Asura Strike |
Level |
Cast Time |
CD |
SP |
Description |
1 |
4 |
4 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 4 +剩余Sp/ 100 )+ 2500 + 500 × 5 无属性物理伤害,只能在爆气状态下发动,施放后 10 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
2 |
3.5 |
3.5 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 8 +剩余Sp/ 100 )+ 2500 + 500 × 10 无属性物理伤害,只能在爆气状态下发动,施放后 10 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
3 |
3 |
3 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 12 +剩余Sp/ 100 )+ 2500 + 500 × 15 无属性物理伤害,只能在爆气状态下发动,施放后 10 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
4 |
2.5 |
2.5 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 16 +剩余Sp/ 100 )+ 2500 + 500 × 20 无属性物理伤害,只能在爆气状态下发动,施放后 10 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
5 |
2 |
2 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 20 +剩余Sp/ 100 )+ 2500 + 500 × 25 无属性物理伤害,只能在爆气状态下发动,施放后 10 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
6 |
2 |
1.5 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 24 +剩余Sp/ 100 )+ 2500 + 500 × 30 无属性物理伤害,忽视目标 6% 的种族减免、属性减免、物伤减免,无视目标技能减伤,只能在爆气状态下发动,施放后 9 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
7 |
2 |
1 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 28 +剩余Sp/ 100 )+ 2500 + 500 × 35 无属性物理伤害,忽视目标 12% 的种族减免、属性减免、物伤减免,无视目标技能减伤,只能在爆气状态下发动,施放后 8 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
8 |
2 |
1 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 32 +剩余Sp/ 100 )+ 2500 + 500 × 40 无属性物理伤害,忽视目标 18% 的种族减免、属性减免、物伤减免,无视目标技能减伤,只能在爆气状态下发动,施放后 7 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
9 |
2 |
1 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 36 +剩余Sp/ 100 )+ 2500 + 500 × 45 无属性物理伤害,忽视目标 24% 的种族减免、属性减免、物伤减免,无视目标技能减伤,只能在爆气状态下发动,施放后 6 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
10 |
2 |
1 |
0 |
消耗所有SP对敌方单体造成物理攻击×( 40 +剩余Sp/ 100 )+ 2500 + 500 × 50 无属性物理伤害,忽视目标 30% 的种族减免、属性减免、物伤减免,无视目标技能减伤,只能在爆气状态下发动,施放后 5 秒内无法回复SP, 300 秒内无法自然回复SP
承接不同技能施放气弹消耗数量不同:
直接施放 消耗气弹×5
承接【猛龙夸强】【真剑百破道】消耗气弹×4
承接【伏虎拳】消耗气弹×3
承接【气绝崩击】消耗气弹×1 |
Call Spirits |
Level |
Cast Time |
CD |
SP |
Description |
1 |
1 |
1 |
8 |
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 1 bombs. Lasts 300 sec |
2 |
1 |
1 |
8 |
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 2 bombs. Lasts 300 sec |
3 |
1 |
1 |
8 |
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 3 bombs. Lasts 300 sec |
4 |
1 |
1 |
8 |
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 4 bombs. Lasts 300 sec |
5 |
1 |
1 |
8 |
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 5 bombs. Lasts 300 sec |
Combo Finish |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1.5 |
15 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 560% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
2 |
0 |
1.4 |
19 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 640% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
3 |
0 |
1.3 |
24 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 720% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
4 |
0 |
1.2 |
29 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 800% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
5 |
0 |
1.1 |
35 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 880% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
6 |
0 |
1 |
37 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 1000% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
7 |
0 |
1 |
39 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 1120% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
8 |
0 |
1 |
41 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 1240% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
9 |
0 |
1 |
43 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 1360% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
10 |
0 |
1 |
45 |
必须承接【连环全身掌】后施放的连环技,对敌方单体造成 1480% 物理伤害
将【猛龙夸强】放入自动技能栏中时,触发【六合拳】后将自动施放【连环全身掌】及【猛龙夸强】 |
Critical Explosion |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
1 |
15 |
Ignite spirit bombs around, caster enters 180s Critical Explosion; Crit increases by 10 , every spirit bomb of [Call Spirits] will extra increase its Atk by 20% , but HP and SP will not be naturally recovered. During Critical Explosion, Monk's Auto Attack will increase by (Intelligence x5) |
2 |
0 |
1 |
15 |
Ignite spirit bombs around, caster enters 180s Critical Explosion; Crit increases by 12.5 , every spirit bomb of [Call Spirits] will extra increase its Atk by 40% , but HP and SP will not be naturally recovered. During Critical Explosion, Monk's Auto Attack will increase by (Intelligence x5) |
3 |
0 |
1 |
15 |
Ignite spirit bombs around, caster enters 180s Critical Explosion; Crit increases by 15 , every spirit bomb of [Call Spirits] will extra increase its Atk by 60% , but HP and SP will not be naturally recovered. During Critical Explosion, Monk's Auto Attack will increase by (Intelligence x5) |
4 |
0 |
1 |
15 |
Ignite spirit bombs around, caster enters 180s Critical Explosion; Crit increases by 17.5 , every spirit bomb of [Call Spirits] will extra increase its Atk by 80% , but HP and SP will not be naturally recovered. During Critical Explosion, Monk's Auto Attack will increase by (Intelligence x5) |
5 |
0 |
1 |
15 |
Ignite spirit bombs around, caster enters 180s Critical Explosion; Crit increases by 20 , every spirit bomb of [Call Spirits] will extra increase its Atk by 100% , but HP and SP will not be naturally recovered. During Critical Explosion, Monk's Auto Attack will increase by (Intelligence x5) |
Flee |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Increases monk Fleeby 1% |
2 |
0 |
0 |
|
Increases monk Fleeby 3% |
3 |
0 |
0 |
|
Increases monk Fleeby 5% |
4 |
0 |
0 |
|
Increases monk Fleeby 7% |
5 |
0 |
0 |
|
Increases monk Fleeby 9% |
6 |
0 |
0 |
|
Increases monk Fleeby 11% |
7 |
0 |
0 |
|
Increases monk Fleeby 13% |
8 |
0 |
0 |
|
Increases monk Fleeby 15% |
9 |
0 |
0 |
|
Increases monk Fleeby 17% |
10 |
0 |
0 |
|
Increases monk Fleeby 19% |
11 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 2% chance to restore HP equal to 5% damage |
12 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 4% chance to restore HP equal to 10% damage |
13 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 6% chance to restore HP equal to 15% damage |
14 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 8% chance to restore HP equal to 20% damage |
15 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 10% chance to restore HP equal to 25% damage |
16 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 12% chance to restore HP equal to 30% damage |
