Cursed Circle |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
25 |
Shura makes self and surrounding enemies unable to move or attack for 2.2 s. Cursed Circle is removed when the caster attacks or dies. Costs 1 Shura. Can control up to 3 targets |
2 |
0 |
1 |
30 |
Shura makes self and surrounding enemies unable to move or attack for 2.4 s. Cursed Circle is removed when the caster attacks or dies. Costs 1 Shura. Can control up to 3 targets |
3 |
0 |
1 |
35 |
Shura makes self and surrounding enemies unable to move or attack for 2.6 s. Cursed Circle is removed when the caster attacks or dies. Costs 1 Shura. Can control up to 4 targets |
4 |
0 |
1 |
40 |
Shura makes self and surrounding enemies unable to move or attack for 2.8 s. Cursed Circle is removed when the caster attacks or dies. Costs 1 Shura. Can control up to 4 targets |
5 |
0 |
1 |
45 |
Shura makes self and surrounding enemies unable to move or attack for 3 s. Cursed Circle is removed when the caster attacks or dies. Costs 1 Shura. Can control up to 5 targets |
6 |
0 |
1 |
55 |
Shura makes self and surrounding enemies unable to move or attack for 3.1 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 15% Dmg Reduc. |
7 |
0 |
1 |
65 |
Shura makes self and surrounding enemies unable to move or attack for 3.2 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 30% Dmg Reduc. |
8 |
0 |
1 |
75 |
Shura makes self and surrounding enemies unable to move or attack for 3.3 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 45% Dmg Reduc. |
9 |
0 |
1 |
85 |
Shura makes self and surrounding enemies unable to move or attack for 3.4 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 60% Dmg Reduc. |
10 |
0 |
1 |
95 |
Shura makes self and surrounding enemies unable to move or attack for 3.5 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 75% Dmg Reduc. |
Dragon Combo |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
15 |
Attacks an enemy with a fast spin kick, dealing (Atk 400% ) Dmg. |
2 |
0 |
1 |
16 |
Attacks an enemy with a fast spin kick, dealing (Atk 490% ) Dmg. |
3 |
0 |
1 |
17 |
Attacks an enemy with a fast spin kick, dealing (Atk 580% ) Dmg. |
4 |
0 |
1 |
18 |
Attacks an enemy with a fast spin kick, dealing (Atk 670% ) Dmg. |
5 |
0 |
1 |
19 |
Attacks an enemy with a fast spin kick, dealing (Atk 760% ) Dmg. |
6 |
0 |
1 |
20 |
Attacks an enemy with a fast spin kick, dealing (Atk 850% ) Dmg. |
7 |
0 |
1 |
21 |
Attacks an enemy with a fast spin kick, dealing (Atk 940% ) Dmg. |
8 |
0 |
1 |
22 |
Attacks an enemy with a fast spin kick, dealing (Atk 1030% ) Dmg. |
9 |
0 |
1 |
23 |
Attacks an enemy with a fast spin kick, dealing (Atk 1120% ) Dmg. |
10 |
0 |
1 |
24 |
Attacks an enemy with a fast spin kick, dealing (Atk 1210% ) Dmg. |
Fallen Empire |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
28 |
Knocks an enemy up into the air with shoulder and fist, dealing Atk 660% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate |
2 |
0 |
1 |
31 |
Knocks an enemy up into the air with shoulder and fist, dealing Atk 810% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate |
3 |
0 |
1 |
34 |
Knocks an enemy up into the air with shoulder and fist, dealing Atk 960% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate |
4 |
0 |
1 |
37 |
Knocks an enemy up into the air with shoulder and fist, dealing Atk 1110% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate |
5 |
0 |
1 |
40 |
Knocks an enemy up into the air with shoulder and fist, dealing Atk 1260% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate |
Gentle Touch - Cure |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
24 |
Using special pressure point techniques, recovers 600 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 8% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
2 |
0 |
1.5 |
26 |
Using special pressure point techniques, recovers 700 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 16% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
3 |
0 |
1.5 |
28 |
Using special pressure point techniques, recovers 800 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 24% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
4 |
0 |
1.5 |
30 |
Using special pressure point techniques, recovers 900 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 32% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
5 |
0 |
1.5 |
32 |
Using special pressure point techniques, recovers 1000 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 40% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
6 |
0 |
1.5 |
36 |
Using special pressure point techniques, recovers 1050 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 45% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
7 |
0 |
1.5 |
40 |
Using special pressure point techniques, recovers 1100 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 50% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
8 |
0 |
1.5 |
44 |
Using special pressure point techniques, recovers 1150 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 55% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
9 |
0 |
1.5 |
48 |
Using special pressure point techniques, recovers 1200 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 60% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
