armor card


Items

Effect
When the wearer is a Mage, M.Atk +3%, Max HP +300, Max SP +150
M.Atk +5%

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M.Atk +1%

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Max HP +28

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Effect
Str +2 INT +1 Max HP +1%

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Max HP +30

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Max HP +12


Effect
Turn the armor's element into Holy

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Holy Dmg +5%

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M.Atk +20

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Effect
When suffering Dam, There is a 3% chance to cause: Agi +5, Dex +5; this effect lasts 2 minutes.

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Max HP +18

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Agi +1

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Effect
Str +2 Atk +5%

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Luk +1 Max HP +30

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M.Atk +8


Effect
Turn the armor's element into Poison Def +20

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When equipped with Argiope Card, Poison Resistance +50%

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Def +4

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Effect
Def +4% Dmg Reduc. +4%

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Atk +3, MAX HP+30

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MDef +2, Max HP +30

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Effect
INT +2 M.Atk +10

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Max HP +36

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Max HP +30


Effect
Turn the armor's element into Dark

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Holy Dmg +1%

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Max HP +28

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Effect
When wearer is a Sage, each 20 AGI will increase own Ignore M.Def by 1% & Attack Spd by 1%

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When the wearer is a Sage, Attack Spd +3%

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Max HP +112


Effect
Str +3 VIT +1 Max HP +100

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Str +1

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Max HP +12

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Effect
Have a 3% chance of poisoning attacker when taking damage. When being used as a Thief’s equipemnt the chance to poison is increased to 12%
Immune to Poison Dmg +20% to poisoned targets

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Dmg +5% to poisoned targets

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M.Atk +12


Effect
With 3% chance to poison target when caster suffers Dmg. When it is equipped by Assassin/Assassin Cross, There is a 12% chance to poison the target.

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Max HP +28

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Max HP +112

Drop

Effect
When [Dead Deviling Card] + [Deviling ★ Card] are both equipped: Neutral Dmg received -50%, Dmg received -15%
M.Dmg Received -30% Dmg Received +15%

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Def +6

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Magic Reduc. +1%, Max HP +36

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Effect
Avoid freezing effect
When suffering M.Atk, There is a 5% chance to trigger [Heaven's Drive] Lv.3

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Fire Ball Dmg +15%

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Max HP +112


Effect
Crit. Res. +15 Crit. Res. +15 when Armor Refinement is +10 or above

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Crit. Res. +2

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Max HP +72


Effect
Turn the armor's element into Wind

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When equipped with Dokebi Card, immune to Root

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Def +4

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Effect
Turn the armor's element into Undead INT +4

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Max HP +70

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Def +4

Drop

Effect
Fire Dmg Taken -15% [Dragon Breath] damage +10%

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MDef +4.5

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Def +4.5

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Effect
When launching auto attacks, Caster has a 50% chance to freeze the enemy for 5 seconds

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When Garm Card is equipped, deal extra 50% damage to frozen targets

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Max HP +112

Drop

Effect
When the wearer is an Acolyte, +20% damage reduction against Demon and Undead

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MDef +4.5

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Max HP +60

Drop

Effect
Turn the armor's element into Ghost HP Regen -50%

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Dmg received from Ghost attacks -10%

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Def +4

Drop

Effect
Dmg Reduc. +8% Max HP +500

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Max HP +72

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Max HP +60


Effect
Abnormal Status Resist +25%
While under Abnormal Status, gain 25% Dmg Reduc. and Magic Reduc.

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When Grandma Wolf Card is equipped, if under Abnormal Status, gain 5% Dmg Reduc. and Magic Reduc.

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Abnormal Status Resist +5%


Effect
Neutral damage taken -10% MAX HP+500 MAX SP+200

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M.Atk +2, MAX HP+36

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Atk +2, MAX HP+36


Effect
[Lord's Aura] increases Atk of the whole Party by +8%

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[Lord's Aura] increases Atk of the whole Party by an additional +2% with Leader’s Demeanor Card equipped

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Max HP +112


Effect
When attacked, there is a 15% chance to cast [Heal] Lv.10
Max HP +1000

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Max HP +72

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Atk +8

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Effect
Max SP +200

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Max SP +10

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Max SP +5


Effect
Ignore 15% Def Ignore 15% MDef

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Atk +9 M.Atk +9

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Max HP +112


Effect
Skill [White Barrier] CD reduced by 3 sec

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Max HP +112

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Def +6


Effect
When suffering Atk from close enemy, Caster has a 5% chance to reflect 100% Dmg

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When Orc Lord Helm Card triggers dmg Reflect, HP lost from that attack is Recovered.

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Max HP +112

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Effect
Turn the armor's element into Fire

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Water Dmg +1%

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Max HP +28

Drop

Effect
Max HP +10%

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When equipped with Peco Peco Card, the HP Alight effect is enhanced

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Max HP +28

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Effect
When Bards or Dancers perform, the wearer can increase the Dmg & Magic Reduc. of all teammates within 5m by 1% for each 800 of Max SP

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Def & M.Def +1%

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Atk +12


Effect
Str +1 Atk +10

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Str +1

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Max HP +24

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Effect
Luk +1 Flee +1

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Flee +2

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Def +2

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Effect
Max HP +200

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Max HP +20 Stun Resistance +5%

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Max HP +24

Drop

Effect
Max HP +150 Max SP +50

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When Roda Frog Card is equipped, SP Regen +1

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Max HP +24

Drop

Effect
STR +1, DEX +1, INT +1 Max HP +200

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Max HP +30

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Max HP +30


Effect
Turn the armor's element into Earth

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Fire Dmg +1%

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Max HP +28

Drop

Effect
VIT +3

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When being attacked by Savages, each VIT point increases reflection damage
VIT +1

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Def +4

Drop

Effect
Max HP +500 HP Regen +15%

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M.Atk +10

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HP Regen +1%

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Effect
Turn the armor's element into Water

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Wind Dmg +1%

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Max HP +28

Drop

Effect
Damage reduction of Demi-Human race +30%

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Demi-Human Dmg Reduc. +1%, Dmg received from Bowling Bash -20

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M.Def +2

Drop