Ferity Awakening |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When the target has < 30% HP, self has a 6% higher chance to deal critical attack and 6% higher to trigger beast |
2 |
0 |
0 |
|
When the target has < 30% HP, self has a 12% higher chance to deal critical attack and 12% higher to trigger beast |
3 |
0 |
0 |
|
When the target has < 30% HP, self has a 18% higher chance to deal critical attack and 18% higher to trigger beast |
4 |
0 |
0 |
|
When the target has < 30% HP, self has a 24% higher chance to deal critical attack and 24% higher to trigger beast |
5 |
0 |
0 |
|
When the target has < 30% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
6 |
0 |
0 |
|
When the target has < 34% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
7 |
0 |
0 |
|
When the target has < 38% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
8 |
0 |
0 |
|
When the target has < 42% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
9 |
0 |
0 |
|
When the target has < 46% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
10 |
0 |
0 |
|
When the target has < 50% HP, self has a 30% higher chance to deal critical attack and 30% higher to trigger beast |
Hunting Assault |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
15 |
Falcon deals natural Dmg: ( 120% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
2 |
0 |
1 |
18 |
Falcon deals natural Dmg: ( 140% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
3 |
0 |
1 |
21 |
Falcon deals natural Dmg: ( 160% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
4 |
0 |
1 |
24 |
Falcon deals natural Dmg: ( 180% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
5 |
0 |
1 |
27 |
Falcon deals natural Dmg: ( 200% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
6 |
0 |
1 |
30 |
Falcon deals natural Dmg: ( 220% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
7 |
0 |
1 |
33 |
Falcon deals natural Dmg: ( 240% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
8 |
0 |
1 |
36 |
Falcon deals natural Dmg: ( 260% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
9 |
0 |
1 |
39 |
Falcon deals natural Dmg: ( 280% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
10 |
0 |
1 |
42 |
Falcon deals natural Dmg: ( 300% [Blitz Beat]'s skill damage) to up to 6 enemies in the front row. |
Land Mine |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
30 |
Places a trap which deals (Dex* ( 3 +BaseLv/100) * (1 +Int/35) * 200% ) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind. |
2 |
0 |
1.5 |
30 |
Places a trap which deals (Dex* ( 3 +BaseLv/100) * (1 +Int/35) * 340% ) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind. |
3 |
0 |
1.5 |
30 |
Places a trap which deals (Dex* ( 3 +BaseLv/100) * (1 +Int/35) * 480% ) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind. |
4 |
0 |
1.5 |
30 |
Places a trap which deals (Dex* ( 3 +BaseLv/100) * (1 +Int/35) * 620% ) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind. |
5 |
0 |
1.5 |
30 |
Places a trap which deals (Dex* ( 3 +BaseLv/100) * (1 +Int/35) * 760% ) earth M.Dmg based on Def to the enemy that triggers it. Can have up to 2 traps of this kind. |
6 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 5% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
7 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 10% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
8 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 15% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
9 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 20% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
10 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 25% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
11 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 30% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
12 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 35% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
13 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 40% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
14 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 45% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
15 |
0 |
1.5 |
30 |
Lay traps in specified areas, each trap will deal Earth M.Dmg ((Dexterity x( 3 +Base Level/100) x(1 +Intelligence/35) + (Atk +Refine Atk) x 50% ) x 760% ) that cannot ignore Def. Up to 2 traps can be laid at a time. |
Multi Firing |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
3 |
34 |
Strafes the frontal area, dealing (Atk 240% ) lane Dmg to all enemies in range and knocking them back shortly |
2 |
0 |
3 |
36 |
Strafes the frontal area, dealing (Atk 300% ) lane Dmg to all enemies in range and knocking them back shortly |
3 |
0 |
3 |
38 |
Strafes the frontal area, dealing (Atk 360% ) lane Dmg to all enemies in range and knocking them back shortly |
4 |
0 |
3 |
40 |
Strafes the frontal area, dealing (Atk 420% ) lane Dmg to all enemies in range and knocking them back shortly |
5 |
0 |
3 |
42 |
Strafes the frontal area, dealing (Atk 480% ) lane Dmg to all enemies in range and knocking them back shortly |
