Auto Spell |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Auto attack has 3% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
2 |
0 |
0 |
|
Auto attack has 3.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
3 |
0 |
0 |
|
Auto attack has 4% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
4 |
0 |
0 |
|
Auto attack has 4.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
5 |
0 |
0 |
|
Auto attack has 5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
6 |
0 |
0 |
|
Auto attack has 5.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
7 |
0 |
0 |
|
Auto attack has 6% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
8 |
0 |
0 |
|
Auto attack has 6.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
9 |
0 |
0 |
|
Auto attack has 7% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
10 |
0 |
0 |
|
Auto attack has 7.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
11 |
0 |
0 |
|
Auto attack has 8% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
12 |
0 |
0 |
|
Auto attack has 8.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
13 |
0 |
0 |
|
Auto attack has 9% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
14 |
0 |
0 |
|
Auto attack has 9.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
15 |
0 |
0 |
|
Auto attack has 10% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
16 |
0 |
0 |
|
Auto attack has 10.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
17 |
0 |
0 |
|
Auto attack has 11% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
18 |
0 |
0 |
|
Auto attack has 11.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
19 |
0 |
0 |
|
Auto attack has 12% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
20 |
0 |
0 |
|
Auto attack has 12.5% chance to use [Fire Bolt][Cold Bolt][Lightning Bolt] automatically according to selection. After player manually unleashes [Fire Bolt][Cold Bolt][Lightning Bolt], the last skill used is automatically selected. |
Earth Field |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
2 |
50 |
Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 12 sec, only one Elemental Field can exist at a time. |
2 |
5 |
2 |
55 |
Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 16 sec, only one Elemental Field can exist at a time. |
3 |
5 |
2 |
60 |
Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 20 sec, only one Elemental Field can exist at a time. |
4 |
5 |
2 |
65 |
Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 24 sec, only one Elemental Field can exist at a time. |
5 |
5 |
2 |
70 |
Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 28 sec, only one Elemental Field can exist at a time. |
Earthquake |
Level |
Cast Time |
CD |
SP |
Description |
1 |
2.7 |
2 |
42 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 320% M.Atk |
2 |
3.1 |
2 |
46 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 370% M.Atk |
3 |
3.5 |
2 |
50 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 420% M.Atk |
4 |
3.9 |
2 |
54 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 470% M.Atk |
5 |
4.3 |
2 |
58 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 520% M.Atk |
6 |
4.7 |
2 |
62 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 570% M.Atk |
7 |
5.1 |
2 |
66 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 620% M.Atk |
8 |
5.5 |
2 |
70 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 670% M.Atk |
9 |
5.9 |
2 |
74 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 720% M.Atk |
10 |
6.3 |
2 |
78 |
Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 770% M.Atk |
Energy Coat |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0.5 |
70 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 5 seconds. |
2 |
0 |
0.5 |
80 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 10 seconds. |
3 |
0 |
0.5 |
90 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 15 seconds. |
4 |
0 |
0.5 |
100 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 20 seconds. |
5 |
0 |
0.5 |
110 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 25 seconds. |
6 |
0 |
0.5 |
120 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 1% M.Def; the effect lasts 25 seconds. |
7 |
0 |
0.5 |
130 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 2% M.Def; the effect lasts 25 seconds. |
8 |
0 |
0.5 |
140 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 3% M.Def; the effect lasts 25 seconds. |
9 |
0 |
0.5 |
150 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 4% M.Def; the effect lasts 25 seconds. |
10 |
0 |
0.5 |
160 |
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 5% M.Def; the effect lasts 25 seconds. |
Fire Field |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
2 |
50 |
Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
2 |
5 |
2 |
55 |
Creates a Fire Field on a chosen area that increases 2% Fire Element Dmg and 24 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
3 |
5 |
2 |
60 |
Creates a Fire Field on a chosen area that increases 3% Fire Element Dmg and 36 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
4 |
5 |
2 |
65 |
Creates a Fire Field on a chosen area that increases 4% Fire Element Dmg and 48 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
5 |
5 |
2 |
70 |
Creates a Fire Field on a chosen area that increases 5% Fire Element Dmg and 60 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
6 |
5.5 |
2 |
75 |
Creates a Fire Field on a chosen area that increases 6% Fire Element Dmg and 72 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
7 |
6 |
2 |
80 |
Creates a Fire Field on a chosen area that increases 7% Fire Element Dmg and 84 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
8 |
6.5 |
2 |
85 |
Creates a Fire Field on a chosen area that increases 8% Fire Element Dmg and 96 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
9 |