17 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 14% chance to restore HP equal to 35% damage |
18 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 16% chance to restore HP equal to 40% damage |
19 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 18% chance to restore HP equal to 45% damage |
20 |
0 |
0 |
|
Monk's Fleerate increases by 19% ; when suffering magic attack, There is a 20% chance to restore HP equal to 50% damage |
Investigate |
Level |
Cast Time |
CD |
SP |
Description |
1 |
1 |
0 |
12 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 1 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
2 |
1 |
0 |
15 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 2 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
3 |
1 |
0 |
18 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 3 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
4 |
1 |
0 |
21 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 4 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
5 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 5 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
6 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 5.4 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
7 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 5.8 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
8 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 6.2 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
9 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 6.6 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
10 |
1 |
0 |
24 |
Injects spirit bombs into an enemy, dealing Atk×( 2 + 1.5 * 7 +(Def/ 120 )) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg |
Iron Fist |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 4 , Auto Attack increases by 20 |
2 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 8 , Auto Attack increases by 40 |
3 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 12 , Auto Attack increases by 60 |
4 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 16 , Auto Attack increases by 80 |
5 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 20 , Auto Attack increases by 100 |
6 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 24 , Auto Attack increases by 120 |
7 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 28 , Auto Attack increases by 140 |
8 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 32 , Auto Attack increases by 160 |
9 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 36 , Auto Attack increases by 180 |
10 |
0 |
0 |
|
When using Knuckles or fighting without weapon, Atk increases by 40 , Auto Attack increases by 200 |
Spirits Recovery |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Monk restore HP: (Max HP/ 500 + 4 )× 1 and SP: (Max SP/ 500 + 4 )× 1 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective. |
2 |
0 |
0 |
|
Monk restore HP: (Max HP/ 500 + 4 )× 2 and SP: (Max SP/ 500 + 4 )× 2 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective. |
3 |
0 |
0 |
|
Monk restore HP: (Max HP/ 500 + 4 )× 3 and SP: (Max SP/ 500 + 4 )× 3 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective. |
4 |
0 |
0 |
|
Monk restore HP: (Max HP/ 500 + 4 )× 4 and SP: (Max SP/ 500 + 4 )× 4 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective. |
5 |
0 |
0 |
|
Monk restore HP: (Max HP/ 500 + 4 )× 5 and SP: (Max SP/ 500 + 4 )× 5 every 10 sec. When caster is in Critical Explosion or the 300s penalty time of [Asura Strike], the restoration is still effective. |
Steel Body |
Level |
Cast Time |
CD |
SP |
Description |
1 |
5 |
1 |
200 |
Enters Steel Body status for 30 sec, taking 85% less damage but losing 45% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work |
2 |
5 |
1 |
200 |
Enters Steel Body status for 60 sec, taking 85% less damage but losing 40% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work |
3 |
5 |
1 |
200 |
Enters Steel Body status for 90 sec, taking 85% less damage but losing 35% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work |
4 |
5 |
1 |
200 |
Enters Steel Body status for 120 sec, taking 85% less damage but losing 30% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work |
5 |
5 |
1 |
200 |
Enters Steel Body status for 150 sec, taking 85% less damage but losing 25% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work |
Triple Attack |
Level |
Cast Time |
CD |
SP |
Description |
1 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 120% Dmg when launching auto attack |
2 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 140% Dmg when launching auto attack |
3 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 160% Dmg when launching auto attack |
4 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 180% Dmg when launching auto attack |
5 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 200% Dmg when launching auto attack |
6 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 220% Dmg when launching auto attack |
7 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 240% Dmg when launching auto attack |
8 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 260% Dmg when launching auto attack |
9 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 280% Dmg when launching auto attack |
10 |
0 |
0 |
|
Allows Monk to have a 20% chance to deal 300% Dmg when launching auto attack |
11 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 310% Dmg to enemy and mute the target for 0.5 seconds. |
12 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 320% Dmg to enemy and mute the target for 1 seconds. |
13 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 330% Dmg to enemy and mute the target for 1.5 seconds. |
14 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 340% Dmg to enemy and mute the target for 2 seconds. |
15 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 350% Dmg to enemy and mute the target for 2.5 seconds. |
16 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 360% Dmg to enemy and mute the target for 3 seconds. |
17 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 370% Dmg to enemy and mute the target for 3.5 seconds. |
18 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 380% Dmg to enemy and mute the target for 4 seconds. |
19 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 390% Dmg to enemy and mute the target for 4.5 seconds. |
20 |
0 |
0 |
|
Monk's auto attacks have a 20% chance to deal 400% Dmg to enemy and mute the target for 5 seconds. |