6 |
0 |
3 |
44 |
Strafes the frontal area, dealing (Atk 540% ) lane Dmg to all enemies in range and knocking them back shortly |
7 |
0 |
3 |
46 |
Strafes the frontal area, dealing (Atk 600% ) lane Dmg to all enemies in range and knocking them back shortly |
8 |
0 |
3 |
48 |
Strafes the frontal area, dealing (Atk 660% ) lane Dmg to all enemies in range and knocking them back shortly |
9 |
0 |
3 |
50 |
Strafes the frontal area, dealing (Atk 720% ) lane Dmg to all enemies in range and knocking them back shortly |
10 |
0 |
3 |
52 |
Strafes the frontal area, dealing (Atk 780% ) lane Dmg to all enemies in range and knocking them back shortly |
11 |
0 |
3 |
54 |
Strafes the frontal area, dealing (Atk 860% ) lane Dmg to all enemies in range and knocking them back shortly |
12 |
0 |
3 |
56 |
Strafes the frontal area, dealing (Atk 940% ) lane Dmg to all enemies in range and knocking them back shortly |
13 |
0 |
3 |
58 |
Strafes the frontal area, dealing (Atk 1020% ) lane Dmg to all enemies in range and knocking them back shortly |
14 |
0 |
3 |
60 |
Strafes the frontal area, dealing (Atk 1100% ) lane Dmg to all enemies in range and knocking them back shortly |
15 |
0 |
3 |
62 |
Strafes the frontal area, dealing (Atk 1180% ) lane Dmg to all enemies in range and knocking them back shortly |
16 |
0 |
3 |
64 |
Strafes the frontal area, dealing (Atk 1260% ) lane Dmg to all enemies in range and knocking them back shortly |
17 |
0 |
3 |
66 |
Strafes the frontal area, dealing (Atk 1340% ) lane Dmg to all enemies in range and knocking them back shortly |
18 |
0 |
3 |
68 |
Strafes the frontal area, dealing (Atk 1420% ) lane Dmg to all enemies in range and knocking them back shortly |
19 |
0 |
3 |
70 |
Strafes the frontal area, dealing (Atk 1500% ) lane Dmg to all enemies in range and knocking them back shortly |
20 |
0 |
3 |
72 |
Strafes the frontal area, dealing (Atk 1580% ) lane Dmg to all enemies in range and knocking them back shortly |
Sandman Trap |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0.5 |
15 |
Places a trap to the target area. Has a 60% chance to cause enemies in a small area to sleep for 4 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status. |
2 |
0 |
0.5 |
18 |
Places a trap to the target area. Has a 70% chance to cause enemies in a small area to sleep for 8 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status. |
3 |
0 |
0.5 |
21 |
Places a trap to the target area. Has a 80% chance to cause enemies in a small area to sleep for 12 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status. |
4 |
0 |
0.5 |
24 |
Places a trap to the target area. Has a 90% chance to cause enemies in a small area to sleep for 16 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status. |
5 |
0 |
0.5 |
27 |
Places a trap to the target area. Has a 100% chance to cause enemies in a small area to sleep for 20 sec. Up to 1 trpas can be placed at a time. Targets won’t fall asleep again in 1.5 sec after removing the sleep status. |
Sharp Shooting |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
32 |
Concentrates to shoot, dealing (Atk 225% ) arrow Dmg to the target and granting self ( 15% *Damage Done) HP |
2 |
0 |
2 |
34 |
Concentrates to shoot, dealing (Atk 250% ) arrow Dmg to the target and granting self ( 15% *Damage Done) HP |
3 |
0 |
2 |
36 |
Concentrates to shoot, dealing (Atk 275% ) arrow Dmg to the target and granting self ( 15% *Damage Done) HP |
4 |
0 |
2 |
38 |
Concentrates to shoot, dealing (Atk 300% ) arrow Dmg to the target and granting self ( 15% *Damage Done) HP |
5 |
0 |
2 |
40 |
Concentrates to shoot, dealing (Atk 325% ) arrow Dmg to the target and granting self ( 15% *Damage Done) HP |
6 |
0 |
2 |
42 |
Concentrates to shoot, dealing (Atk 350% ) arrow Dmg to the target and granting self ( 30% *Damage Done) HP |
7 |
0 |
2 |
44 |
Concentrates to shoot, dealing (Atk 375% ) arrow Dmg to the target and granting self ( 30% *Damage Done) HP |
8 |
0 |
2 |
46 |
Concentrates to shoot, dealing (Atk 400% ) arrow Dmg to the target and granting self ( 30% *Damage Done) HP |
9 |
0 |
2 |
48 |
Concentrates to shoot, dealing (Atk 425% ) arrow Dmg to the target and granting self ( 30% *Damage Done) HP |
10 |
0 |
2 |
50 |
Concentrates to shoot, dealing (Atk 450% ) arrow Dmg to the target and granting self ( 30% *Damage Done) HP |
Trap Research |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
The upper limit of coexisting traps increases to 1 , the caster's intelligence permanently increases by 1 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
2 |
0 |
0 |
|
The upper limit of coexisting traps increases to 1 , the caster's intelligence permanently increases by 2 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
3 |
0 |
0 |
|
The upper limit of coexisting traps increases to 2 , the caster's intelligence permanently increases by 3 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
4 |
0 |
0 |
|
The upper limit of coexisting traps increases to 2 , the caster's intelligence permanently increases by 4 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
5 |
0 |
0 |
|
The upper limit of coexisting traps increases to 3 , the caster's intelligence permanently increases by 5 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
6 |
0 |
0 |
|
The upper limit of coexisting traps increases to 3 , the caster's intelligence permanently increases by 6 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
7 |
0 |
0 |
|
The upper limit of coexisting traps increases to 4 , the caster's intelligence permanently increases by 7 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
8 |
0 |
0 |
|
The upper limit of coexisting traps increases to 4 , the caster's intelligence permanently increases by 8 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
9 |
0 |
0 |
|
The upper limit of coexisting traps increases to 5 , the caster's intelligence permanently increases by 9 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
10 |
0 |
0 |
|
The upper limit of coexisting traps increases to 5 , the caster's intelligence permanently increases by 10 . When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. |
True Sight |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
43 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 1% and Critical + 1 for 33 sec |
2 |
0 |
1 |
46 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 2% and Critical + 2 for 36 sec |
3 |
0 |
1 |
49 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 3% and Critical + 3 for 39 sec |
4 |
0 |
1 |
52 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 4% and Critical + 4 for 42 sec |
5 |
0 |
1 |
55 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 5% and Critical + 5 for 45 sec |
6 |
0 |
1 |
58 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 6% and Critical + 6 for 48 sec |
7 |
0 |
1 |
61 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 7% and Critical + 7 for 51 sec |
8 |
0 |
1 |
64 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 8% and Critical + 8 for 54 sec |
9 |
0 |
1 |
67 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 9% and Critical + 9 for 57 sec |
10 |
0 |
1 |
70 |
Gains high sniper capability in a short time, Gaining all 6 base attributes + 5 , Atk + 10% and Critical + 10 for 60 sec |
Trump Tamer |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Beast gains 6% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
2 |
0 |
0 |
|
Beast gains 7% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
3 |
0 |
0 |
|
Beast gains 8% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
4 |
0 |
0 |
|
Beast gains 9% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
5 |
0 |
0 |
|
Beast gains 10% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
6 |
0 |
0 |
|
Beast gains 11% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
7 |
0 |
0 |
|
Beast gains 12% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
8 |
0 |
0 |
|
Beast gains 13% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
9 |
0 |
0 |
|
Beast gains 14% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
10 |
0 |
0 |
|
Beast gains 15% Atk every time it attacks. Stacks up to 3 times. Lasts 3 sec. |
11 |
0 |
0 |
|
Beast's each attack brings 16% bonus of Atk, 1% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds. |
12 |
0 |
0 |
|
Beast's each attack brings 17% bonus of Atk, 2% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds. |
13 |
0 |
0 |
|
Beast's each attack brings 18% bonus of Atk, 3% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds. |
14 |
0 |
0 |
|
Beast's each attack brings 19% bonus of Atk, 4% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds. |
15 |
0 |
0 |
|
Beast's each attack brings 20% bonus of Atk, 5% Crit.Dmg. This effect can stack at most 3 times, each time lasts 3 seconds. |
Wind Walk |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
23 |
Walks like wind, improving self Movement Spd by 2% and Flee by 2 for 30 sec (Cannot work with Speed Up) |
2 |
0 |
2 |
26 |
Walks like wind, improving self Movement Spd by 4% and Flee by 4 for 60 sec (Cannot work with Speed Up) |
3 |
0 |
2 |
29 |
Walks like wind, improving self Movement Spd by 6% and Flee by 6 for 90 sec (Cannot work with Speed Up) |
4 |
0 |
2 |
32 |
Walks like wind, improving self Movement Spd by 8% and Flee by 8 for 120 sec (Cannot work with Speed Up) |
5 |
0 |
2 |
35 |
Walks like wind, improving self Movement Spd by 10% and Flee by 10 for 150 sec (Cannot work with Speed Up) |
6 |
0 |
2 |
38 |
Walks like wind, improving self Movement Spd by 12% and Flee by 12 for 180 sec (Cannot work with Speed Up) |
7 |
0 |
2 |
41 |
Walks like wind, improving self Movement Spd by 14% and Flee by 14 for 210 sec (Cannot work with Speed Up) |
8 |
0 |
2 |
44 |
Walks like wind, improving self Movement Spd by 16% and Flee by 16 for 240 sec (Cannot work with Speed Up) |
9 |
0 |
2 |
47 |
Walks like wind, improving self Movement Spd by 18% and Flee by 18 for 270 sec (Cannot work with Speed Up) |
10 |
0 |
2 |
50 |
Walks like wind, improving self Movement Spd by 20% and Flee by 20 for 300 sec (Cannot work with Speed Up) |