7 |
2 |
90 |
Creates a Fire Field on a chosen area that increases 9% Fire Element Dmg and 108 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
10 |
7.5 |
2 |
95 |
Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time |
Spell Breaker |
Level |
Cast Time |
CD |
SP |
Description |
1 |
3.5 |
1.5 |
30 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 30% for 12 sec |
2 |
3.5 |
1.5 |
34 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 35% for 14 sec |
3 |
3.5 |
1.5 |
38 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 40% for 16 sec |
4 |
3.5 |
1.5 |
42 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 45% for 18 sec |
5 |
3.5 |
1.5 |
46 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 50% for 20 sec |
6 |
3.5 |
1.5 |
50 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 55% & Fixed Variable Chanting Time by 0.4 for 20 sec |
7 |
3.5 |
1.5 |
54 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 60% & Fixed Variable Chanting Time by 0.8 for 20 sec |
8 |
3.5 |
1.5 |
58 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 65% & Fixed Variable Chanting Time by 1.2 for 20 sec |
9 |
3.5 |
1.5 |
62 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 70% & Fixed Variable Chanting Time by 1.6 for 20 sec |
10 |
3.5 |
1.5 |
66 |
Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 75% & Fixed Variable Chanting Time by 2 for 20 sec |
Upgrade Book |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 6 and Auto Attack’s Atk by 10 |
2 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 12 and Auto Attack’s Atk by 20 |
3 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 18 and Auto Attack’s Atk by 30 |
4 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 24 and Auto Attack’s Atk by 40 |
5 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 30 and Auto Attack’s Atk by 50 |
6 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 36 and Auto Attack’s Atk by 60 |
7 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 42 and Auto Attack’s Atk by 70 |
8 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 48 and Auto Attack’s Atk by 80 |
9 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 54 and Auto Attack’s Atk by 90 |
10 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60 and Auto Attack’s Atk by 100 |
11 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 110 & M.Atk by 1% |
12 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 120 & M.Atk by 2% |
13 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 130 & M.Atk by 3% |
14 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 140 & M.Atk by 4% |
15 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 150 & M.Atk by 5% |
16 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 160 & M.Atk by 6% |
17 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 170 & M.Atk by 7% |
18 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 180 & M.Atk by 8% |
19 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 190 & M.Atk by 9% |
20 |
0 |
0 |
|
When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 200 & M.Atk by 10% |
Water Field |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
2 |
50 |
Creates a Water Field on a chosen area that increases 1% Water Element Dmg and 400 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time |
2 |
5 |
2 |
55 |
Creates a Water Field on a chosen area that increases 2% Water Element Dmg and 800 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time |
3 |
5 |
2 |
60 |
Creates a Water Field on a chosen area that increases 3% Water Element Dmg and 1200 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time |
4 |
5 |
2 |
65 |
Creates a Water Field on a chosen area that increases 4% Water Element Dmg and 1600 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time |
5 |
5 |
2 |
70 |
Creates a Water Field on a chosen area that increases 5% Water Element Dmg and 2000 Max HP of teammates within the area. Water Field lasts 30 sec, only one Elemental Field can exist at a time |
6 |
5.5 |
2 |
75 |
Creates a Water Field on a chosen area that increases 6% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 2% . Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time |
7 |
6 |
2 |
80 |
Creates a Water Field on a chosen area that increases 7% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 4% . Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time |
8 |
6.5 |
2 |
85 |
Creates a Water Field on a chosen area that increases 8% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 6% . Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time |
9 |
7 |
2 |
90 |
Creates a Water Field on a chosen area that increases 9% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 8% . Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time |
10 |
7.5 |
2 |
95 |
Creates a Water Field on a chosen area that increases 10% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 10% . Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time |
Wind Field |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
2 |
50 |
Creates a Wind Field on a chosen area that increases 1% Wind Element Dmg and 8 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time |
2 |
5 |
2 |
55 |
Creates a Wind Field on a chosen area that increases 2% Wind Element Dmg and 16 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time |
3 |
5 |
2 |
60 |
Creates a Wind Field on a chosen area that increases 3% Wind Element Dmg and 24 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time |
4 |
5 |
2 |
65 |
Creates a Wind Field on a chosen area that increases 4% Wind Element Dmg and 32 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time |
5 |
5 |
2 |
70 |
Creates a Wind Field on a chosen area that increases 5% Wind Element Dmg and 40 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time |