10 |
0 |
1.5 |
52 |
Using special pressure point techniques, recovers 1250 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 65% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb. |
Gentle Touch - Revitalize |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
36 |
Using special pressure point techniques, increases VIT by 2 and Max HP by 2% for self and 1 ally for 36 s. Costs 2 Spirit Bombs |
2 |
0 |
1 |
39 |
Using special pressure point techniques, increases VIT by 4 and Max HP by 4% for self and 1 ally for 42 s. Costs 2 Spirit Bombs |
3 |
0 |
1 |
42 |
Using special pressure point techniques, increases VIT by 6 and Max HP by 6% for self and 1 ally for 48 s. Costs 2 Spirit Bombs |
4 |
0 |
1 |
45 |
Using special pressure point techniques, increases VIT by 8 and Max HP by 8% for self and 1 ally for 54 s. Costs 2 Spirit Bombs |
5 |
0 |
1 |
48 |
Using special pressure point techniques, increases VIT by 10 and Max HP by 10% for self and 1 ally for 60 s. Costs 2 Spirit Bombs |
6 |
0 |
1 |
54 |
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10% . Increase Max HP by an extra 600 , effect lasts 66 sec,uses 2 Spirit Bombs |
7 |
0 |
1 |
60 |
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10% . Increase Max HP by an extra 1200 , effect lasts 72 sec,uses 2 Spirit Bombs |
8 |
0 |
1 |
66 |
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10% . Increase Max HP by an extra 1800 , effect lasts 78 sec,uses 2 Spirit Bombs |
9 |
0 |
1 |
72 |
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10% . Increase Max HP by an extra 2400 , effect lasts 84 sec,uses 2 Spirit Bombs |
10 |
0 |
1 |
78 |
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10% . Increase Max HP by an extra 3000 , effect lasts 90 sec,uses 2 Spirit Bombs |
Gentle Touch - Silence |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
24 |
Using special pressure point techniques, deals Atk 400% damage to an enemy with a 36% chance to silence it. Damage dealt scales with caster’s DEX |
2 |
0 |
1.5 |
26 |
Using special pressure point techniques, deals Atk 510% damage to an enemy with a 52% chance to silence it. Damage dealt scales with caster’s DEX |
3 |
0 |
1.5 |
28 |
Using special pressure point techniques, deals Atk 620% damage to an enemy with a 68% chance to silence it. Damage dealt scales with caster’s DEX |
4 |
0 |
1.5 |
30 |
Using special pressure point techniques, deals Atk 730% damage to an enemy with a 84% chance to silence it. Damage dealt scales with caster’s DEX |
5 |
0 |
1.5 |
32 |
Using special pressure point techniques, deals Atk 840% damage to an enemy with a 100% chance to silence it. Damage dealt scales with caster’s DEX |
Hell Gate |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 620% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
2 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 710% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
3 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 800% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
4 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 890% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
5 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 980% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
6 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1070% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
7 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1160% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
8 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1250% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
9 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1340% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
10 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1430% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
11 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1490% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
12 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1550% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
13 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1610% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
14 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1670% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
15 |
0 |
2 |
0 |
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1730% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire |
Lion Howling |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
30 |
Gathers strength and shouts out, dealing Atk 450% damage to the target enemy and nearby enemies with a 12% chance to Fear them |
2 |
0 |
1.5 |
33 |
Gathers strength and shouts out, dealing Atk 490% damage to the target enemy and nearby enemies with a 24% chance to Fear them |
3 |
0 |
1.5 |
36 |
Gathers strength and shouts out, dealing Atk 530% damage to the target enemy and nearby enemies with a 36% chance to Fear them |
4 |
0 |
1.5 |
39 |
Gathers strength and shouts out, dealing Atk 570% damage to the target enemy and nearby enemies with a 48% chance to Fear them |
5 |
0 |
1.5 |
42 |
Gathers strength and shouts out, dealing Atk 610% damage to the target enemy and nearby enemies with a 60% chance to Fear them |
6 |
0 |
1.5 |
45 |
