damage +10%, [Acid Terror] damage +5%, [Improved Acid Demonstration] skill multiplier +75%
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Effect
Atk 340
Special Effect
STR +4 Increase the basic rate of equipment destruction causes by alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration] For Refining +1, the damage of [Acid Demonstration] +5%, Damage of [Acid Terror] +2%, skill multiplier of [Improved Acid Demonstration] +30%
Upgrade I
Atk +45, Str +3
Upgrade II
Atk +50, Str +3
Upgrade III
Atk +50, Max HP +500
Upgrade IV
Atk +50, INT+6, Max HP +500; When INT and STR are both above 119: [Acid Demonstration] damage +10%, [Acid Terror] damage +5%, [Improved Acid Demonstration] skill multiplier +75%
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Effect
Atk 475
Special Effect
Str +5 Max HP +1000 +2% [Suicidal Destruction] damage for each refining level
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Effect
Atk 475
Special Effect
Str +5 Max HP +1000 +2% [Suicidal Destruction] damage for each refining level
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 218
Special Effect
INT +2 The skill multiplier of Vanilmirth's [Caprice] +75% For Each Refining, the skill multiplier of Vanilmirth's [Caprice] +35%
Upgrade I
Atk +48
Upgrade II
Atk +52
Upgrade III
Atk +58, Int +2
Upgrade IV
Atk +62, Int +2
|
Effect
Atk 218
Special Effect
INT +2 The skill multiplier of Vanilmirth's [Caprice] +75% For Each Refining, the skill multiplier of Vanilmirth's [Caprice] +35%
Upgrade I
Atk +48
Upgrade II
Atk +52
Upgrade III
Atk +58, Int +2
Upgrade IV
Atk +62, Int +2
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Effect
Atk 180
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Effect
MAtk 630
Special Effect
INT +12,DEX +8 +20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (Max 200%)
Deals +15% Dmg to targets with 30% HP or less When Refining is +5, Magic ATK +5%. When Refining is +10, the skill Adoramus has a 15% chance of granting the Magic ATK +10% effect for 10 seconds. When Refining is +15, Magic DMG +5% |
Effect
MAtk 630
Special Effect
INT +12,DEX +8 +20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (Max 200%)
Deals +15% Dmg to targets with 30% HP or less When Refining is +5, Magic ATK +5%. When Refining is +10, the skill Adoramus has a 15% chance of granting the Magic ATK +10% effect for 10 seconds. When Refining is +15, Magic DMG +5% |
Effect
Atk 240
|
Effect
Atk 650
Special Effect
STR +4,AGI +4 Crit +30 Attack Spd +10% Crit. Dmg +5% Decrease Equipment Def by 1/3; When Refine +10, Equipment Def won't be reduced anymore Increase Auto Attack Dmg 5% Each Refining +1, increase Auto Attack 3%
When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, Crit DMG +15% [Heaven's Wrath] + [Saint's Cape IV]: Attack Spd +5%, Atk +5% |
Effect
Atk 650
Special Effect
STR +4,AGI +4 Crit +30 Attack Spd +10% Crit. Dmg +5% Decrease Equipment Def by 1/3; When Refine +10, Equipment Def won't be reduced anymore Increase Auto Attack Dmg 5% Each Refining +1, increase Auto Attack 3%
When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, Crit DMG +15% [Heaven's Wrath] + [Saint's Cape IV]: Attack Spd +5%, Atk +5% |
Effect
MAtk 438
Special Effect
INT +6 DEX +6 +20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (up to 200%)
Upgrade I
M.Atk +50
Upgrade II
M.Atk + 52; When Refine +10, after using [Adoramus], have a 15% chance of gaining M.Atk +10% effect for 10 sec
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Effect
MAtk 438
Special Effect
INT +6 DEX +6 +20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (up to 200%)
Upgrade I
M.Atk +50
Upgrade II
M.Atk + 52; When Refine +10, after using [Adoramus], have a 15% chance of gaining M.Atk +10% effect for 10 sec
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Effect
Atk 162
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Effect
Atk 162
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Effect
Atk 700
Special Effect
Str +10 INT +10 VIT +10 All Attributes +8 Hit +50 Pen. +20% Demi-Human Race Damage +30% Max HP +14500
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Effect
Atk 1025
Special Effect
Str +10 INT +10 VIT +10 All Attributes +14 Hit +50 Pen. +25% Demi-Human Race Damage +40% Max HP +23000 Dmg Reduc. +5%, Magic Reduc. +5%
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Effect
Atk 1350
Special Effect
Str +10 INT +10 VIT +10All Attributes +20 Hit +50 Pen. +30% Demi-Human Race Damage +50% Max HP +31500 Dmg Reduc. +10%, Magic Reduc. +10%
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Effect
Atk 162
Special Effect
Agi +3 Attack Spd +10% Dmg to undead monsters +20% Dmg to dark monsters +20%
Auto attack has a 5% chance to cause Atk +50; the effect lasts 10 seconds When Refining +10, Atk +50 Upgrade I
Atk +30, AGI +2
Upgrade II
Atk +30, AGI +3
Upgrade III
Atk +30, Attack Spd +5%
Upgrade IV
Atk +31, Undead Dmg Increase +10%, Dmg to Dark monsters +10%
Upgrade V
Atk +45, AGI +2
Upgrade VI
Atk +50, AGI +2
Upgrade VII
Atk +60, Attack Spd +5%
Upgrade VIII
Atk +65, damage to L-sized monsters +10%; +30 Atk when Auto Attacking for each refining level; when refining +15 , +5% Atk
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Effect
Atk 162
Special Effect
Agi +3 Attack Spd +10% Dmg to undead monsters +20% Dmg to dark monsters +20%
Auto attack has a 5% chance to cause Atk +50; the effect lasts 10 seconds When Refining +10, Atk +50 Upgrade I
Atk +30, AGI +2
Upgrade II
Atk +30, AGI +3
Upgrade III
Atk +30, Attack Spd +5%
Upgrade IV
Atk +31, Undead Dmg Increase +10%, Dmg to Dark monsters +10%
Upgrade V
Atk +45, AGI +2
Upgrade VI
Atk +50, AGI +2
Upgrade VII
Atk +60, Attack Spd +5%
Upgrade VIII
Atk +65, damage to L-sized monsters +10%; +30 Atk when Auto Attacking for each refining level; when refining +15 , +5% Atk
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Effect
Atk 54
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Effect
Atk 54
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 180
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Effect
Atk 198
Special Effect
Critical +20 Wearer's PHY Def decreases by 1/3 For Each Refining, damage of auto attack increases by 3%
[Slash V] +[Saint's Cape IV]: Attack Spd +5%, Atk +5% Upgrade I
Atk +38
Upgrade II
Atk +40, Cri +2
Upgrade III
Atk +42, Cri +2
Upgrade IV
Atk +44, Cri +2
Upgrade V
ATK +46 and Crit +4. When Refining is +5, Crit DMG +3%. When Refining is +10, Crit DMG +5%. When Refining is +15, Crit DMG +7%
Upgrade VI
Atk +40.AGI +2
Upgrade VII
Atk +44.AGI +2
Upgrade VIII
Atk +48,Attack Spd +3%
Upgrade IX
STR +4 and Gear ASPD +7%. When Refining is +5, Crit DMG +2%. When Refining is +10, Crit DMG +3% and the bearer's DEF decreases no further. When Refining is +15, Crit DMG +5%
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Effect
Atk 198
Special Effect
Critical +20 Wearer's PHY Def decreases by 1/3 For Each Refining, damage of auto attack increases by 3%
[Slash V] +[Saint's Cape IV]: Attack Spd +5%, Atk +5% Upgrade I
Atk +38
Upgrade II
Atk +40, Cri +2
Upgrade III
Atk +42, Cri +2
Upgrade IV
Atk +44, Cri +2
Upgrade V
ATK +46 and Crit +4. When Refining is +5, Crit DMG +3%. When Refining is +10, Crit DMG +5%. When Refining is +15, Crit DMG +7%
Upgrade VI
Atk +40.AGI +2
Upgrade VII
Atk +44.AGI +2
Upgrade VIII
Atk +48,Attack Spd +3%
Upgrade IX
STR +4 and Gear ASPD +7%. When Refining is +5, Crit DMG +2%. When Refining is +10, Crit DMG +3% and the bearer's DEF decreases no further. When Refining is +15, Crit DMG +5%
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Effect
Atk 438
Special Effect
INT +6 The skill multiplier of Vanilmirth's [Caprice] +75% For Each Refining, the skill multiplier of Vanilmirth's [Caprice] +35%
Upgrade I
Atk +50, Int +3
Upgrade II
Atk +52,INT +3; Vanilmirth’s [Caprice] Skill Dmg +15%
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Effect
Atk 438
Special Effect
INT +6 The skill multiplier of Vanilmirth's [Caprice] +75% For Each Refining, the skill multiplier of Vanilmirth's [Caprice] +35%
Upgrade I
Atk +50, Int +3
Upgrade II
Atk +52,INT +3; Vanilmirth’s [Caprice] Skill Dmg +15%
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Effect
Atk 108
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Effect
Atk 108
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Effect
Atk 90
Special Effect
Attack Spd +5% Dmg to undead monsters +10% Dmg to dark monsters +10%
Upgrade I
Atk +72
Upgrade II
Agi +3
Upgrade III
Attack Spd +5%
Upgrade IV
Has 5% chance to increase Atk by 50 during auto attacks, Lasting for 10 seconds. When Refine over 10, Atk +50
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Effect
Atk 90
Special Effect
Attack Spd +5% Dmg to undead monsters +10% Dmg to dark monsters +10%
Upgrade I
Atk +72
Upgrade II
Agi +3
Upgrade III
Attack Spd +5%
Upgrade IV
Has 5% chance to increase Atk by 50 during auto attacks, Lasting for 10 seconds. When Refine over 10, Atk +50
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Effect
Atk 180
|
Effect
Atk 180
|
Effect
Atk 240
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Effect
Atk 132
Special Effect
SP Cost reduced by 10% Dmg of [Cart Attack], [Cart Revolution], [Sphere Mine] increased by BaseLv×20; Dmg of [Triple Attack] increased by BaseLv×20
Dmg of Auto ATK increased by BaseLv×8 |