Close Confine |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
20 |
Catches one enemy within 3 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 4 . Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage] |
2 |
0 |
1.5 |
22 |
Catches one enemy within 6 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 8 . Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage] |
3 |
0 |
1.5 |
24 |
Catches one enemy within 9 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 12 . Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage] |
4 |
0 |
1.5 |
26 |
Catches one enemy within 12 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 16 . Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage] |
5 |
0 |
1.5 |
28 |
Catches one enemy within 15 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 20 . Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage] |
Double Accessory Removal |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 3% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
2 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 6% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
3 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 9% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
Intimidate |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
12 |
Deal Dmg ( 200% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
2 |
0 |
2 |
14 |
Deal Dmg ( 240% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
3 |
0 |
2 |
16 |
Deal Dmg ( 280% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
4 |
0 |
2 |
18 |
Deal Dmg ( 320% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
5 |
0 |
2 |
20 |
Deal Dmg ( 360% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
6 |
0 |
2 |
22 |
Deal Dmg ( 400% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
7 |
0 |
2 |
24 |
Deal Dmg ( 440% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
8 |
0 |
2 |
26 |
Deal Dmg ( 480% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
9 |
0 |
2 |
28 |
Deal Dmg ( 520% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
10 |
0 |
2 |
30 |
Deal Dmg ( 560% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported. |
Rogue's Nature |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Permanently increase 1 points of Dexterity, 1% Attack Spd |
2 |
0 |
0 |
|
Permanently increase 2 points of Dexterity, 2% Attack Spd |
3 |
0 |
0 |
|
Permanently increase 3 points of Dexterity, 3% Attack Spd |
4 |
0 |
0 |
|
Permanently increase 4 points of Dexterity, 4% Attack Spd |
5 |
0 |
0 |
|
Permanently increase 5 points of Dexterity, 5% Attack Spd |
6 |
0 |
0 |
|
Permanently increase 6 points of Dexterity, 6% Attack Spd |
7 |
0 |
0 |
|
Permanently increase 7 points of Dexterity, 7% Attack Spd |
8 |
0 |
0 |
|
Permanently increase 8 points of Dexterity, 8% Attack Spd |
9 |
0 |
0 |
|
Permanently increase 9 points of Dexterity, 9% Attack Spd |
10 |
0 |
0 |
|
Permanently increase 10 points of Dexterity, 10% Attack Spd |
Snatcher |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Caster has a 6% to trigger Snatch when launching auto attacks. Permanently increase 2% Zeny when releasing Snatch |
2 |
0 |
0 |
|
Caster has a 7% to trigger Snatch when launching auto attacks. Permanently increase 4% Zeny when releasing Snatch |
3 |
0 |
0 |
|
Caster has a 8% to trigger Snatch when launching auto attacks. Permanently increase 6% Zeny when releasing Snatch |
4 |
0 |
0 |
|
Caster has a 9% to trigger Snatch when launching auto attacks. Permanently increase 8% Zeny when releasing Snatch |
5 |
0 |
0 |
|
Caster has a 10% to trigger Snatch when launching auto attacks. Permanently increase 10% Zeny when releasing Snatch |
6 |
0 |
0 |
|
Caster has a 11% to trigger Snatch when launching auto attacks. Permanently increase 12% Zeny when releasing Snatch |
7 |
0 |
0 |
|
Caster has a 12% to trigger Snatch when launching auto attacks. Permanently increase 14% Zeny when releasing Snatch |
8 |
0 |
0 |
|
Caster has a 13% to trigger Snatch when launching auto attacks. Permanently increase 16% Zeny when releasing Snatch |
9 |
0 |
0 |
|
Caster has a 14% to trigger Snatch when launching auto attacks. Permanently increase 18% Zeny when releasing Snatch |
10 |
0 |
0 |
|
Caster has a 15% to trigger Snatch when launching auto attacks. Permanently increase 20% Zeny when releasing Snatch |
State Pursuit |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Increase damage dealt by 1.5% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
2 |
0 |
0 |
|
Increase damage dealt by 3% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
3 |
0 |
0 |
|
Increase damage dealt by 4.5% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
4 |
0 |
0 |
|
Increase damage dealt by 6% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
5 |
0 |
0 |
|
Increase damage dealt by 7.5% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
6 |
0 |
0 |
|
Increase damage dealt by 8% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
7 |
0 |
0 |
|
Increase damage dealt by 8.5% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
8 |
0 |
0 |
|
Increase damage dealt by 9% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
9 |
0 |
0 |
|
Increase damage dealt by 9.5% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
10 |
0 |
0 |
|
Increase damage dealt by 10% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine |
Strip Accessory |
Level |
Cast Time |
CD |
SP |
Description |
1 |
1.5 |
1 |
20 |
It has 3% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 4 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
2 |
1.5 |
1 |
25 |
It has 6% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 6 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
3 |
1.5 |
1 |
30 |
It has 9% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 8 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
4 |
1.5 |
1 |
30 |
It has 12% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 10 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
5 |
1.5 |
1 |
30 |
It has 15% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 12 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
6 |
1.5 |
1 |
30 |
It has 18% chance to remove 1 accessory of one enemy and make the enemy lose all attributes of 1 accessory slot during the next 14 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk by 30% |
Strip Armor |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's armor so the target loses all attributes on armor The basic success rate of [Strip Shield] will permanently increases by 3% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
2 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's armor so the target loses all attributes on armor The basic success rate of [Strip Shield] will permanently increases by 6% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
3 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's armor so the target loses all attributes on armor The basic success rate of [Strip Shield] will permanently increases by 9% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
Strip Boots |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's shoes so the target loses all attributes on feet The basic success rate of [Strip Shield] will permanently increases by 3% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
2 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's shoes so the target loses all attributes on feet The basic success rate of [Strip Shield] will permanently increases by 6% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
3 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's shoes so the target loses all attributes on feet The basic success rate of [Strip Shield] will permanently increases by 9% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
Strip Helm |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 3% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
2 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 6% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
3 |
0 |
0 |
|
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 9% . Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet |
Strip Shield |
Level |
Cast Time |
CD |
SP |
Description |
1 |
1.5 |
1 |
25 |
It has 3% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 4 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
2 |
1.5 |
1 |
25 |
It has 6% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 6 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
3 |
1.5 |
1 |
25 |
It has 9% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 8 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
4 |
1.5 |
1 |
25 |
It has 12% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 10 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
5 |
1.5 |
1 |
25 |
It has 15% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 12 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
6 |
1.5 |
1 |
25 |
It has 18% chance to remove off-hand equipment of one enemy and make the enemy lose all attributes of off-hand slot during the next 14 sec. Increasing Dex and Luck can affect success rate When unleashed on non MVP or Mini Monster, reduces target Atk Def by 50% |
Strip Weapon |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to unload the target's weapons so the target loses all attributes on the weapon's position. The basic success rate of [Strip Accessory] will permanently increases by 3% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
2 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to unload the target's weapons so the target loses all attributes on the weapon's position. The basic success rate of [Strip Accessory] will permanently increases by 6% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
3 |
0 |
0 |
|
When [Strip Accessory] is successfully launched, it has a 30% chance to unload the target's weapons so the target loses all attributes on the weapon's position. The basic success rate of [Strip Accessory] will permanently increases by 9% . Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory |
Triangle Shot |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
18 |
Shoot 3 arrows at the same time, deal triple Dmg ( 100% Atk) to a single enemy; bows must be equipped to release this skill |
2 |
0 |
1.5 |
19 |
Shoot 3 arrows at the same time, deal triple Dmg ( 110% Atk) to a single enemy; bows must be equipped to release this skill |
3 |
0 |
1.5 |
20 |
Shoot 3 arrows at the same time, deal triple Dmg ( 120% Atk) to a single enemy; bows must be equipped to release this skill |
4 |
0 |
1.5 |
21 |
Shoot 3 arrows at the same time, deal triple Dmg ( 130% Atk) to a single enemy; bows must be equipped to release this skill |
5 |
0 |
1.5 |
22 |
Shoot 3 arrows at the same time, deal triple Dmg ( 140% Atk) to a single enemy; bows must be equipped to release this skill |
6 |
0 |
1.5 |
23 |
Shoot 3 arrows at the same time, deal triple Dmg ( 150% Atk) to a single enemy; bows must be equipped to release this skill |
7 |
0 |
1.5 |
24 |
Shoot 3 arrows at the same time, deal triple Dmg ( 160% Atk) to a single enemy; bows must be equipped to release this skill |
8 |
0 |
1.5 |
25 |
Shoot 3 arrows at the same time, deal triple Dmg ( 170% Atk) to a single enemy; bows must be equipped to release this skill |
9 |
0 |
1.5 |
26 |
Shoot 3 arrows at the same time, deal triple Dmg ( 180% Atk) to a single enemy; bows must be equipped to release this skill |
10 |
0 |
1.5 |
27 |
Shoot 3 arrows at the same time, deal triple Dmg ( 190% Atk) to a single enemy; bows must be equipped to release this skill |
11 |
0 |
1.5 |
29 |
Shoot 3 arrows at the same time, deal triple Dmg ( 195% Atk) to a single enemy; bows must be equipped to release this skill |
12 |
0 |
1.5 |
31 |
Shoot 3 arrows at the same time, deal triple Dmg ( 200% Atk) to a single enemy; bows must be equipped to release this skill |
13 |
0 |
1.5 |
33 |
Shoot 3 arrows at the same time, deal triple Dmg ( 205% Atk) to a single enemy; bows must be equipped to release this skill |
14 |
0 |
1.5 |
35 |
Shoot 3 arrows at the same time, deal triple Dmg ( 210% Atk) to a single enemy; bows must be equipped to release this skill |
15 |
0 |
1.5 |
37 |
Shoot 3 arrows at the same time, deal triple Dmg ( 215% Atk) to a single enemy; bows must be equipped to release this skill |
16 |
0 |
1.5 |
39 |
Shoot 3 arrows at the same time, deal triple Dmg ( 220% Atk) to a single enemy; bows must be equipped to release this skill |
17 |
0 |
1.5 |
41 |
Shoot 3 arrows at the same time, deal triple Dmg ( 225% Atk) to a single enemy; bows must be equipped to release this skill |
18 |
0 |
1.5 |
43 |
Shoot 3 arrows at the same time, deal triple Dmg ( 230% Atk) to a single enemy; bows must be equipped to release this skill |
19 |
0 |
1.5 |
45 |
Shoot 3 arrows at the same time, deal triple Dmg ( 235% Atk) to a single enemy; bows must be equipped to release this skill |
20 |
0 |
1.5 |
47 |
Shoot 3 arrows at the same time, deal triple Dmg ( 240% Atk) to a single enemy; bows must be equipped to release this skill |
Vanished |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
18 |
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 60% in the duration |
2 |
0 |
2 |
21 |
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 65% in the duration |
3 |
0 |
2 |
24 |
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 70% in the duration |
4 |
0 |
2 |
27 |
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 75% in the duration |
5 |
0 |
2 |
30 |
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 80% in the duration |