Gathers strength and shouts out, dealing Atk 650% damage to the target enemy and nearby enemies with a 64% chance to Fear them |
7 |
0 |
1.5 |
48 |
Gathers strength and shouts out, dealing Atk 690% damage to the target enemy and nearby enemies with a 68% chance to Fear them |
8 |
0 |
1.5 |
51 |
Gathers strength and shouts out, dealing Atk 730% damage to the target enemy and nearby enemies with a 72% chance to Fear them |
9 |
0 |
1.5 |
54 |
Gathers strength and shouts out, dealing Atk 770% damage to the target enemy and nearby enemies with a 76% chance to Fear them |
10 |
0 |
1.5 |
57 |
Gathers strength and shouts out, dealing Atk 810% damage to the target enemy and nearby enemies with a 80% chance to Fear them |
Near-death Awaken |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When HP is below 11% : increases Dmg Reduc. and Magic Reduc. by 3% |
2 |
0 |
0 |
|
When HP is below 12% : increases Dmg Reduc. and Magic Reduc. by 6% |
3 |
0 |
0 |
|
When HP is below 13% : increases Dmg Reduc. and Magic Reduc. by 9% |
4 |
0 |
0 |
|
When HP is below 14% : increases Dmg Reduc. and Magic Reduc. by 12% |
5 |
0 |
0 |
|
When HP is below 15% : increases Dmg Reduc. and Magic Reduc. by 15% |
6 |
0 |
0 |
|
When HP is below 16% : increases Dmg Reduc. and Magic Reduc. by 18% |
7 |
0 |
0 |
|
When HP is below 17% : increases Dmg Reduc. and Magic Reduc. by 21% |
8 |
0 |
0 |
|
When HP is below 18% : increases Dmg Reduc. and Magic Reduc. by 24% |
9 |
0 |
0 |
|
When HP is below 19% : increases Dmg Reduc. and Magic Reduc. by 27% |
10 |
0 |
0 |
|
When HP is below 20% : increases Dmg Reduc. and Magic Reduc. by 30% |
Rising Dragon |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
60 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 1 , Max HP and Max SP by 1% and Atk Spd by 2% for 30 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
2 |
0 |
1.5 |
65 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 2 , Max HP and Max SP by 2% and Atk Spd by 4% for 35 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
3 |
0 |
1.5 |
70 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 3 , Max HP and Max SP by 3% and Atk Spd by 6% for 40 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
4 |
0 |
1.5 |
75 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 4 , Max HP and Max SP by 4% and Atk Spd by 8% for 45 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
5 |
0 |
1.5 |
80 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 5 , Max HP and Max SP by 5% and Atk Spd by 10% for 50 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
6 |
0 |
1.5 |
85 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 6 , Max HP and Max SP by 6% and Atk Spd by 12% for 55 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
7 |
0 |
1.5 |
90 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 7 , Max HP and Max SP by 7% and Atk Spd by 14% for 60 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
8 |
0 |
1.5 |
95 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 8 , Max HP and Max SP by 8% and Atk Spd by 16% for 65 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
9 |
0 |
1.5 |
100 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 9 , Max HP and Max SP by 9% and Atk Spd by 18% for 70 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
10 |
0 |
1.5 |
105 |
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 10 , Max HP and Max SP by 10% and Atk Spd by 20% for 75 s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10% |
Tiger Cannon |
Level |
Cast Time |
CD |
SP |
Description |
1 |
1 |
2 |
70 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 600% damage to enemies in an area and cause them to lose 3% of Max Sp. Deals double damage if used after Fallen Empire |
2 |
1 |
2 |
90 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 720% damage to enemies in an area and cause them to lose 6% of Max Sp. Deals double damage if used after Fallen Empire |
3 |
1 |
2 |
110 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 840% damage to enemies in an area and cause them to lose 9% of Max Sp. Deals double damage if used after Fallen Empire |
4 |
1 |
2 |
130 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 960% damage to enemies in an area and cause them to lose 12% of Max Sp. Deals double damage if used after Fallen Empire |
5 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1080% damage to enemies in an area and cause them to lose 15% of Max Sp. Deals double damage if used after Fallen Empire |
6 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1140% damage to enemies in an area and cause them to lose 18% of Max Sp. Deals double damage if used after Fallen Empire |
7 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1200% damage to enemies in an area and cause them to lose 21% of Max Sp. Deals double damage if used after Fallen Empire |
8 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1260% damage to enemies in an area and cause them to lose 24% of Max Sp. Deals double damage if used after Fallen Empire |
9 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1320% damage to enemies in an area and cause them to lose 27% of Max Sp. Deals double damage if used after Fallen Empire |
10 |
1 |
2 |
150 |
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk 1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire |